Grand Theft Auto Archives – The Truth About Cars

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By Matt Posky on December 12, 2017

car crime theft

Florida lawmakers are pushing a new bill that would make it illegal to have your car stolen if you haven’t bothered to take the keys out of the ignition. While accidentally prepping a car for prospective thieves is easily one of the dumbest things you can do, making it illegal to leave it running while you pop in to buy a pack of gum sets us up for a nice slippery slope argument.

Last week, State Representative Wengay Newton and Senator Perry Thurston introduced matching proposals (House Bill 927 and Senate Bill 1112) that would make leaving your car unattended without stopping the engine, locking the ignition, and removing the key a second-degree misdemeanor. Under the Florida statute, the crime would be punishable with a $500 fine and up to 60 days in jail. (Read More…)

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Frank Ocean Hints at Grand Theft Auto Radio Station

God bless Frank Ocean’s Tumblr. The most recent blessing Frank has revealed to us through his Tumblr is his own Grand Theft Auto radio station called blonded Los Santos 97.8 FM. (blonded is Ocean’s Apple Music Beats 1 radio show where he has dropped singles “Chanel,” “Biking,” “Lens” and “Provider” without warning this year.)

According to Pitchfork, Ocean’s GTA station’s playlist features himself, JAY-Z, Future, Lil Uzi Vert, Migos, ScHoolboy Q, Aphex Twin, Curtis Mayfield, Marvin Gaye and more. The station is available today (Dec. 12) with the game’s “Doomsday Heist” update. 

Prior to teasing his GTA radio station, Ocean took to Tumblr to respond to rumors about a new album stemming from comments he’s made in the past about having five albums before he turns 30. Ocean turned 30 on Oct. 28 and currently has four released projects to his name: nostalgia, ULTRA (2011), channel ORANGE (2012), Endless (2016) followed directly by Blond

“‘Well I made the album before 30,” Ocean posted to this Tumblr. “I just ain’t put that bitch out!’ – QUOTES FROM AN INTERVIEW I HAVEN’T GIVEN HAHA”

Watch a trailer for the new GTA update, sadly without Ocean, and a sneak peek at Ocean’s in-game playlist, below.

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What Could Fans Of Grand Theft Auto Series Potentially See With GTA 6

Most people, whether they play video games or not, have heard of the Grand Theft Auto series. It’s one of the most iconic games, which brings together first-person experience with a SIMS-like world. The character goes around the city and talks with other characters in the game.

The biggest difference between it and other video games is the level of violence it offers.

What’s The Gameplay Of GTA?

Grand Theft Auto is not designed for minors, as it includes alcohol, bad language, drugs, nudity and lots of violence.  Players are a criminal that commits a ton of felonies in the game. There is no redeeming quality in the criminal, who kills police, rival gang members and innocent bystanders. Women are often tortured and treated as sex objects.

There are no good role models to take away from GTA, and it doesn’t provide any kind of moral lesson.

When Will GTA 6 Be Released?

There’s been no official word on Grand Theft Auto 6’s release date. However, there’s been speculation about it, but the game’s creator Rockstar has yet to make an announcement. One such rumor is that Rockstar, which also developed Red Dead Redemption 2, will release GTA 6 in 2020.

What Could Players Potentially Expect To See In GTA 6?

  • There’s no official word on the location for GTA6, but chances are it’ll be another U.S. city since there are many places to choose from.
  • The game could be compatible with virtual reality since the market has seen a rise in the number of VR products being produced.
  • A switch from evil to good and vice versa is possible. This means players could actually play a good guy character, which would be a breath of fresh air for players.
  • There could also be a female character to play, which would satisfy the ladies who love to play the GTA series. There’s been some talk that Eva Mendez could be the face of the leading female protagonist.

Settling The Rumors Circulating About Grand Theft Auto 6

Grand Theft Auto 5 Online players have been hearing and reading all kinds of rumors about GTA 6 – storyline, release dates, main characters, maps, etc. However, Rockstar Games, the developer of the GTA series, has yet to make any announcement about the game, and they still have not completed Red Dead Redemption 2 for its release.

Yes, GTA 6 will be developed sometime in the future, but it may be later than people really want to hear. In fact, the chances of it being released next year are nearly nil.

When Is GTA 6 Likely To Be Released?

Red Dead Redemption 2 was supposed to come out during the fall season but was delayed for release until spring 2018.  If Rockstar Games is developing GTA 6, the chances of them saying anything before the RDR 2 game is released is rather low. After all, they don’t want to take away from its spotlight.

What other reasons for a delay in releasing GTA 6? It could be that developers are looking at introducing the VR and AR technologies, which adds more money into its production. It cost developers $265 million to create GTA 5, so consider how much it would be if the AR and VR technologies were added into it.

Everything going around about GTA 6 is pure speculation including locations, characters, etc. Rockstar has not made any announcement or talked about GTA 6. If it were to be released, however, it’s not likely until 2020. And, that’s with confirmation that Rockstar Games is even developing it.

Don’t believe everything you read about GTA 6 until an announcement about it comes from Rockstar Games.

Good from ‘Grand Theft Auto’ | Business

PHILADELPHIA — A sporty black sedan speeds dangerously close to a cliff on a road winding through an arid landscape.

The car recovers and swerves back onto the cracked asphalt, but another sharp turn is coming. It straddles the edge of the cliff, its tires spinning through pale, sunburned sand. Then it falls. Sage brush and rock outcroppings blur past as it plummets.

No driver emerges from the car. No police show up. A virtual sun keeps beating down.

The crash occurred in a modified “Grand Theft Auto” video game, an example of the virtual simulations researchers at University of Pennsylvania are running to evaluate autonomous vehicles, a technology that in the coming years could transform how Americans get around.

“We can crash as many cars as we want,” said Rahul Mangharam, associate professor at University of Pennsylvania’s department of electrical and systems engineering.

Mangharam and his team of six are pursuing what they describe as a “driver’s license test” for self-driving cars, a rigorous use of mathematical diagnostics and simulated reality to determine the safety of autonomous vehicles before they ever hit the road.

Complicating that task is the nature of the computer intelligence at the heart of the car’s operation. The computer is capable of learning, but instead of eyes, ears, and a nose, it perceives reality with laser sensors, cameras, and infrared. It does not see or process the world like a human brain. Working with this mystery that scientists call “the black box” is a daunting, even spooky, element of the work at Penn.

“They’re not interpretable,” Mangharam said. “We don’t know why they reached a certain decision; we just know they reached a certain decision.”

Clarity on how safe driverless vehicles can be is a critical step to maturing a technology many think will some day save thousands of lives.

Last year, 37,461 people died in vehicle crashes in the United States, the National Highway Traffic Safety Administration reported. About 94 percent of crashes happen because of human mistakes, NHTSA has found, and self-driving cars hold the promise of preventing many of those deaths.

The technology is not yet ready for prime time, most experts agree, and a premature introduction could result in deaths. Experts fervent in the belief that driverless cars eventually will save lives fear fatal crashes caused by autonomous system failures could scare the public and delay adoption of the technology for years.

“They need to be very transparent in the development of this technology,” said Leslie Richards, Pennsylvania’s transportation secretary. “To get the public buy-in, people do need to understand.”

In Pennsylvania, much attention related to autonomous cars is focused on Pittsburgh, where last year Uber began operating self-driving cars and Carnegie Mellon University has positioned itself as a leader in the field.

Penn and Carnegie Mellon are working together on Mobility21, a five-year, federally funded, $14 million program to explore transportation technology, including self-driving vehicles. While colleagues at Carnegie Mellon experiment with their own autonomous car, Penn’s scientists work in a lab that looks like a middle schooler’s rec room.

Whiteboards are covered in complex equations, but the shelves hold jury-rigged toy cars, and the computer screens display video games. It’s all in service of rating robot drivers, how much variation in the environment and in the car itself the system can withstand without a failure. The researchers virtually drive cars in different weather and lighting – testing how well the software works with the changes it would face in the real world.

“You can never have 100 percent safety,” Mangharam said. “You can design a system that would not be at fault intentionally.”

Mangharam describes autonomous vehicles as continuously executing a three-step process. The first step is perception, the system’s attempt to understand what is in the world around it. It should be able to spot a stop sign and other vehicles on the road. Then, data gathered is used to make a plan, which starts with the destination, formulates a route, and then decides how to navigate that route. The car decides what speed, braking, and trajectory are needed to, for example, get around a slow-moving car on the highway while trying to reach an off-ramp. The third step is the process of driving, the application of brakes, gas, and steering to get where the vehicle is directed to go.

The Penn scientists run the autonomous driving software, called Computer Aided Design for Safe Autonomous Vehicles, through both mathematical diagnostics and the virtual reality test drives on “Grand Theft Auto” to see where the system fails. The video game is particularly useful because the autonomous driving system can be rigged to perceive it similarly to reality and because the virtual environment can be perfectly controlled by scientists.

The autonomous driver’s inscrutable nature can be challenging, though. Deep neural networks teach themselves how to identify objects through a process of trial and error as they are fed thousands of images of people, trees, intersections – anything a car may encounter on the road. It becomes increasingly accurate the more examples it is fed, but humans cannot know what commonalities and features a machine is fixating on when it perceives a tree, for example, and correctly labels it as such. They are almost certainly not the features a human uses – a trunk, leaves, the texture of bark – to distinguish between a tree and a telephone pole.

Because of the uncertainty about how the robot driver is identifying objects, researchers are concerned that it might be come to the right answer, but for the wrong reasons.

Mangharam used the example of a tilted stop sign. Under normal circumstances, the computer could recognize a stop sign correctly every time. However, if the sign were askew, that could throw off the features the computer uses to recognize it and a car could drive right past it. Scientists need to understand not just what the car does wrong, but also at what stage of the driving process the error happens.

“Was the cause of the problem that it cannot perceive the world correctly and made a bad decision, or did it perceive the world correctly and make a bad decision?” Mangharam said.

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While talk of errors and failures invokes visions of flaming wrecks and cars careening off bridges, what is perhaps more likely is paralysis.

“The idea of plunking a fully autonomous car down in New York City or downtown Philly, it is very likely that given the current state of technology and the very, very conservative nature that an autonomous vehicle is going to take because of that liability I would guess that car is never going to move,” said Greg Brannon, director of automotive engineering for AAA. “It’s going to look for a break in traffic that’s never going to exist.”

AAA is doing safety testing on partially autonomous systems such as adaptive cruise control, lane keeping and emergency braking. Some scientists think autonomy will happen abruptly: One company will perfect a product that is born able to handle anything it might encounter on the open road. Brannon, though, sees autonomous systems being introduced gradually, so people would be less likely to see the concept as alien as today’s drivers do.

“People will experience things in bits and pieces, and it will breed trust in these systems,” he said.

Pennsylvania has passed legislation governing the testing of autonomous vehicles on the state’s roads, and Richards said she and her counterparts in other states frequently talk about what kind of regulatory framework might be needed as full autonomy becomes closer to reality. A driver’s license test, as Mangharam proposes, is one possibility, though she said it would likely require cooperation between states and the federal government to decide on safety standards. The standards would have to consider that at least initially, she said, robot drivers would probably share the road with many humans behind the wheels of other cars.

“We all know that any incidents of hazards tied to autonomous or collective vehicles will set everybody back,” said Richards, who is convinced the technology will ultimately save lives. “We really want to proceed as cautiously as possible to maintain this positive moment.”

A common question about driverless vehicles is how soon the general public will start using them. As much as he believes in autonomous technology, Mangharam is worried by a tendency in our society to leave regulatory oversight in the dust as we embrace a new toy.

“I don’t think we should be focusing on a date,” he said, “until we reach some safety threshold.”

This Grand Theft Auto Online Player Meets With Community Members In Person

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(Photo: Kotaku)

The cool thing about playing in online communities is that you meet some really great people. This is particularly true with Grand Theft Auto Online, as it’s easy to form a crew and click with them once you complete several missions within the game.

Kotaku recently reported on such a crew, known as the Hillbilly Agenda, who actually act more as a family than a gaming clan getting stuff in the game. And they’re actually so close, the leader of the crew goes out of his way to meet others in person in real life, provided they’re loyal to said crew.

The crew actually consists of 30 players who mostly reside in the Tennessee area, and they’re looking for others to join them as they make their way across the game. While it hasn’t been established for long, it’s made up of members that look after one another.

A group called NoClip recently covered the adventures of the leader in a documentary series, who calls himself KnoxNerd, as he travels across the globe to meet these members in person and award them with gifts for being so loyal to the crew. As you can see in the picture above, these consist of fake vanity plates, similar to the ones featured in the game.

So how does KnoxNerd do this? With his own personal plane. He goes by the name of Warren Scott, and he’s actually shown quite a bit of devotion to his team, taking over 13 trips out of state and delivering over 30 license plates in all. You can watch the video below and see what this journey is all about, courtesy of NoClip’s YouTube channel.

Now, how does KnoxNerd know who his most loyal players are? Through stat tracking, according to the Kotaku piece. He’s able to see just how many hours players log in to Grand Theft Auto Online, as well as their rank and money earned. “Also, I’m a nerd,” he noted.

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(Photo: Kotaku)

It’s definitely a great way to reward community within the game, and leaves you wondering just where Hillbilly Agenda will strike next. We’re eager to see where they go from here.

Grand Theft Auto Online is available now as part of Grand Theft Auto V, for Xbox One, PlayStation 4 and PC.