Final Fantasy IX, Zone Of The Enders VR, Dragon’s Crown coming to PS4

Final Fantasy IX, Zone Of The Enders VR, and Dragon’s Crown coming to PS4
Final Fantasy IX – it’s back!

Sony’s pre-Tokyo Game Show press conference has revealed a number of new games, as well as the release date for Monster Hunter: World.

The days of the Tokyo Game Show being a major international event rivalling E3 are long gone, but it’s still an important show for Japanese publishers and there’s always at least a few new announcements and titbits.

The show itself doesn’t start till Thursday, so there may be more news to come from other companies then, but Sony has just held their usual press conference and revealed a number of new games. Even if a lot of them are just remasters.

PS1 favourite Final Fantasy IX is being released on the Japanese PlayStation Store today, although it seems to be more or less a straight port and nothing on the scale of the Final Fantasy VII or Resident Evil remakes (the original versions of all three games had similar pre-rendered backdrops).

Update: The game is being added to the UK PlayStation Store today, for £16.99. That gets you the game, a custom theme, and eight character avatars. As implied it is slightly more than just a port, and features, ‘high-definition movies and character models, trophy support, auto-save functionality, and optional game boosters including high-speed mode and no encounter mode.’

Also announced was Dragon’s Crown Pro for PlayStation 4, which will be out on January 25 in Japan. But as with most of these games it’s unclear if that’ll be the same for Europe.

It also seems to be pretty much the same game as the original release, especially given it has cross-play functionality with the PlayStation 3 and PS Vita versions. It will run in 4K though.

Developer Vanillaware were also on stage to promote their next game 13 Sentinels: Aegis Rim, which is currently a PlayStation exclusive.

Earth Defense Force: Iron Rain is at least a brand new game, and is due out on December 7 in Japan and next year in the West. We think most people have probably lost faith in the series over the last several years, but this one is by WWE developer Yuke’s and not series creator Sandlot.

And while it’s not a PlayStation exclusive, the Sony press conference was also used to announce the worldwide release date of Monster Hunter: World, which will be coming out on January 26. That will include a special edition PS4 Pro console and a collector’s edition and digital deluxe edition of the game.

Perhaps the most interesting part of the event though was how much time was spent on VR, which is a bigger deal in Japan than most other countries.

The headliner news was that PlayStation 2 game Zone Of The Enders: The 2nd Runner is being remastered for PlayStation 4 with VR support.

In Japan at least it’ll be renamed Zone Of The Enders: The 2nd Runner – M∀RS, and will bring with it improved textures and sound, at 4K resolution. There didn’t seem to be any indication that original creator Hideo Kojima is involved though.

(Update: Konami UK has confirmed the game’s name and that it’ll also be released on PC. There’s not much more information though, other than the existing PlayStation 3 remaster ‘forms the basis of the new edition’.)

Another name we didn’t expect to see again is Sega’s Gungrave, which will be getting a new game on PlayStation VR. Train simulator A-Train will also be getting a VR instalment, and ARK: Survival Evolved spin-off ARK Park looks very much like Jurassic World Evolution – only in VR and without the official licence.

Finally, in non-VR news, Square Enix has announced a new game called Left Alive. It features artwork from Metal Gear (and Zone Of The Enders) artist Yoji Shinkawa, with help from Ghost in the Shell mech designer Takayuki Yanase.

Considering director Toshifumi Nabeshima is best known for the Armored Core series we’re expecting lots of giant robots, which is a very good thing in our book.

You can see one of them in the trailer below, but more info will be revealed later in the week. The game is due out on PlayStation 4 and PC next year.

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Microsoft and Sony are collaborating to make the PS4 and Xbox One compatible for ‘Minecraft’

If you own a PlayStation 4 game that’s also on the Xbox One, like
“Overwatch” for instance, there’s no way to play it with your
friends across platforms. The game is more or less identical on
each console, and it’s an online multiplayer game.
You should be able to play it with whoever, on
whatever platform they’re playing it on, but you can’t.

You might be thinking to yourself, “Yes, and it’s always been
that way.” And you’d be right! But just because it’s always been
that way doesn’t make it logical. Microsoft is
attempting to change that standard by making the massively
popular “Minecraft” playable with friends across platforms.

minecraft nintendo switch
“Minecraft” got a major update on Wednesday known as
the “Better Together” update. It unifies all platforms of
“Minecraft,” with the exception of Nintendo Switch (coming this
winter) and PlayStation 4.


And Microsoft is succeeding, sort of. With its “Better Together”
announced earlier this year
and now live, “Minecraft” can be
played with friends who are on mobile devices, Xbox One, PC, and
even VR headsets like Samsung’s Gear VR and Facebook’s Oculus

Notably, two major platforms are missing from that list: Nintendo
Switch and PlayStation 4. 

Incredibly, “Minecraft” on Nintendo Switch will actually be added
to this list “by the end of the year,” Microsoft’s “Minecraft”
lead Matt Booty told us in an interview this week. PlayStation 4
is less certain, but Microsoft is actually working with Sony on
making it happen.

“Sony is a good partner, and they are working with us on this,”
Booty said.

That’s a pretty major change from what we heard earlier this

“You should probably ask them,” Xbox leader Phil Spencer
said in an interview with Business Insider in June
, when
asked about why the PlayStation 4 version doesn’t work with other
platforms. He added, “I don’t mean that to be snippy. We’ve shown
our intent on what we want to go do. And I’d love for ‘Minecraft’
players to get to play ‘Minecraft.'” 


It sounds like, since June, Microsoft and Sony are discussing
making that happen.

“I know that Sony has taken some heat in the press, and they are
working with us on this,” Booty said. “I feel good that we’re
gonna work this out. If we all take the angle that we should do
what’s best for players, that guiding principle will lead us
to the right decision and we’ll work it out.”

Of course, just because “Minecraft” is able to play nice across
platforms doesn’t mean that, say, “Overwatch” is going to
suddenly work across platforms. Booty sees “Minecraft” as helping
to build a foundation for future collaboration.

“The way these things work is that somebody always has to go
first,” he said. “It helps to work out the specifics with a
particular game and figure that out.”

In this case, “Minecraft” is being used as the first attempt to
bridge Xbox One and PlayStation 4 players. In a few years, you
could be playing games like “Call of Duty” or “Battlefield” with
your friends on whatever platform they’re playing the game

In the meantime, Microsoft and Sony are at least working on that
functionality. The major hurdle of two competing companies simply
getting together and discussing how to make such a thing work has
already been overcome. Now, it’s just a measure of working out

Xbox vs PlaystationChristian Petersen/Getty

“Those consoles need to understand how to respect each other’s
settings,” Booty said. “It’s just a matter of figuring out
how to make that work. We want to be really careful that we don’t
just open this and get into a situation, particularly with
‘Minecraft,’ where we’re not respecting all the parental

There’s no word on when cross-play between Xbox One and
PlayStation 4 is coming to “Minecraft” — there isn’t even a
guarantee that it’s going to happen — but Booty’s openness about
the process and his passion for making it happen provide some

“We think that ‘Minecraft’ — given its deeply cross-platform
nature and the wide range of devices where it’s played
— is a great opportunity to figure this out. We’re probably gonna
hit some roadblocks along the way, but if we stick to what’s good
for the player, hopefully we can fix the platform challenges.”

“Hopefully” is right.

A Street Fighter Anniversary Collection for PS4 and Xbox One keeps popping up on European retailers – but is it real?

This persistent retail listing keeps popping up on multiple European retailer sites – but is it real, or a troll?

In August 1987 Street Fighter arrived on the scene in Japanese arcades, and while it’d really take until its 1991 sequel for the fighting series to truly refine its formula and gain popularity and recognition, that still makes this year Street Fighter’s 30th anniversary. Capcom has been doing a bunch to celebrate – but for the past few months a persistent retail listing for a ‘Street Fighter Anniversary Collection’ has repeatedly popped up on European store fronts.

This stubborn listing is a bit strange – it’s been floating around in various forms for months now with no confirmation if it’s new or not, but it’s cropped up so many times we now figure it’s worth reporting on. If this is a fake or troll, it’s a coordinated one that’s tricked multiple European retailers.


The first instance was spotted on huge gaming forum NeoGAF towards the end of July, with German retailer CoolShop listing a ‘Street Fighter Anniversary Collection’ for both PlayStation 4 and Xbox One. The initial German shop listing featured a description that matched the contents of the Street Fighter 15th Anniversary Collection game for PS2 and Xbox – Hyper Street Fighter 2 and Street Fighter 3: Third Strike. A day later Coolshop pulled the listing down.

A few days later Finnish retailer Puolenkuun Pelit put up the same listing, again featuring the description and artwork from the 15th Anniversary game, but again listing it as for PS4. That listing is still up.

Various listings popped up and disappeared as fans waited for Gamescom – nothing came. Then, as fans began to get excited for Tokyo Game Show, the game showed up again last week on UK site Alza and Czech shop Madgamer – the latter of which has left its listing up and even featured the box art from the 15th anniversary game but clearly hastily photoshopped to have PS4 branding.


Now, new listings have cropped up on Portugese store Kuanto Kusta complete with a new placeholder box art (as shown above) and even a price. This listing has been followed by a matching one from another Portuguese shop, GamingReplay. They offer an Xbox One pre-order for the game.

To be clear, the logo shown on the above box art that cropped up today is the same logo featured in the PS2 and Xbox release years ago once again, but placed on a fairly convincing set of PS4 and Xbox One placeholder boxarts. Basically, it is something a fan or trickster could’ve made… but why? And why would retailers buy into it?

Exactly what is going on here is anybody’s guess, though it has to be said that there’s an awful lot of smoke without a fire yet in sight. Capcom has been going big on Street Fighter’s 30th with Street Fighter 5 tournaments, SF5 DLC, in-game celebrations and the release of Ultra Street Fighter 2 for Switch – so this doesn’t seem entirely unlikely. Capcom’s also fond of a rerelease and remaster, from Okami HD to Resident Evil Revelations for Switch.

The last console generation got digital ports of both Street Fighter 2 and Street Fighter 3 that could easily be ported up a generation for this collection, and Street Fighter 4 was ported to PlayStation 4 to tide people over until SF5 launched. What else could this collection contain? Will Capcom finally unearth SF1 and let people realize how rough that game is again, or include some of the Street Fighter Alpha/Zero series given how much of its cast show up in SF5? If this is real it’d be nice if this came to PC, too.

Alternatively this could all be some elaborate fake, of course, but it’s been a long-played one that’s taken a lot of effort if that’s the case. Capcom has generally had a fighting game announcement at every PSX alongside the Capcom Pro Tour grand finals – last year it was Marvel vs. Capcom Infinite, and both SF5 and the PS4 port of SF4 were announced there. We were anticipating that being where the rumored Super Street Fighter 5 might be revealed – but perhaps we could be getting this collection too. Only time will tell.

Overwatch Junkertown COUNTDOWN – Release date, time for PS4, Xbox One map, update | Gaming | Entertainment

developer Blizzard is about to release the Junkertown map on PS4, Xbox One and PC.

After a successful testing period on the Overwatch PTR, Blizzard has given the Junkertown map a September 19 release date.

There’s no official release time for the map, but Overwatch updates typically go live at around 7pm UK time.

The Junkertown map is expected to launch alongside a new update for Mercy.

As part of the Mercy update, the popular will only be able to resurrect characters on an individual basis. This will be a regular move with a cooldown period.

Her Ultimate ability  – which currently revives all downed teammates – will be replaced with a move called Valkyrie. Valkyrie boosts Mercy’s abilities and power, and even grants her the power of flight.

Junkertown, meanwhile, is a new Escort map set in the Australian Outback. You can see it for yourself in the gallery below…

“Junkertown is an Escort map located in the harsh and unforgiving Australian Outback,” the official description explains.

“Constructed from the remains of a destroyed omnium, it’s now the home to a band of lawless scavengers known as the Junkers, led by their cutthroat Queen.

“When they aren’t pillaging the omnium’s skeleton for anything of value, the Junkers blow off steam in the Scrapyard—a massive gladiatorial arena whose combatants fight for glory, riches…and to survive.”

Fans will also want to keep an eye out for the Junker Queen, who can be seen in posters and heard over the loudspeakers in a recent trailer (below).

The release of the Junkertown map will be followed by another free weekend on PS4, Xbox One and PC.

From Friday, September 22 until Monday, September 26, fans can play the entire game for free on consoles and PC.

The Overwatch free weekend has an 7pm UK start time and ends at 6.59am UK time.

Fans will be able to try all of the maps, game modes and characters, and can even unlock Loot boxes.

Any progress will be transferred to the full game if they decide to purchase it.

PlayStation Tokyo Game Show: TGS 2017 live stream and PS4 news | Gaming | Entertainment

The Sony PlayStation Tokyo Game show will include a live stream that kicks off at 8am, on Tuesday September 19.

The Youtube embed supplied by Sony appears to confirm that there will either be English captions, or voiceover for the TGS 2017 reveals.

And while we can expect some reveals when it comes to new PS4 news, it’s likely that Sony are keeping the biggest bits back for the PlayStation Experience being held later this year.

Sony have confirmed that there will be 21 playable titles at the TGS PlayStation booth, meaning we could see more from the likes of Code Vein, Detroit: Become Human, Call of Duty: WWII, Dragon Ball FighterZ and Dissidia Final Fantasy NT.

There’s also the chance we could see more about the upcoming Resident Evil 7 DLC being released by Capcom later this year.

No big leaks have arrived that suggest there will be a big announcement during the Tokyo Game Show, although there’s always the chance that new designs of the PS4 could be revealed.

As an example, last year saw the Final Fantasy XV Luna Edition PS4 unveiled, which could be something that Sony are planning to do again in 2017.

One gaming rumour that has popped up recently is that Shenmue 1 and 2 could be getting the HD Remastered treatment with revamped versions of the Dreamcast classics heading to PS4 and Xbox One.

Listings for the ‘Shenmue 1 & 2 pack’ have emerged on a number of websites of retailers based in the Czech Republic and Slovakia.

There is no extra information, release date, or box art available for the alleged Shenmue 1 & 2 pack for PS4 and Xbox One. 

However, the proximity of these retailers may suggest that a local distributor may have sent out some information too early.

Only one of the retailers gives a vague idea of when the title is coming out, with a 2017 release window.

The news should be taken with a pinch of salt until an official announcement comes out from Shenmue creator Yu Suzuki.

Something of that nature could be forthcoming from Sega during the Tokyo Game Show, which runs through this week.

Destiny 2 update: Bungie patch notes confirmed following PS4 and Xbox One server downtime | Gaming | Entertainment

A new Destiny 2 update is being released today by the development team, following a lengthy period of server downtime.

While it appears that the game could be going live again ahead of schedule, all Guardians will need to to download Destiny 2’s latest patch.

The new Destiny update 1.04 tackles some of the lingering issues affecting PS4 and Xbox One players, including changes to the UI and certain items.

Bungie have also warned that some consoles may display a different name for the update than the one listed above.

Destiny 2 servers queues may also spring up after the update, during periods of high traffic, players may encounter these more often. 

Destiny 1 and Destiny 2 feature separate queues. Destiny server queues regulate player population to provide stable conditions for Destiny gameplay.

Please note the following:

  • If a player loses connection or is removed from the queue, their placement will not be retained
  • If a player reaches the front of this queue and is unable to connect to Destiny servers, they will have to re-enter the queue to try again
  • Queue times may vary, depending on server traffic and concurrent population

It should also be noted that this new Destiny 2 update will be followed by the Weekly Reset for the game, which arrives tomorrow morning.

The official Destiny 2 patch notes for PS4 and Xbox One can be found below: The one about post launch fixes.


  • Fixed an issue that caused players to not receive Man O’ War Linear Fusion Rifle Quest Reward when they have a full weapon inventory
  • Players can obtain their missing Man O’ War from Asher Mir on IO


  • Fixed an issue where the Prism modifier did not persistently display the currently featured element 
  • Prism will now display a brief screen effect when the element changes to increase visibility
  • This will also resolve an issue impacting the Momentum modifier


  • Fixed an issue where a Raid object was receiving an unintended amount of damage from Wardcliff Coil
  • Fixed an issue where completing a Meditation before selecting it from Ikora would hide that Meditation and prevent players from completing it receiving appropriate rewards.
  • Fixed a rare memory leak that would result in a Matchmaking crash

Madden NFL 18 review – PS4, Xbox One sports game benefits from FIFA 18’s best feature | Gaming | Entertainment

Madden NFL 18 is out now on PS4 and Xbox One, and judging by the spate of new features, EA Sports has been busy in the off season.

The latest entry in the Madden NFL video game series is packing some significant new features, most notably a single-player story mode called Longshot.

Taking a cue from FIFA’s Journey mode, Longshot is a story of redemption in which a promising young quarterback named Devin Wade takes one last crack at superstardom.

EA Sports has also added a new co-operative Ultimate Team called MUT Squads, and given the visuals a bit of a makeover.

Has EA Sports done enough to score a winning touchdown? Check out the Pros and Cons review gallery below…

Madden NFL 18’s biggest and brightest new addition is the Longshot story mode, which is essentially the NFL version of FIFA’s Journey mode.

Proving that virtual sporting stories are here to stay, Longshot adds some much needed character and personality to what can sometimes be a dry and clinical game.

It’s also a handy way of learning the ropes, especially with a game packing as much jargon as this.

Madden NFL 18 also features some of the best match-day presentation in a sports game, not to mention unrivalled character models and animations.

Co-op play adds a new dimension to Ultimate Team, which has been getting a little stale in recent years – and not just in Madden.

Because everything is better when played with friends, MUT Squads is perfect for anybody who’s fallen out of love with Ultimate Team.

Only hardcore fans are likely to notice any significant changes on the field, which isn’t so much of a criticism as an observation.

The Madden NFL series has always been a safe pair of hands, making it harder to radically improve from one year to the next.

Fortunately, EA Sports has managed to introduce lots of new off-field elements that make Madden NFL 18 the best entry yet.

Madden NFL 18 has all the depth of previous years, but new additions like MUT Squads and Longshot make this the perfect package for newbies and veterans alike.

Mass Outcome Andromeda Trailer at?v=NKaT-kGcgIs

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Devs Not Thinking About Other Platforms Currently, Still Focused on the PS4

Dissidia Final Fantasy NT official website‘Dissidia Final Fantasy NT’ is due out on Jan. 30

“Dissidia Final Fantasy NT” is coming early next year to the PlayStation 4, and it looks like that platform and the higher-powered PS4 Pro will be the only consoles the game will call home for the foreseeable future.

The folks over at DualShockers were able to chat with director Takeo Kujiraoka and producer Ichiro Hazama about the fighting game during Gamescom.

Among the questions the developers answered during that interview was one related to the brawler’s future in terms of which other platforms may support it.

According to Hazama, the subject of other platforms is not one they are thinking about currently. Instead, the focus right now is on getting the PS4 version right.

It seems like additional homes for the fighting game may only be considered once the PS4 version is released. So even if it is eventually announced for the PC, Xbox One or perhaps the Nintendo Switch, such revelations may be a ways away if they are made at all.

“Dissidia Final Fantasy NT” will allow players to choose from a roster made up of “Final Fantasy” characters and get into action-packed bouts. Playable characters can be classified under four categories and players will have to figure out which ones work best for them.

Among the characters confirmed for the game are “Final Fantasy 7’s” Cloud Strife and Sephiroth who are both Vanguards. Squall Leonhart, Zidane Tribal and Tidus, the protagonists of “Final Fantasy 8,” “Final Fantasy 9” and “Final Fantasy 10” respectively, are featured as Assassins.

Marksman-type characters like Terra Branford and Kefka Palazzo from “Final Fantasy 6” are included, and “Final Fantasy 12’s” Vaan is one of the game’s Specialists.

There will also be powerful Summons that players can call on during battles, with Bahamut and Odin among them.

“Dissidia Final Fantasy NT” will be made available to fans in North America on Jan. 30, 2018.

Destiny 2 review scores LIVE – Is Bungie sequel an improvement on PS4, Xbox One? | Gaming | Entertainment

Destiny 2’s Leviathan Raid and Trials of the Nine events are out now, which means review scores have finally started to appear in full.

After a week of reviews in progress and without scores, sites like IGN and Gamespot have given their verdicts on Destiny 2.

The general concensus is that Destiny 2 makes lots of quality of life improvements, but doesn’t reinvent the wheel.

Gamespot – 8/10: “In true Destiny fashion, if you do something once, you’ll probably end up doing it many more times.

“The difference with Destiny 2 is in the variety and accessibility of what’s available, which cuts down on a lot of the frustration associated with grinding.

And even after you’ve leveled up, there’s still more you can do, from keeping up with daily and weekly challenges to just hanging out with friends.

It’s a much stronger foundation than the original had and one that’s enough on its own to keep people coming back week after week.”

IGN – 8.5/10: “Destiny 2 is a blast out of the gate thanks to its excellent co-op shooter gameplay and strong storytelling in the campaign.

“Not all the features I’d expected to find are here, but it does deliver the same kind of highly social gameplay and rewarding, loot-driven progression that helped the original keep me hooked for hundreds of hours.

“The main concerns right now are a few bugs and lack of event options, but I’ll definitely be sticking around to see this big, action-packed universe develop over time.”

Trusted Reviews – 4.5/5: “Destiny 2 is one of the most enjoyable games I’ve played this year, and it does well to tackle one of the biggest issues I had with the original.

“Featuring a stellar, albeit easy, single-player campaign, excellent combat and class mechanics, and the most enjoyable cooperative multiplayer I’ve seen in a shooter since Gears of War 4, Destiny 2 is a must-have game.

“My only concern is that, once again, it seems hell-bent on sucking every moment of free time you have to unlock its most interesting and entertaining features – which might prove a turn-off for more casual players.”

Metro – 8/10: “That’s a problem for another day though, and we have to admit that despite never feeling fully engaged with the original we have thoroughly enjoyed our time with Destiny 2. It’s not even that it’s less repetitive, there’s just a longer list of things for you to replay again and again.

“But thanks to the revamped patrol zones and less po-faced tone it feels more organic and less sterile than the first game.

“It’s probably still not the experience many imagined when Destiny was first announced, though. And to us the most fundamental issue is that the game really needs to offer something to do other than just shooting.”

GamesRadar – 5/5: “This isn’t Destiny. This is something new. Something bigger, cleverer, richer, and much, much better.

“It’s the idea of Destiny evolved and elevated into something it has never been before. It’s Destiny set free. It’s Destiny democratised. It’s Destiny really allowed to live. I said at the end of my review of the first game that I was leaving a point off the score to leave space for the game’s potential to grow and improve.

“This time round, there’s no need. Destiny 2 is already much more than we ever imagined it would be.”