How to Share Notes from iBooks in iOS 11 and macOS High Sierra

It’s easy to take and share notes in iBooks for both iOS 11 and macOS High Sierra. Easy, that is, if you know how. So, let me show you how!

Firstly, I love taking notes in iBooks. I’d never desecrate a printed book with highlights, but I’ll do it all day long on an ebook. And Apple’s iBooks has the best ebook note-taking features that I’ve used.

Sharing iBooks Notes in iOS 11

iBooks started in iOS, and the ability to share or expert notes is a little better on iOS than it is in macOS High Sierra. Still, it’s not as intuitive or obvious as it should be, because you have to tap on “Edit Notes” before you can share. That is—in a word—frakking stupid. Make that two words.

Start with a note. Years before the Game of Thrones TV show, I figured out who John Snow was, and I did it, in part, thanks to the ability to take notes in iBooks. Every time I came across a reference to Rhaegar, Lyanna, the birthing bed, the bed of blood (hey, I didn’t write this stuff), and other references to Ned Stark’s early years and his sister, I highlighted them. The notes shown below are from Dance of Dragon, and deal mostly with Rhaegar and Lyanna.

To view all my notes in the book, I tap the table to contents icon, then the Notes tab at the top. That gives me a view like this:

Bryan's Notes from A Dance with Dragons

Bryan’s Notes from A Dance with Dragons

Now, tap the Share icon in the upper left.

Tapping the Share Icon in iBooks Notes

Tapping the Share Icon in iBooks Notes

You might think this would be how you share or export your notes. And it is, but there’s the stupid step to get through. You have to Tap Edit Notes > Select All, as shown below.

Select All in iBooks” width=”420″ height=”560″ />

Edit > Select All in iBooks

All of my notes get a check mark from being selected, and the Share button lights up. When you tap Share, you get a new menu with one option by default, Mail, as shown below.

Share Options in iBooks Notes

Share Options in iBooks Notes

Tap the Mail icon, and an email sheet will open where you can decide where to send it.

Exported iBooks Notes in Mail in iOS 11

Exported iBooks Notes in Mail in iOS 11

That’s it!

Sharing iBooks Notes in macOS High Sierra

You can share notes from iBooks in macOS High Sierra, too, but it’s even less obvious. First, get to your notes by tapping the Notes icon. Click on a note to select it. If you then right click on the note (you can also just right-click to select in the first place), you get the option to Copy, or to share via Mail, Messages, Notes, Twitter, or Facebook, as shown below.

Sharing a Note in iBooks on macOS High Sierra

Sharing a Note in iBooks on macOS High Sierra

Here’s the bad news. You can only export/share one note at a time. While you can shift-click or option-slick to select multiple notes at one time, rick clicking on any of them deselects all but the one you’re right-clicking on. You’d have to share one note at a time and then copy-paste each of them into an email or other app to share them all at once.

Which is—in a word—frakking stupid. Make that two words.

But, at least you can share them.

Macworld’s November digital magazine: iOS 11 and macOS High Sierra

Macworld’s November digital magazine: iOS 11 and macOS High Sierra | Macworld<!– –><!–
–>

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Every day, Macworld brings you the essential daily news and other info about all things Apple. But staying on top of that torrent of information can be a constant challenge. One solution: the Macworld magazine.

In the November issue

We have the lowdown on Apple’s two big software releases with reviews of iOS 11 and macOS High Sierra.  Find out everything you need to know about Face ID on the soon-to-be-realeased iPhone X. We spotlight 10 older (but awesome) iOS games that you can still play on iOS 11. Also, learn how to stop spam emails from reaching your inbox.

Also in this month’s issue:

• MacUser: Everything you need to know about AppleCare+

• MacUser Reviews: WD My Cloud Duo, Nonda USB-C HDMI

• iOS Central: How Control Center works in iOS 11

• iOS Central Reviews: Lego Boost, Bezalel Omnia

• Working Mac: Microsoft announces Office 2019





Tesla: How High Could Model 3 Demand Go? – Tesla Motors (NASDAQ:TSLA)

Introduction: the big picture

Tesla (TSLA) is an okay manufacturing company and a great software company. Its competitors are great manufacturing companies and terrible software companies. With the advent of fully self-driving cars seemingly just on the horizon, car companies will need to be both great electric car manufacturing companies and great software companies. This is what makes Tesla so interesting to me and one reason why the Model 3 production ramp is such an important test for the company.

If Tesla can get as good at manufacturing as its peers and rapidly scale up to a volume of millions of cars per year, the main threat to Tesla (as I see it) is obviated. Tesla is in a somewhat precarious position today in that its still small scale means competitors could have access to vastly more driving data if they chose to equip their vehicles with the requisite sensors. If Tesla scales up to the size of a top ten car company, this incumbent advantage shrinks from access to potentially 100x as much data to just 3x as much data.

For more details on what this diagram means and why it’s important, see my article Self-Driving: The Companies That Will Win (And Lose).

If Tesla can use its software expertise to build a fully automated car manufacturing facility, as CEO Elon Musk has envisioned, then Tesla will likely exceed its peers in both manufacturing and software. Last we heard, Tesla will not attempt to fully automate manufacturing until after production of the upcoming Model Y compact crossover. Success in this endeavour is not necessary for Tesla to grow, compete, and profit enough to delight investors. It would just be icing on the cake.

Model 3 demand: how high could it go?

For now, all eyes are on the Model 3. Tesla is aiming to achieve a 250,000 units per year run rate by the end of 2017. By the end of 2018, it plans to double that run rate to 500,000 units per year. We’ve seen reports that Musk estimates demand at 700,000 units per year or more, so the production ramp could continue into 2019 even if the aforementioned targets are achieved on time.

Even this might be a conservative estimate. So much turns on whether Tesla can improve its manufacturing process for the enough to make the Model 3 as reliable as cars from the likes of Toyota (TM) and General Motors (GM). This is key to achieving the broadest possible mass market appeal. Both because unreliability creates inconvenience and frustration and because it potentially increases the total cost of ownership through the price of repairs or warranties.

Model 3 body panels getting stamped at the factory. Source: Elon Musk.

One encouraging thought is that the Model 3 is the first car that Tesla has designed from scratch since the Model S began production in 2012. It is a brand new platform and the design emphasizes simplicity, minimalism, and manufacturability. The Model S was the first car Tesla made at any appreciable volume (only 2,500 Roadsters were ever built). The Model X was initially designed as a Model S with a chunkier body, although mission creep set in and new, complicated features were piled on like Falcon Wing doors. Hopefully in five years Tesla has learned a lot about how to design and manufacture cars.

If the Model 3 can match or exceed Toyota’s cars in reliability, demand might not top out at 700,000 units per year. To achieve this, Tesla doesn’t need to be organizationally as good as Toyota. It just needs to be good enough that the intrinsic advantage of electric cars — with a fraction of the moving parts that a gasoline car has — closes the rest of the gap.

What is the Model 3’s real total addressable market?

Analyst Gene Munster finds that if you look at the Model 3’s total cost of ownership rather than its selling price, it is more mass market than it first appears:

The base price of the Model 3 is 42% higher than the base price of the Toyota Camry; however, total cost of ownership of the Model 3 is just 13% higher than the total cost of ownership of the Toyota Camry. The Model 3 costs $7,220 per year, $847 more annually than the Camry at $6,373.

This means the Model 3’s total addressable market is a lot bigger than many realize:

Consensus thinking is the Model 3 expanded Tesla’s addressable market from about 1 million cars a year to 4 million cars a year. However, based on our cost of ownership work, we believe the Model 3 expands Tesla’s addressable market to about 11m vehicles per year in North America alone.

With a total addressable market of 1 million cars per year, the Model S and Model X have a 10% market share based on the current run rate of 100,000 units sold annually. If the Model 3 claims half that market share — about the same share as the Model S — Tesla will sell 550,000 units per year in North America. That’s about the production run rate Tesla is planning for the end of 2018.

Photo credit: Steve Jurvetson.

But that’s just North America. The European market alone is as large as North America’s, with a similar income level. Conservatively then, the Model 3 would sell 1.1 million units per year globally if it took a 5% share of its global addressable market. (For the record, Gene Munster’s projected 25% market share would put this number at 5.5 million.)

What’s next: the Model Y and pickup truck

It’s a fair assumption that the Model Y will sell at least as many units as the Model 3, since demand for crossovers generally is higher than demand for sedans. That puts combined Model 3 and Model Y sales at 2.2 million units per year, with 2.3 million total sales for Tesla when the Model S and Model S are included.

The path to being a top fifteen carmaker, then, is almost a no-brainer. Throw in a Tesla pickup truck that can out-muscle a Ford (F) F-250, plus sales in Asia, South America, and the rest of the world, and that should push Tesla into the top ten.

The long term: full autonomy

My view is that once Tesla reaches roughly the scale of the world’s top car manufacturers, it is essentially unstoppable. It will be a great manufacturing and software company facing off against companies that, right now, are great at manufacturing but abysmal at software. With the advent of full autonomy, suddenly software will matter more than anything else. My bet on Tesla is essentially that it can become a great manufacturing company before other carmakers can become great software companies.

Production volume limits the amount of driving data that a company can collect. Driving data carries critical importance for the development of full self-driving software. Rapidly scaling production means Tesla can prevent competitors from gaining an insurmountable advantage in driving data. Right now, it looks like with the Model 3, Model Y, and the Tesla pickup truck, Tesla will have enough demand to get very big, very fast. Whether it will have the manufacturing chops to match production to demand — well, that’s what we’re all watching.

Conclusion

Demand for the Model 3 will probably be even more than what Elon Musk has been saying. The Model 3, Model Y, and pickup truck can propel Tesla into one of the top ten spots for production volume within the next five years. Even more important than vehicle sales themselves is the collection of driving data that this will enable.

In five years, it’s very possible that all will matter in the auto industry is full autonomy, which requires great software that is developed and validated using driving data. If Tesla can master manufacturing, everything else is in place for it succeed. The demand is there. The software talent, experience, and culture is there. The data collection system is there. Now Tesla just has to build the cars.

Disclosure: I am/we are long TSLA.

I wrote this article myself, and it expresses my own opinions. I am not receiving compensation for it (other than from Seeking Alpha). I have no business relationship with any company whose stock is mentioned in this article.

How to Skip Converting to APFS When Installing macOS High Sierra

How to skip APFS when installing macOS High Sierra

MacOS High Sierra includes the all new APFS file system, which is arguably one of the most significant new features introduced in the new Mac operating system update. Nonetheless it’s possible that some Mac owners with SSD volumes will want to not convert the existing HFS+ file system to APFS file system when installing macOS High Sierra. With a little command line magic, you can skip converting to APFS during the macOS High Sierra installation process if desired.


How to Install macOS High Sierra Without Converting to APFS File System

This is not recommended and should only be applicable to advanced users who have specific reasons to not want to convert a Mac to APFS. APFS is faster and offers better encryption, amongst other benefits, so it’s generally recommended to use APFS if the Mac supports it. APFS is currently only supported on SSD drives, with Fusion drives support for APFS soon to arrive in a future Mac software update.

How to Not Convert to APFS During macOS High Sierra Installation

By skipping APFS conversion of file system, macOS High Sierra will install with the longstanding HFS+ file system instead.

  1. Download the MacOS High Sierra installer from the App Store as usual, making sure it’s within the /Applications/ directory*
  2. Open the Terminal application, found in /Applications/Utilities/ (or from the Utilities screen menu options if booted from a USB boot installer)
  3. Enter the following command syntax at the command line prompt:
    /Applications/Install macOS High Sierra.app/Contents/Resources/startosinstall --converttoapfs NO
  4. Hit return key to start the macOS High Sierra install process with the –converttoapfs NO directive, thereby skipping the APFS conversion of existing file system

* You will need the full installer to have the Contents/Resources/ options available to you. You can download the full macOS High Sierra installer with these instructions if you’re getting the little mini-installer without /Content/Resorouces/ folder.

In case you were wondering, skipping APFS can be achieved when running the High Sierra installer directly from Mac OS or when using a macOS High Sierra boot installer drive.

Mac users who ran the beta of macOS High Sierra may remember earlier versions of the beta builds had a toggle setting during installation to skip APFS conversion, but that option toggle is no longer available in the installer.

Regarding APFS and macOS High Sierra, Apple says the following on a knowledge base support article:

“When you install macOS High Sierra on the Mac volume of a solid-state drive (SSD) or other all-flash storage device, that volume is automatically converted to APFS. Fusion Drives, traditional hard disk drives (HDDs), and non-Mac volumes aren’t converted. You can’t opt out of the transition to APFS.”

Despite the Apple support article saying that you can’t opt out of the transition to APFS, it turns out that you can skip APFS if you choose to start the installer from the command line of Mac OS and give a directive to skip file system conversion. Outside of using the Terminal approach outlined above, or installing on an HDD or Fusion drive, there is no known other method to skip APFS.

Again, there is no benefit or particular reason for most users to skip APFS conversion. Skipping APFS file system on a Mac with a flash drive means the computer won’t see the potential performance boost offered by APFS with High Sierra. This is really only for advanced users who need to skip APFS for a specific reason, usually for networking or drive sharing compatibility purposes.

NVIDIA Stock Near 52-Week High. How Are Things Looking for the Company? — The Motley Fool

NVIDIA (NASDAQ:NVDA) has been one of the hottest tech stocks on the market over the past year, rising nearly 200% thanks to terrific growth across its entire business. The chipmaker now trades at the higher end of its 52-week range, and it is likely that it could scale greater heights as the emerging tech trends that it is pursuing could substantially boost growth.

But at the same time, investors shouldn’t forget that NVIDIA isn’t the only one trying to make a living out of graphics chips, self-driving cars, or artificial intelligence. It has well-heeled rivals such as Intel (NASDAQ:INTC) and Advanced Micro Devices (NASDAQ:AMD), among others, who can rain on its parade.

So does this indicate that it might be a good time to start selling your NVIDIA stock, or should investors remain patient in anticipation of more gains? Is now a good time to buy more shares or open a position? Let’s check.

A NVIDIA GTX 1080 GPU.

Image Source: NVIDIA 

Why NVIDIA could get better

NVIDIA’s foray into fast-growing areas of technology has been a successful one so far. The company has been witnessing impressive growth in the automotive and the data center businesses, while the ever-expanding use of graphics cards in applications such as cryptocurrency has also been a tailwind.

NVIDIA’s data center revenue jumped 175% year over year during the latest quarter, becoming its second-largest revenue source. NVIDIA’s data center business has now witnessed five consecutive quarters of triple-digit revenue growth.

This business won’t be running out of steam anytime soon as data centers are going to need more graphics processing unit (GPU) accelerators to tackle complex applications related to high-performance computing (HPC). Markets and Markets forecasts that HPC could be a $36 billion market by 2020, spawning the need for more GPU accelerators as they will be mission-critical for enabling parallel processing to run complex programs.

Furthermore, NVIDIA has established strong relationships with major cloud service providers (CSPs). Amazon — the biggest CSP in terms of market share — has been a regular customer of NVIDIA’s GPUs to accelerate the performance of its cloud computing platform. Recently, Amazon Web Services (AWS) chose NVIDIA once again to launch a new service that allows users to switch between one, two, or four Tesla M60 GPUs as per their needs.

NVIDIA’s GPU accelerators have allowed Amazon to double the computational capacity of the new service as compared to its predecessor. This will make it easier for AWS customers to tackle complex cloud-based applications such as 3D rendering, virtual encoding, or launching virtual reality apps.

Finally, NVIDIA’s gaming business, which supplies over 53% of its total revenue, should keep getting better as the PC gaming hardware market is estimated to clock 6% annual growth through 2019. The market exceeded $30 billion in revenue last year, with most of the sales taking place in the high-end market that NVIDIA dominates. As NVIDIA commands over 70% of the GPU space, the market’s secular growth should eventually have a positive bearing on the chipmaker’s top line as well.

Growth across all these end markets could encourage existing investors to keep holding NVIDIA stock in their portfolios in the hope of more gains.

Why NVIDIA could run into trouble

However, NVIDIA isn’t going to have a free run at the opportunities it is pursuing. Intel, for instance, has turned out to be a big hurdle for NVIDIA’s self-driving car dreams.

NVIDIA has built a lot of hype around self-driving cars, boasting of its relationships with Tier 1 automakers and component suppliers. Tesla was one such company using NVIDIA technology to power self-driving features and the infotainment system across its electric vehicle range, but Intel now seems to have crashed the party, including via a partnership with Alphabet‘s self-driving car subsidiary, Waymo.

Furthermore, Intel’s formidable automotive alliance plans to put more autonomous cars on the road, posing more trouble for NVIDIA in the automotive space. On the other hand, Advanced Micro Devices could hurt NVIDIA where it hurts the most — gaming and the data center.

It is no secret that AMD has clawed back substantial market share from NVIDIA in recent months, and it will look to sustain the momentum with the Vega line of GPUs. Of course, there have been concerns that AMD’s Vega cards can’t significantly outperform NVIDIA’s existing lineup, but recent tests indicate otherwise.

An independent test by ComputerBase.de found that the flagship RX Vega 64 blew away the NVIDIA GTX 1080 Ti by some distance under certain test conditions. So, NVIDIA investors shouldn’t discount AMD’s potential in the high-end GPU space.

Therefore, proper execution by NVIDIA’s rivals could dent the company’s growth, which makes it a risky bet at the current valuation.

Is it still a good buy?

NVIDIA’s hot streak on the stock market has made the stock very, very expensive. It currently trades at a price-to-earnings (P/E) ratio of over 50, which is more than double the 24.2 industry average. Furthermore, a price-to-sales (P/S) ratio of 14.1 as compared to the industry average of just 4.2 suggests that anyone looking to initiate a long position will have to pay a rich premium.

This makes NVIDIA a risky bet for investors buying shares at the current valuation. Analysts expect NVIDIA’s earnings to grow at just under 13% a year for the next five years, significantly lower than the 34% annual growth it has clocked in the past five years. However, existing investors sitting on long-term gains might be more comfortable holding as the company works to make more strides in the big-growth markets.

Suzanne Frey, an executive at Alphabet, is a member of The Motley Fool’s board of directors. Harsh Chauhan has no position in any of the stocks mentioned. The Motley Fool owns shares of and recommends Alphabet (A shares), Alphabet (C shares), Amazon, Nvidia, and Tesla. The Motley Fool recommends Intel. The Motley Fool has a disclosure policy.

Pesky iMessage delay bug persists for some in Apple’s macOS High Sierra


 

A bug affecting a number of macOS High Sierra users can result in significant delays for receipt of iMessages and text messages, as well as a lack of notifications from an iPhone or Apple Watch for the same messages. At the moment, the only fixes appear to be disabling messages, or rolling back to macOS Sierra.

A number of users have detailed the issue in a growing thread on Apple’s support forums. In addition, one AppleInsider staff member also continues to have problems with the bug.

After updating to High Sierra, some users found that iMessages are significantly delayed in arriving on a Mac. In addition, while the Mac is active, notifications are silenced on other iCloud-connected devices like iPhones and Apple Watches.

The result means users may not receive texts and iMessages for hours after they are actually delivered.

Users posting in Apple’s forums found that certain actions can temporarily fix the problem, including disabling and re-enabling messages, or sending a message via the Mac. But the problems appear to return in time.

The only persistent fix users found was either disabling the receipt of messages on a Mac entirely, or rolling back the macOS install to the previous-generation version, Sierra.

In the interim, a community bug report for the problem has been created. But recent beta updates to macOS High Sierra do not appear to address the issues.

It has been speculated that the bug could be related to changes in High Sierra that will pave the way for iCloud syncing of messages. Messages in iCloud were featured in earlier betas of High Sierra and iOS 11, but the feature was removed at launch and is scheduled to debut in an update later this fall.

Messages in iCloud will seamlessly synchronize a user’s messages between devices. For example, deleting a message from one device would strike it from all other iCloud-connected devices.

Yes, High Sierra on Older Macs Really Does Boost Performance

Foks have been saying that installing macOS High Sierra on older Macs provides better performance, so I decided to test that theory. While my daily driver is Valtur, the TMO Hackintosh, I also have a mid–2010 Mac mini. From my testing, I can confirm that High Sierra provides a modest improvement in performance. Let’s look at how I compared Sierra with High Sierra.

high sierra on older macs

The mid-2010 Mac mini isn’t the pinnacle of computer performance, but it still fares better with High Sierra than the operating system’s predecessor

Testing High Sierra on Older Macs

Gandalf, my mid–2010 Mac mini, has an Intel Core 2 Duo P8600 processor and 8GB of RAM. The drive is a 256GB OWC SSD. I performed a clean install of macOS Sierra. I didn’t install any additional software, except for Geekbench 4 in Tryout mode.

After obtaining the Geekbench 4 results for Sierra, I downloaded and performed a clean install of macOS High Sierra. Then I downloaded Geekbench again, after the initial time of Spotlight indexing was finished, and ran another series of tests. Now for the scores – if you’re into geekspeak, keep reading the results. If you aren’t quite so interested in exact numbers, feel free to skip ahead to “Interpreting the Benchmarks.”

The Benchmark Results

As you’ll see in the charts below, macOS High Sierra performed modestly better in all categories. Regardless of whether the test was single-core or multi-core, High Sierra provided consistently better performance in the analysis.

High Sierra on older Macs

Single-core performance of Sierra versus High Sierra shows some improvement with the newer operating system

Under macOS Sierra, the single- and multi-core scores were 1063 and 1671 respectively. Using both cores, the Mac mini processed speech recognition tasks at 14.5 words per second, for a 1691 score. Face detection occurred at 770.3 Ksubwindows per second, leading to a score of 2637. Memory bandwidth was 3.41GB/second, getting a score of 639 according to Geekbench 4’s test parameters.

High Sierra on older Macs

Multi-core performance, too, improves in High Sierra compared to Sierra

By way of contrast, the single-core overall score for High Sierra on Gandalf was 1169. In multi-core performance, the Mac mini scored 1909, a 238 point difference. Speech recognition got a score of 2147, processing 18.4 words per second. Face detection scored 2682, a 45 point boost. The memory bandwidth with multiple cores was boosted to 3.8GB/second, for a score of 3616.

Interpreting the Benchmarks

Whew, those were a lot of geeky numbers and phrases. To make a long story short, High Sierra provides a modest performance boost for Gandalf, my mid–2010 Mac mini. This doesn’t surprise me too terribly much, since I’ve found the tiny beast to consistently perform slightly better with new versions of OS X/macOS.

While not surprising, it’s welcome to see. I enjoy the fact that I can continue to use a seven-year-old Mac with the most modern operating system, and not have to worry about it bogging down and becoming inefficient. These results, I think, lend credence to the reports others have made about macOS High Sierra on older Macs giving them better levels of performance.

Quick Tips, Cool Stuff Found, High Sierra, and KRACK – Mac Geek Gab 679

Quick Tips, Cool Stuff Found, High Sierra, and KRACK are the topics today, but that means you’re in for a real treat. The goal is for everyone to learn at least four (4!) new things, but today you’re guaranteed to learn a whole lot more. Download, press play, and enjoy!

Note: Shownotes are in progress…

Chapters/Timestamps/Stuff mentioned:

  • 00:00:00 Mac Geek Gab 679 for Monday, October 16, 2017
  • 00:02:18 QT-QR Codes comes to the camera in iOS 11
  • 00:05:39 Bill-QT-System Information Storage Management Window
  • 00:08:42 Jeff-QT-Zoom in Camera with Digital Crown
  • 00:09:29 QT-Save your macOS Installers
  • 00:16:29 Todd-QT-678-AirPods iOS 11 Tap Control Tip
  • 00:19:43 This week’s MGG Premium Subscribers:
    • James C., Joe S., Ari L., Paul M., Jay C., Gary B., Jeffrey P., John V., Rob W., Andy D., Willie M., Gary B., George C., Jedd E., Steve R., Patrick C.
  • 00:21:20 KRACK Discussion
  • 00:37:21 SPONSOR: Stamps.com – MGG Gets you 4-week trial
  • 00:39:39 SPONSOR: Other World Computing – USB-C Dock
  • 00:41:00 Tanel-CSF-DEVONthink
  • 00:43:32 DEVON’s EasyFind, PhotoStickies
  • 00:44:32 CSF-Cujo
    • $249. Wants to be DHCP server. Monitors everything.
  • 00:53:39 CSF-eBlocker
    • eBlocker OS
    • Browser-only. $219 or $249, but free download available for Raspberry Pi
  • 00:58:09 Hello Nomad Strap
  • 00:58:53 CSF-X-Doria Action Band
  • 01:00:45 CSF-JBL Pulse 3
  • 01:02:47 PilotPete-CSF-Custom Molded Earplugs / modified to headphones…
  • 01:10:35 CSF-Restore Bonjour with LocalSites and iNet Network Scanner
  • 01:12:56 CSF-Fenetre Picture in Picture
  • 01:13:53 Pixelmator 3.7 – High Sierra Photos integration, HEIF editing
  • 01:15:24 GraphicConverter X
  • 01:16:14 iStat Menus 6 – new notification center integration
  • 01:19:28 macOS High Sierra Content Caching
  • 01:23:21 MGG 679 Outtro
  • The Mac Geek Gab iPhone app
  • Active MGG Sponsors and Coupon Codes List
  • You’re downloading today’s show from CacheFly’s network
  • BackBeat Media Podcast Network

Tags: Cool Stuff Found, KRACK, macOS High Sierra, public wi-fi, Wi-Fi

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Police trained for high speed car chases by playing PLAYSTATION GAME Gran Turismo | UK | News

Police officersGetty

Police officers are using Playstation’s Gran Turismo game to train for high speed car chases

Lincolnshire police force’s specialist drivers signed up for “supplementary training “ on GT Sport, the latest game in the ultra-realistic Gran Turismo series.

But the controversial move is likely to attract criticism as it is a highly unusual approach to police work.

According to Playstation, drivers are put through their paces on the virtual training programme to boost their skills and safety on the street.

The police work in conjunction with officials from GT Academy – the virtual-to-real racing body that has been training world class racers for almost a decade.

And the skills that the officers learn help them to improve their driving ability when catching criminals, accordig to the gaming unit.

Shaun West, Assistant Chief Constable of Lincolnshire Police, believes that using Playstation could provide good training for officers, but will not cancel real world training.

He said: “There will never be a replacement for traditional training methods but we are always looking for innovative ways to supplement the learning of our officers and staff. 

“If Gran Turismo can help to train world class racing drivers, then we were keen to explore whether it could offer anything to our officers and help expand the way we think about evolving and refreshing our training methods.”

Playstation believes the training is a good addition to the skills that police have already obtained through traditional police training methods.

Lincolnshire policePlaystation

Lincolnshire police force’s specialist drivers have signed up for “supplementary training “

Police officers begin their “training” by using the console to do a lap around a track that is modelled on Silverstone. 

Each officer is then given an assessment of how they played the game and on how well they drove. 

Any areas of improvement – such as oversteering, braking late or carrying too much speed on corners – is then highlighted.

All officers who took part showed improvement in safety, stability, braking and steering after training with GT Sport, according to Playstation.

Laurence Wiltshire, Project Director of GT Academy says: “GT Academy has proven that the skills learned via Gran Turismo directly transfer from the virtual track on to the real one. 

“This is thanks to the incredibly accurate simulation of the tracks but more importantly the simulation of the cars, their physics and how they handle. 

“GT Sport is the best in the series history and, with the addition of VR mode, offers the most realistic driving simulation yet. 

“It’s one thing to train racing drivers but the idea that a game could help officers respond to emergencies more efficiently is mind-blowing.”

Following the initial training, officers complete a second benchmark lap, with markedly improved results. 

All officers who took part showed improvement in safety, stability, braking and steering after training with GT Sport, according to Playstation.

In the UK, figures show that the number of people killed on the roads while being chased by the police doubled in the past year.

GT Academy,Playstation

Officials from GT Academy help the police to improve their driving ability

At least 28 drivers, passengers, and pedestrians, died in the UK during high-speed police chases in the year up to April.

That was up from just 13 in the previous 12 months.

Most died when the police car crashed during the high speed chase.

The Police Federation of England and Wales (PFEW), which represents officers, sent a letter to its members in June, suggesting that they have no protection under the law if they have an accident.

Police officers are warned to take extreme precautions during pursuits as they can face prosecution if it all goes wrong.

The PFEW has been calling on the Government to change the law to offer policemen and women safety net. But there has been little change.

Mr West added that Lincolnshire police force takes road safety serioulsy and has launched a road campaign called ‘our F4tal 4 campaign’.

It focuses on the four main causes of injury and death on the roads: drink/drug driving, speeding, mobile phones and lack of seat-belts. 

He added: “Because road safety is of paramount importance in Lincolnshire we want to ensure our practices are as up-to-date and innovative as possible. 

And he did not rule out using Gran Turismo to help officers train again in the future.

He said: “It’s something we will certainly take away and think about and see if we can use any elements of it in the future to add on to our established training methods.”

macOS High Sierra’s biggest updates happen behind the scenes


With all of the new features packed into iOS 11, High Sierra is something of a disappointment. It’s a bit like getting socks and underwear for Christmas. You know it’s necessary and you’ll be happier six months from now when you don’t have to walk around with your toes poking out of holes, but for now, you wish there were a few more video games and action figures mixed in with the bunch.

That’s partially a result of a yearly upgrade cycle — Apple can’t reinvent the wheel each time out. But more than that, this latest version of macOS is about rebuilding the software’s foundation. There are a few surface level enhancements, most notably to Safari and Photos, but the fundamental updates to the operating system are almost entirely below the surface.

High Sierra is a sort of recommitment to macOS. Past upgrades found the company hedging closer to iOS and had many wondering if this was all leading to a convergence of the company’s two operating systems. With 10.13, the company brings the first new file system since the Mac’s earliest days, a new video compression technology for 4K and the arrival of Metal 2, the latest version of the company’s graphics API.

Many of the upgrades are about futureproofing the OS. High Sierra marks Apple’s first real commitment to virtual reality support, for instance. As such, the absence of day to day changes is going to be pretty negligible for many users. When it comes to things like graphical enhancements, the difference may actually be greater on older systems — the good news there is that, like its predecessor, High Sierra is compatible with systems dating as far back as 2009.

For these reasons, it would perhaps be misleading to call this a “review.” And besides, as with the last several macOS upgrades, High Sierra is completely free — given the lack of visible features, it would be a harder sell if it wasn’t. As it stands now, there’s little reason not to take the leap. Though, given all of the big upgrades on the backend, you’re going to want to make sure you set aside a significant chunk of time to install this one.

High Sierra officially hits the Mac App Store today. Here’s what you can expect.

HFS++

The biggest update to macOS is one you won’t notice. Crazy to think, but HFS+ is a legacy system that’s been an underlying technology of Apple operating systems for around 30 years. It’s hard come up with too many consumer electronics technologies with that kind of staying power, and it was long overdue for an upgrade.

The straightforwardly named Apple File System (APFS) was first unleashed on the world in iOS 10.3. At the time, the update’s most immediate impact on the end user was the fact that it might free up some storage space — something that’s obviously at much more of a premium on a mobile device than a PC.

Here, the company is promising more stability. The new file system, which is being rolled out across Apple’s various lines, is optimized for flash storage (and won’t be available for Fusion Drives right away). The new file system has native encryption built in for added security, encrypting each file individually. The new crash protection records data in multiple locations for added protection against loss of data, and document saves have been improved to protect against system failures like loss of power.

There’s a smattering of other improvements, like faster Time Machine saves and generally more responsiveness across the system. The big thing here, however, is the idea of futureproofing the system, including the ability to handle a huge number of files on a system. It’s also about delivering a long overdue update to a system that was having trouble keeping up with advances in current technologies.

Graphics and video

Metal 2 brings the biggest changes from a graphics perspective — but as with the file system, most won’t be immediately apparent on installation. Apple is promising smoother animations on this end, but testing the final build on a brand new MacBook Pro, I didn’t really pick up on much of a difference. This is likely another spot where the difference will be more pronounced on an older device that can benefit more from additional from better GPU usage on the low end.

Most of the latest Metal’s benefits will come over time, as developers tap into Apple’s new API. The update pushes Apple a step closer to offer true gaming machines — a category that has been entirely dominated by PCs over the last several decades. The new version brings increased machine learning to the GPU and promises more robust graphics. It also adds support for virtual reality rendering and support for external GPUs, so Mac users can offload some of that heavy lifting to peripherals.

On the video side, built-in support for High Efficiency Video Coding (HVEC) maintains the theme of freeing up extra space. The compression technology is the successor to H.264, lowering bit rates, while supporting higher quality 4K video. According to Apple’s numbers, the new standard occupies upwards of 40-percent less space.

Photos

Photos gets the most visible changes this time out. Up front, you get a new, persistent sidebar that includes a history of photos you’ve imported, along with media organized by category: Live Photos, panoramas, selfies, and animated GIFs. That last one is newly supported by Photos, with Apple having prioritized its own proprietary Live Photos technology in the past.

The toolbar up top now includes tabs for further filtering by Photos, Moments, Collections and Years and photos can now be organized by dragging and dropping. They can also be exported by being dragged onto the desktop — a dead simple feature Apple really ought to have included several updates ago.

The most important upgrades to photos are in editing. In fact, Apple is slowly turning Photos into a solid editor — a change over past versions where it was most a preview/gallery application. I spent some time playing around with Live Photo editing tools and was impressed by what you’re able to do here with a number of filters, simple effects and a timeline.

Live Photos still haven’t moved too far from proprietary novelty — animated GIFs are still the far more universal option. But these new tools make the technology far more flexible letting you adjust how photos loop with effects like Bounce. Photo filters have gotten a pretty significant revamp as well, putting the desktop version more on par with what we’ve been accustomed to using on mobile.

Photos now also includes direct access to key editors like Photoshop and Pixelmater, so you can open them directly through Photos and save the changes in the app.

Safari

Apple’s browser gets the other key updates in High Sierra, most focused on privacy and intrusive ads. The browser now stops audio on autoplay ads, one of the key sources of madness in the modern world. Interestingly, Apple will keep the video going — as it notes, its own website uses animations — but if you haven’t started a video yourself, it will pause it and toss a big proprietary play button on top of it. You can also make exceptions for those sites you don’t mind autoplay from.

The browser’s Intelligent Tracking Prevention removes cross site tracking — so if, say, you look at a pair of shoes on Zappos, they won’t follow you around on every page you visit. It doesn’t do away with cookies entirely, though, keeping tracking that’s relevant to the site of origin, so your data isn’t cleared out every time you leave. Safari also offers the ability to choose who can access the computer’s camera, location and microphone on a per site basis and lets users set specific zoom levels for different sites, so it’s the same size each time they visit.

Updates to the JavaScript engine, mean that Safari’s focus on browsing speed gets pushed even farther this time out. But privacy is really the focus — which will likely ruffle the feathers of advertisers who rely on that specific level of tracking.

Odds and ends

  • Mail gets a couple of updates — including improved search results based on senders and how frequently messages are read.
  • There’s also a new full screen view that Splits the display between the inbox and the message you’re currently writing.
  • Oh, and Apple has improved compression, so messages take up to 35 percent less space.
  • As with iOS 11, Siri’s got a new, improved voice.
  • Apple’s assistant also has improved music playback functionality, assuming you have Apple Music — just in time for the HomePod, naturally.
  • Files copied on one Mac can now be pasted on a nearby one with the same log in. It’s a bit like a much more simplified AirDrop.
  • Spotlight now includes flight information status.
  • Notes include tables and pinning to keep a specific message up top.
  • FaceTime lets users take Live Photos on from the other person’s camera — I’ll be honest, this one still weirds me out a bit. But both parties are notified when this occurs, a la Snapchat.

Hi, Sierra

In terms of outward facing features, this is a fairly disappointing upgrade. The tweaks to Safari and Mail are nice, but they’re more the stuff of a smaller point upgrade. High Sierra’s biggest features are those you won’t see right away — and in some cases might not even notice over time.

It’s like a congressional infrastructure bill — it’s important and necessary for the future, but it’s not the kind of thing that gets people excited to tune into CSPAN.

But this upgrade is an important one for keeping macOS relevant and preparing the operating system for the future. It marks the long-awaited end of the company’s long outdated file system and takes steps toward improving Apple’s status in the gaming world. It’s undoubtedly worth the price of admission (free) — just make sure you give yourself sufficient time to install.