Police trained for high speed car chases by playing PLAYSTATION GAME Gran Turismo | UK | News

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Police officers are using Playstation’s Gran Turismo game to train for high speed car chases

Lincolnshire police force’s specialist drivers signed up for “supplementary training “ on GT Sport, the latest game in the ultra-realistic Gran Turismo series.

But the controversial move is likely to attract criticism as it is a highly unusual approach to police work.

According to Playstation, drivers are put through their paces on the virtual training programme to boost their skills and safety on the street.

The police work in conjunction with officials from GT Academy – the virtual-to-real racing body that has been training world class racers for almost a decade.

And the skills that the officers learn help them to improve their driving ability when catching criminals, accordig to the gaming unit.

Shaun West, Assistant Chief Constable of Lincolnshire Police, believes that using Playstation could provide good training for officers, but will not cancel real world training.

He said: “There will never be a replacement for traditional training methods but we are always looking for innovative ways to supplement the learning of our officers and staff. 

“If Gran Turismo can help to train world class racing drivers, then we were keen to explore whether it could offer anything to our officers and help expand the way we think about evolving and refreshing our training methods.”

Playstation believes the training is a good addition to the skills that police have already obtained through traditional police training methods.

Lincolnshire policePlaystation

Lincolnshire police force’s specialist drivers have signed up for “supplementary training “

Police officers begin their “training” by using the console to do a lap around a track that is modelled on Silverstone. 

Each officer is then given an assessment of how they played the game and on how well they drove. 

Any areas of improvement – such as oversteering, braking late or carrying too much speed on corners – is then highlighted.

All officers who took part showed improvement in safety, stability, braking and steering after training with GT Sport, according to Playstation.

Laurence Wiltshire, Project Director of GT Academy says: “GT Academy has proven that the skills learned via Gran Turismo directly transfer from the virtual track on to the real one. 

“This is thanks to the incredibly accurate simulation of the tracks but more importantly the simulation of the cars, their physics and how they handle. 

“GT Sport is the best in the series history and, with the addition of VR mode, offers the most realistic driving simulation yet. 

“It’s one thing to train racing drivers but the idea that a game could help officers respond to emergencies more efficiently is mind-blowing.”

Following the initial training, officers complete a second benchmark lap, with markedly improved results. 

All officers who took part showed improvement in safety, stability, braking and steering after training with GT Sport, according to Playstation.

In the UK, figures show that the number of people killed on the roads while being chased by the police doubled in the past year.

GT Academy,Playstation

Officials from GT Academy help the police to improve their driving ability

At least 28 drivers, passengers, and pedestrians, died in the UK during high-speed police chases in the year up to April.

That was up from just 13 in the previous 12 months.

Most died when the police car crashed during the high speed chase.

The Police Federation of England and Wales (PFEW), which represents officers, sent a letter to its members in June, suggesting that they have no protection under the law if they have an accident.

Police officers are warned to take extreme precautions during pursuits as they can face prosecution if it all goes wrong.

The PFEW has been calling on the Government to change the law to offer policemen and women safety net. But there has been little change.

Mr West added that Lincolnshire police force takes road safety serioulsy and has launched a road campaign called ‘our F4tal 4 campaign’.

It focuses on the four main causes of injury and death on the roads: drink/drug driving, speeding, mobile phones and lack of seat-belts. 

He added: “Because road safety is of paramount importance in Lincolnshire we want to ensure our practices are as up-to-date and innovative as possible. 

And he did not rule out using Gran Turismo to help officers train again in the future.

He said: “It’s something we will certainly take away and think about and see if we can use any elements of it in the future to add on to our established training methods.”

Police playing Gran Turismo Sport on PlayStation in the game of the law to improve high speed pursuit driving

Police officers have been receiving extra lessons in high-speed car chases – by playing a VIDEO GAME.

PlayStation has partnered up with Lincolnshire Police in order to provide extra tuition to specialist drivers using Gran Turismo Sport.

The project – which aims to boost skill and safety – has seen officers clock an initial lap time at Silverstone race course in Towcester, Northants.

The four drivers then received specialist training using the game, including a new virtual reality mode.

Any areas for improvement such as under or oversteer, braking late and carrying too much speed in corners were identified, with GT Sport used to demonstrate correct techniques.

The officers then went out on a second lap and demonstrated markedly improved results – with one shaving 5.7 seconds of their initial lap time.

Between them, the four officers improved their times by 14 seconds after being taught using the video game, which hits the stores on Wednesday (18/10).

Shaun West, from Lincolnshire Police, said: “There will never be a replacement for traditional training methods but we are always looking for innovative ways to supplement the learning of our officers and staff.

“If Gran Turismo can help to train world class racing drivers, then we were keen to explore whether it could offer anything to our officers and help expand the way we think about evolving and refreshing our training methods.

“It’s important to emphasise that exploring other methods such as this is not in any way seeking to substitute the rigorous training we already have in place but is simply another way to potentially bolster those existing programmes that our officers undertake.”

“Because road safety is of paramount importance in Lincolnshire we want to ensure our practices are as up-to-date and innovative as possible.

“Our F4tal 4 campaign focuses on the four main causes of injury and death on the roads: drink/drug driving, speeding, mobile phones and seatbelts.

“Anyone who chooses not to comply with the standards outlined in Fatal4, and is therefore putting themselves and other members of the public at risk, must do so within the realms of a game like GT Sport or on a racetrack like Silverstone.

“We don’t want that kind of driving on Lincolnshire’s roads.

“Also, we’re really keen to progress our immersive learning and exploring this type of training fits that brief well.

“What more could we do to ensure our officers are trained to the highest standards while also accommodating the needs of a workforce that works varied hours, in a number of locations, and has different needs and expectations of respective roles?

“Taking technology like we have trialed in GT Sport, and the software that is in devices like our Mobile Data Terminals which, for example, may allow us to offer immersive learning in areas such as Child Sexual Exploitation, means we are exploring different ways to enhance and augment our traditional training methods.

“Ensuring we utilise the skills and learning of our officers and staff means they can only offer a better service to the people of Lincolnshire.

“For all of these reasons, not to mention the fact that this also offered us a chance to do something different, we were really pleased to work with PlayStation on this experience and found the results of this really interesting.

“It’s something we will certainly take away and think about and see if we can use any elements of i

Delivery by rocket could change the game for UPS, FedEx

Airplanes and Panamax cargo ships redefined the parcel service in the 20th century, but those days may be fading quickly.

Morgan Stanley believes the SpaceX plan for the Big Falcon Rocket as a reusable mode of Earth transportation could change the game for United Parcel Services and FedEx.

“The freight transportation business — especially parcel delivery — is on the cusp of transformation from multiple new transportation modalities,” a team of Morgan Stanley analysts wrote in a note Thursday. “Elon Musk recently announced a new option that could potentially have the biggest impact of all — rockets.”

The booster system BFR is a 42-engine rocketcapable of holding around 100 people – and yes, the code name connotes more than just “Falcon” to those inside SpaceX. With a payload capacity of 150 tons, BFR would be nearly 10 times the capacity of the flight-proven Falcon 9 rocket and five times that of the soon-to-be-tested Falcon Heavy rocket.

SpaceX wants to use BFR to land two cargo ships on Mars by 2022, establishing a human presence two years later. But Musk also announced that the technology could be used to speed up transportation on Earth, an idea Morgan Stanley says could have serious shipping implications.

“If you build a ship that’s capable of going to Mars, what if you take that same ship and use it to go from place to place on Earth,” Musk said on Sept. 29, showing a promotional video of a rocket taking passengers from New York to Shanghai in 30 minutes.

The parcel service “industry could see a fundamental reset with the introduction of rockets as a transportation modality,” Morgan Stanley said.

The firm noted that parcel service portion of the freight transportation market is “the most obvious and effective application” of rockets. Morgan Stanley says parcel delivery is a service characterized by slow, GDP-like growth of 2 to 3 percent per year.

Rockets could push the ceiling for the parcel service industry, which Morgan Stanley says “suffers from excess capacity,” and give new meaning to same-day delivery.

PlayStation News: PS5 Release update, PS4 Pro 4K Game update, NEW PSVR and PS4 controllers

PlayStation News: PS5 Release Date, new PSVR revealed, PS4 Pro games & new PS4 padsSONY

PlayStation News: PS5 Release Date, new PSVR revealed, PS4 Pro games & new PS4 pads

The PS5 could have another blockbuster game on the cards and in development as we speak.

It’s already knowns that some developers are planning for life down the road with Sony’s next console.

Fairly recently Gran Turismo creator Kazunori Yamauchi revealed that when it came to working on GT Sport the assets for the game were well over-spec, right up to 8K.

Finder.com also noted that during a studio tour of Polyphony Digital, Yamauchi mentioned that they’re creating assets for GT Sport for future releases of PlayStation consoles.

Then Final Fantasy XV director Hajime Tabata recently stated that Square Enix is already looking at games development for future projects way beyond the scope of whats possible with existing console tech.

Now it looks as though Avalanche Studios – who’ve previously released the Just Cause series and Mad Max – have hinted at another next-gen title.

“Avalanche Studios is currently looking for a senior programmer to join a small team developing our next generation open world / sandbox multiplayer engine,” reads an Avalanche job post.

The developer has also further explained some of the core things it will be prioritising for its next-gen games engine.

“As a Senior Multiplayer Programmer you will influence the architecture and drive the implementation of all multiplayer technology in the Avalanche Apex engine.

“This is a great opportunity to work with some of the most complex and rewarding challenges in game development today; Open worlds, sandbox gameplay and highly destructible multiplayer environments.

“As with most multiplayer development, a keen sense of fun gameplay and that 6th sense for what gives the perfect “feeling” are both key aspects for this role.”

Whether this is for a new project, or something else in the Just Cause series remains to be seen for the time being, but hopefully as development continues more details will be revealed.

Elsewhere in PlayStation news, we’ve seen that Gran Turismo Sport will offer a variety of graphical options for players on PS4 Pro – and one of those modes seems much better than the other.

Gran Turismo is a game series famed for its graphics, and the studio behind the title is pushing that even further with the release of GT Sport. 

And that philosophy of graphical support extends even further to players on the PS4 Pro.

The game will offer two modes on a PS4 Pro: Prioritize Quality and Prioritize Framerate.

Prioritize Framerate will run the game at 1080p and 60fps, while Prioritize Quality will apparently run the game in dynamic resolution checkerboarded at ‘up to’ 4K… but will also run at 60FPS.

So there are very few reasons you’d stick with the Framerate option when the Quality option seems to always do a better job?

“The best I can tell, the difference is that the replays run in 30fps on Quality Mode, but a full 60fps on Framerate mode.” writes

“But I don’t think that’s enough incentive to not go with Quality, especially since it also seems to offer supersampling for owners of 1080p TVs.”

Gran Turismo Sport launches on the PS4 family of consoles on October 17.

Sony has also released some new pictures of the new PSVR unit this week, too, as the virtual reality hardware celebrates its first birthday.

The peripheral turns a year old this week, and in that year, Sony tracks the hardware as selling ‘one million units and counting’ – it’s certainly better than the majority of its VR competitors, but the hardware still isn’t performing as impressively as Sony would like.

Sales may improve with the release of the new SKU and while the majority of the headset is mostly the same, there have been a few notable improvements.

To begin with, the headphone jack has moved from its place on a cable to being integrated into the headset itself in the back of the unit.

Secondly, there’s a thinner single cable carrying data traffic to and from the Processor Unit, making the whole thing a little bit more lightweight.

The biggest update to the whole device is that the headset now supports HDR – something the PS4 and PS4 Pro both support.

This is thanks to a new passthrough unit being sold with the headset.

Before, you had to choose between playing a game in SDR in the headset or in HDR on your television.

The new PSVR unit follows a trend in Sony products – it’s slimmer and more lightweight than its predecessors – and can be seen in a post over at VRFocus.

The PlayStation blog has also revealed 60+ new PlayStation VR games coming this year and into early 2018, which you can see in full here:

Finally, for this week, the PS4 has seen its family of controllers grow with a series of interesting and exciting new pads.

Three new officially licensed PlayStation 4 controllers have been revealed: the Nacon Wired Compact Controller, @PLAY Wired Compact Controller, and HORI Wired Mini Gamepad.

The Nacon Wired Compact looks the most like the original PS4 pad, but has bigger face buttons and a slightly more retro design.

It will be available in Orange, Blue, Grey, Black and Red and will be released in November. 

The @PLAY Wired Compact has a setup that’s closer to the original 360 pad than anything else (apart from the grips). This will be released to market in December, in Blue, Red, White and Dark Grey.

The final – and smallest – pad is the HORI. It’s been specifically designed for players with smaller hands and will release in Black, Red and Blue.

It’ll release on November 9th.

Destiny 2, Cuphead, and more of the week’s best game deals

There’s a bunch of gaming sales happening this week at Newegg, Green Man Gaming, and the PlayStation Store. Highlights include discounts on new titles like Destiny 2 and Cuphead, along with popular hardware: PlayStation 4 Pro, Xbox One S bundles, and more.

Hardware & Accessories

  • PlayStation 4 Pro 1 TB Destiny 2 Bundle: The limited edition bundle is available for $50 off on Amazon, down to $400.
  • Microsoft Xbox One S (500 GB) Battlefield 1 Special Edition Bundle: Walmart has it for $80 off, now $199.96 (about $279 elsewhere).
  • Nintendo Galaxy-Style 3DS XL Gaming System: Walmart still has it for $20 off (now $179).
  • Razer Blackwidow Ultimate Backlit Mechanical Gaming Keyboard: The popular keyboard (green switches) is down to $74 today.
  • Sony PlayStation Platinum Wireless Headset: Down to an all-time low of $127 on Amazon.
  • Newegg Accessories Sale: Until Monday, Oct. 16, get 30 percent off select video game accessories with code EMCBRBD26, including DualShock 4 wireless controllers.
  • Rock Band Fender Jaguar Guitar Controller for PlayStation 4: Amazon just marked it down by $35, bringing the price to $34.
  • Sennheiser HD 6XX Headphones: As The Verge reported on yesterday, Massdrop is selling its version of the Sennheiser HD 650 headphones for $199.99. The company has 4,500 units to sell with around 3,200 already sold, so act fast on this steal of a sale.

Games

  • PlayStation Store flash sale: Until Monday, Oct. 16, save on PS4, PS3 and PS Vita games, including Street Fighter 5 ($15.99 — 60 percent off), Hitman: The Complete First Season ($23.99 — 60 percent off), Mega Man Legacy Collection ($5.99 — 60 percent off) and For Honor ($25.19 — 58 percent off)
  • Newegg Video Game sale: Until Thursday, Oct. 19, get 40 percent off select games with code EMCBRBD25, including Destiny 2 ($36), Fallout 4 GOTY Edition ($36) and Prey ($18).
  • Green Man Gaming sale: The online gaming retailer is running a 10 percent off site-wide sale, including an extra 10 percent off already discounted titles. Highlights include The Evil Within 2 ($48.59), Cuphead ($17.99), Playerunknown’s Battlegrounds ($26.99), South Park: The Fractured But Whole ($48.59) and Assassin’s Creed Origins ($48.59) with code SUCHWOW10.
  • Destiny 2 Xbox One Collector’s Edition: Just dropped $30 on Amazon, bringing the price to $220.
  • Mario + Rabbids Kingdom Battle for Nintendo Switch: Save about $10 and get it for $49.95 on Amazon.
  • Tom Clancy’s Ghost Recon Wildlands: Now $30 for Xbox One and PS4 on Amazon which is 50 percent off the original price.
  • Redout: Get it for $19.99 on Amazon (Prime members) and GameStop for PS4 and Xbox One.
  • Madden NFL 18: Down to $39.88 for Xbox One on Amazon for Prime members.
  • Ride 2: Amazon has it for $24.99 for PS4.

Miscellaneous

Looking for tech deals? Check out The Verge’s roundup here.

Polygon Deals is a weekly roundup of the best deals on the internet, curated by Vox Media’s commerce editor, Chloe Reznikov, in collaboration with Polygon’s editorial team. You can submit deals to tips@polygon.com and find more Deals here.

Vox Media has affiliate partnerships. These do not influence editorial content, though Vox Media may earn commissions for products purchased via affiliate links. For more information, see our ethics statement.

Activision ‘Destiny 2’ physical game sales fell more than 50 percent versus original

Activision Blizzard’s “Destiny 2” game sales are coming in significantly below expectations and faltering in comparison to the franchise’s first game, according to Wall Street.

U.S. physical game sales of “Destiny 2” declined more than 50 percent in the month of September versus the 2014 release of “Destiny” in its first month, according to NPD sell-through data sourced by three Wall Street analyst reports.

“The launch month of Destiny 2 was well short of the original iteration by a material amount,” Piper Jaffray analyst Michael Olson wrote in a note to clients Friday, citing the NPD data.

Wedbush analyst Michael Pachter also called the “Destiny 2” sales “underwhelming” in a Friday report.

Pachter added the September NPD “Destiny 2” sales data missed his forecast for the game by 37 percent.

The September “Destiny 2” U.S. sales data is similar in magnitude to the 58 percent year-over-year drop during the first week of “Destiny 2” sales in the United Kingdom versus the first title, according to Gfk Chart-Track physical sell-through data revealed on Sept. 11.

To be sure, overall unit sales may be better than the NPD and Gfk Chart-Track sell-through numbers as the data thus far only tracked physical game sales in retail stores not digital game sales.

Activision Blizzard on September 15 announced Destiny 2 sales “surpassed the original’s records for engagement and digital sales in launch week.” However the company did not reveal a total sales number for “Destiny 2” inclusive of physical retail store sales in contrast to the “more than $325 million” first week press release for original title in 2014.

The company’s CEO Bobby Kotick said on a Feb. 2016 earnings call that “for games like Destiny, it had, in the high-20%s in terms of digital downloads” versus total sales. In Feb. 2017, Activision executive Dennis Durkin said Destiny digital sales mix rose to a “mid-30s” percentage of its total sales, according to a FactSet transcript.

As a result even if “Destiny 2” digital sales are up significantly versus the original “Density,” it is highly likely overall sales will still be down materially compared to the first title.

Pachter now estimates total first month “Destiny 2” sales including full game digital downloads and physical retail sales will be “down roughly 40% from the first month sales of its predecessor.”

Analysts said part of the reason for the sales decline may be because it launched on two less console platforms versus the first title. In addition, some gamers may be waiting for the PC version, which launches on Oct. 24. However, the installed bases of Sony Playstation 4 and Microsoft Xbox One consoles increased significantly since 2014, counteracting the game not being released on Xbox 360 and the Playstation 3 this time.

Activision Blizzard sent the following statement in response when asked for comment on the NPD sales data:

“The original Destiny became the biggest new console video game franchise launch in history, and Destiny 2 surpassed the original’s records for engagement and digital sales in launch week. The Destiny universe will welcome a new community of players for the first time on PC on October 24.”

NPD declined to comment.

The company’s shares declined 2.3 percent midday Friday after the report. Activision Blizzard stock is up 72 percent this year through Thursday compared to the S&P 500’s 14 percent return.

Evil Within 2 review scores: Is PS4, Xbox One horror sequel the scariest game of the year? | Gaming | Entertainment

The Evil Within 2 is out now on PS4, Xbox One and PC.

The horror sequel is said to place a greater emphasis on story and will feature larger areas that players are free to explore.

With the game in the hands of players, Express Online has rounded up a selection of Evil Within 2 review scores to see if it’s worth buying this weekend.

Check out the reviews and screenshot gallery below…

IGN – 8/10: “The Evil Within 2 gives you more options to play your way in a much bigger survival-horror playground than the original.

“Although a disjointed plot and weak protagonist make it slow to get started, being pursued through an intriguingly bizarre world by plentiful and disturbing monsters kept my palms sweaty and my heart in my throat thanks to a strict adherence to the most important survival horror rule: you should always be on the back foot.”

Eurogamer – No Score: “The original Evil Within was hailed as a sort of alternate-history exercise, a game from a timeline in which Shinji Mikami carried on working with Resident Evil after shipping the revolutionary fourth instalment, released when Resident Evil itself was deemed to be at low ebb.

“Though far from a deranged new breed of monster it was an intriguing mutation, blurring Resi 4’s pace and direction with the cerebral menace of a Silent Hill.

“The sequel is another curious outgrowth, but its changes and additions often feel more wayward than fascinating, and in key respects – the story, certain levels, those niggles in stealth and combat – it falls rather flat. Still, there are chills and spills enough here to sate most patrons of the bloody arts. Whether a third game is warranted at this point is another matter.”

GamesRadar – 3.5/5: “The Evil Within 2 doesn’t quite manage to step out of the first game’s shadow – but while it may not have the same bold, unified style, you won’t have to worry about frustrating mechanics or enraging difficulty spikes.

“If you’ve got a soft spot for the original game in your survival horror-loving heart, you’ll surely enjoy this sequel (and get a kick out of the many callbacks to the previous plotline).

“After my 16-hour-long journey alongside Sebastian, I find myself looking back fondly on The Evil Within 2, with its satisfying mix of tense scares, hard-hitting combat, and impressive hallucinatory set pieces. And above all, I’ll never forget that time Sebastian unironically told a photograph “I’m going to stab the s**t out of you.”

GameSpot: “Though there’s some occasional technical hiccups that result in some particularly frustrating moments and weird pacing issues, this horror sequel elevates the tense and impactful survival horror experience in ways that feel fresh and exciting.

“What this cerebral horror game does isn’t totally new, but it rarely feels routine, and offers plenty of surprises. Coming in at a lengthy and surprisingly packed 15-hour campaign, the sequel does an admirable job of ratcheting up the tension and scares when it needs to, while also giving you the freedom to explore and proceed how you want.

“It’s a tough thing to balance, but The Evil Within 2 does it remarkably well, and in a way that leaves a strong and lasting impression after its touching conclusion.”

Trusted Reviews – No score: “What remains to be seen is whether or not TEW 2 can continue to find those scripted moments of dark delight in its open-world areas over the game’s full duration, or whether the item-collecting and back-tracking through previously explored areas ends up sucking the venom out of the game’s scarier aspects.

“So far it feels as though the game’s being weighed down by its systems, rather than augmented by them.”

‘Titanfall’ Developer Announces Oculus Rift VR Video game

Fb/Titanfallgame‘Titanfall 2’ is now available free of charge of charge for EA and Origin Accessibility users.

The developer driving the strike futuristic initial-person shooter “Titanfall” announced that they are at present doing work on a virtual truth game of the Oculus Rift. The announcement was built as part of the annual Oculus Join party to showcase improvements in VR.

Respawn Leisure in depth their future VR game by means of an announcement trailer as properly as a blog publish on their site. Like “Titanfall,” the game will also be a shooter and is slated for launch in 2019.

Other than that, not substantially else is regarded about the game. Even so, it is pretty particular that it will be an initial IP (intellectual home) and will have nothing to do with possibly “Star Wars” or “Titanfall.”

Back again in March, Respawn reported that their third-person “Star Wars” IP is being under wraps. As for “Titanfall,” the game now gained its sequel and appears to be going solid.

With regards to VR game enhancement, Director Peter Hirschmann known as emotion “the most intense” part of generating a game.

“Although you know you are donning a headset, your brain procedures VR on an psychological degree,” he reported, adding “it truly is all forms of magnificent.”

In the announcement video, it was in depth that the company’s intention is to make a realistic initial-person beat expertise. In accordance to CEO Vince Zampella, they want to depict currently being a soldier in beat in a extra thoroughly fleshed out and realistic way.

This focus on realism, coupled with the VR skilled supplied by the Oculus Rift, holds a whole lot of assure for players. It would be exciting to see what the folks at Respawn have in retail store in 2019.

The Oculus Rift lately gained a long lasting $100 price minimize, and now charges $399. As for Respawn’s most up-to-date IP, “Titanfall 2” was introduced late final 12 months to important acclaim and is at present available for the PlayStation 4, Xbox One particular, and Microsoft Home windows.

How to download Xbox One X 4K game assets on your regular Xbox One

With the Xbox One X around the corner, the regular old Xbox One will allow you to begin preparing for the big day by downloading 4K assets in advance.

The Xbox One X is a 4K behemoth capable of running games at UHD resolutions with 60 frames per second and HDR. Dozens of games are slated to receive free updates to take advantage of the X’s significant 6TF power boost, and you can begin preparing for that eventuality today.

In the latest 1710 update slated for launch in October 2017, the Xbox will gain the ability to download 4K assets early to help prepare for the transfer to the Xbox One X, either via local storage or network transfer. Naturally, the 4K assets won’t make your games look better on your existing Xbox One, you’ll need the X for that. This just helps you get ready to make the move across.

Here’s how to take advantage of the new 4K assets and check to see whether they have downloaded.

  1. Open up the Guide by pressing the Xbox button on your controller.
  2. Navigate to the right using the joystick to the System cogwheel.

  3. Use the “A” button to access Settings.
  4. Use the joystick and “A” button to access System.
  5. Use the joystick and “A” button to select Backup & transfer.

  6. Put a check in the box which says Download 4K game content.

  7. Press the “B” button to go back to the System menu.
  8. Now select Updates with the “A” button.
  9. Put a check in the box that says Keep my games & apps up to date.

Now, when you have enough storage space, the Xbox One will begin updating your games automatically with “Enhanced” 4K assets. Like it says in the warning, these file sizes can be astronomically huge, and the Xbox currently doesn’t give you a great deal of control when it comes to downloading assets for specific games.

You can check whether a game has installed 4K assets or not using the following method, usable as of the 1710 Xbox update.

Check whether 4K assets are installed

  1. Open up the Guide by pressing the Xbox button on your controller.
  2. Navigate down to the Games & apps button shown here.

  3. If a game is downloading 4K assets, it should appear in the Updates tab.
  4. You can check if a game has 4K assets by selecting it, by pressing Right bumper, left bumper, menu and view simultaneously.

  5. You will see this screen depicting “Assets installed,” if you see an “X,” that means the game is Xbox One X-ready.

Admittedly, this functionality is a little clunky, but it probably won’t be used a great deal after this year, as the Xbox One X will download 4K assets automatically.

Next, you’ll want to learn how to move those games from your Xbox One to your Xbox One X. There are multiple ways how to achieve that, listed in the link below.

How to move your games from one Xbox One to another

For more information on the Xbox One X or further help with the latest Xbox update, see the links below.

Lennie James, voice of Shaxx in Destiny 2, reveals his favourite Crucible line (but it’s not in the game yet)

The voice of Shaxx has reflected on his work for Destiny, and fondly remembers one strange little Shakespeare reference that was cut from the final game.

Shaxx, the Crucible master, played by Lennie James (Morgan from The Walking Dead), likes to shout praise at you when you’re doing a good job (and gently suggest that you could be doing better when you lose, which will maybe happen less if you check out our Destiny 2 guide, wink wink).

He has numerous different possible lines he can deliver, some of them comical, as tends to be the case throughout Destiny 2. In an interview with Gamespot, James has talked about his favourite line from the game…but it’s not a line that’s actually in the game right now.

destiny_2_emb_crucible_pvp_the_fortress_1

James, who is currently doing press for Blade Runner 2049 and isn’t a gamer himself, recalls his favourite line, and it happens to be a Shakespeare reference.

‘But soft! What light through yonder window breaks? It is the east, and I–I am the Crucible.’

This is a reference to a line from Romeo and Juliet, although the original is slightly more poetic:

‘But soft! What light through yonder window breaks? It is the east, and Juliet is the sun.’

(Sidenote: this doesn’t get said often anymore, because the work is so ubiquitous and recognisable, but Romeo and Juliet is really wonderful. If you’ve never read the play, or were never forced to do so in high school, give it a look, even if you’ve seen the Leo DiCaprio/Claire Danes film from the 90s.)

This line isn’t actually in the game right now, but James mentions that he has been recording dialog for new content that is on the way, so it might eventually pop up. Of course, it’s also possible that it won’t.

The full text is worth having a read in the original article – it’s always interesting to hear what voice actors who don’t play games make of the ones they are in.