Most Required Finalizes Their European Roster for Call of Responsibility: WWII
The Most Required esports group has finalized their European roster for the forthcoming Call of Responsibility: WWII competitive time.
Set to release in early November, Call of Responsibility: WWII will return to ‘boots on the ground’ beat next 3 several years of ‘advanced movement’ mechanics, which has created significant quantities of excitement amongst the local community.
On the other hand, with the Infinite Warfare time coming to a close in August, the ‘offseason’ has viewed a range of significant-profile team adjustments in preparation for the forthcoming time regarded as ‘rostermania.’
Initially coming into the CoD scene again all through the Ghosts specialist time, Most Required has been in and out of the local community with a large range of unique rosters all over the several years.
Whilst it was earlier declared that the group introduced on Frank ‘Verdict’ O’Sullivan and Laurens ‘Subsist’ Schuurmans, it was revealed on Oct 12th that EmigrantChain and Creza will spherical-out the roster for the forthcoming CoD: WWII time.
Make sure you welcome @Creza and @EmigrantChain to finalize our European Call of Responsibility roster with @Verdictionary and @SubsistCOD! #MWCOD #MWOutlaws pic.twitter.com/bngR2u6DKg
— Most Required (@MWeSports) Oct 12, 2017
The two new gamers the two appear from an in depth history in the European Lookup and Destroy local community, and will look to mildew their respawn expertise together with Verdict and Subsist in the ‘boots on the ground’ environment.
Call of Responsibility: WWII is slated to start around the world on November 3rd for the PlayStation 4, Xbox One particular, and Computer system platforms.
Most Required Call of Responsibility
Frank ‘Verdict’ O’Sullivan
Laurens ‘Subsist’ Schuurmans
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Call of Responsibility, Transfers, WWII Information
The Legendary Birds have returned to Pokemon Go…but you have to be in Copenhagen to get one.
Pokemon Go is holding one of its Safari Zone live events at the Fisketorvet mall in Copenhagen, Denmark. The event gives players a chance to capture certain rare Pokemon, including regional-exclusive Pokemon that usually don’t appear in Europe.
However, what players attending the event weren’t expecting to see were the Legendary Birds, powerful Pokemon that terrorized Pokemon Go over the summer. While players had a chance to battle Articuno, Zapdos, Moltres, and Lugia via raids throughout the summer, Pokemon Go pulled the Pokemon in September in order to introduce the Legendary Beasts Entei, Raikou, and Suicune.
We knew that the Legendary Pokemon wouldn’t permanently disappear from Pokemon Go, but no one was expecting them to appear this soon, especially without any sort of announcement or tease.
So far, there’s been confirmed sightings of Articuno and Moltres at the event, but we bet that at least Zapdos will be making an appearance soon.
Interestingly, Pokemon Go didn’t have ANY raids at past Safari Zone events, claiming that they wanted to keep network traffic as free as possible so that players could enjoy the event. Pokemon Go infamously had major network issues at Pokemon Go Fest, which prevented many of the 10,000 or so players from participating at the event at all.
So, could this mean that the Legendary Birds will make an appearance in other parts of the world soon? Or is this fated to be a one-time appearance. Honestly, we have no idea, but the fact that Pokemon Go just got a little more unpredictable is pretty exciting.
PULL QUOTE: In between, we believe that there is an opportunity to create a permanent … sustainable presence on the surface of the moon
Adelaide — Setting up a permanent village on the moon is the first step towards exploring Mars, the European Space Agency said Thursday as plans to reach and colonise the Red Planet gathered pace.
At an annual gathering of 4,000 global space experts in Adelaide, the ESA said the moon was the “right place to be” as humans expand economic activities beyond low-Earth orbit, even while Mars remained the “ultimate destination”.
“We have been living in low-Earth orbit for the last 17 years on board a space station and we are on our journey to Mars for the first human mission,” ESA’s Piero Messina said at the congress.
“In between, we believe that there is an opportunity to create a permanent … sustainable presence on the surface of the moon.”
Reaching and colonising Mars has been viewed by private and public interests as the next stage in exploring the final frontier, and has been a key part of this year’s International Astronautical Congress in Adelaide.
Messina said the more immediate goal was to have a permanent presence on the Moon, even if it was just a robot, by the end of the next decade.
“There is a series of missions planned to the moon over the next 10 years, and all these missions will create a movement, a momentum, and will create a wealth of data that will enable building the village.
“I think it’s the right time now to start discussing, start planning for something which is as inspiring as the space station but on a truly global, international-cooperation basis.”
The space agency has been touting the permanent lunar colony as a replacement for the orbiting International Space Station, which is due to be decommissioned in 2024.
Also on the cards is a Nasa-led project to build the first lunar space station as part of a programme called the Deep Space Gateway.
The Russian space agency Roscosmos and Nasa on Wednesday signed a co-operation agreement to work on the station, building the systems needed to organise scientific missions in lunar orbit and to the surface of the Moon.
The congress in the southern Australian city is set to conclude on Friday with new details from Lockheed Martin on its Mars Base Camp, the defence giant’s plans to send humans to the planet by 2028.
SpaceX’s Elon Musk, also on Friday, will outline a new design for an interplanetary transport system to take humans to the Red Planet.
This persistent retail listing keeps popping up on multiple European retailer sites – but is it real, or a troll?
In August 1987 Street Fighter arrived on the scene in Japanese arcades, and while it’d really take until its 1991 sequel for the fighting series to truly refine its formula and gain popularity and recognition, that still makes this year Street Fighter’s 30th anniversary. Capcom has been doing a bunch to celebrate – but for the past few months a persistent retail listing for a ‘Street Fighter Anniversary Collection’ has repeatedly popped up on European store fronts.
This stubborn listing is a bit strange – it’s been floating around in various forms for months now with no confirmation if it’s new or not, but it’s cropped up so many times we now figure it’s worth reporting on. If this is a fake or troll, it’s a coordinated one that’s tricked multiple European retailers.
The first instance was spotted on huge gaming forum NeoGAF towards the end of July, with German retailer CoolShop listing a ‘Street Fighter Anniversary Collection’ for both PlayStation 4 and Xbox One. The initial German shop listing featured a description that matched the contents of the Street Fighter 15th Anniversary Collection game for PS2 and Xbox – Hyper Street Fighter 2 and Street Fighter 3: Third Strike. A day later Coolshop pulled the listing down.
A few days later Finnish retailer Puolenkuun Pelit put up the same listing, again featuring the description and artwork from the 15th Anniversary game, but again listing it as for PS4. That listing is still up.
Various listings popped up and disappeared as fans waited for Gamescom – nothing came. Then, as fans began to get excited for Tokyo Game Show, the game showed up again last week on UK site Alza and Czech shop Madgamer – the latter of which has left its listing up and even featured the box art from the 15th anniversary game but clearly hastily photoshopped to have PS4 branding.
Now, new listings have cropped up on Portugese store Kuanto Kusta complete with a new placeholder box art (as shown above) and even a price. This listing has been followed by a matching one from another Portuguese shop, GamingReplay. They offer an Xbox One pre-order for the game.
To be clear, the logo shown on the above box art that cropped up today is the same logo featured in the PS2 and Xbox release years ago once again, but placed on a fairly convincing set of PS4 and Xbox One placeholder boxarts. Basically, it is something a fan or trickster could’ve made… but why? And why would retailers buy into it?
Exactly what is going on here is anybody’s guess, though it has to be said that there’s an awful lot of smoke without a fire yet in sight. Capcom has been going big on Street Fighter’s 30th with Street Fighter 5 tournaments, SF5 DLC, in-game celebrations and the release of Ultra Street Fighter 2 for Switch – so this doesn’t seem entirely unlikely. Capcom’s also fond of a rerelease and remaster, from Okami HD to Resident Evil Revelations for Switch.
The last console generation got digital ports of both Street Fighter 2 and Street Fighter 3 that could easily be ported up a generation for this collection, and Street Fighter 4 was ported to PlayStation 4 to tide people over until SF5 launched. What else could this collection contain? Will Capcom finally unearth SF1 and let people realize how rough that game is again, or include some of the Street Fighter Alpha/Zero series given how much of its cast show up in SF5? If this is real it’d be nice if this came to PC, too.
Alternatively this could all be some elaborate fake, of course, but it’s been a long-played one that’s taken a lot of effort if that’s the case. Capcom has generally had a fighting game announcement at every PSX alongside the Capcom Pro Tour grand finals – last year it was Marvel vs. Capcom Infinite, and both SF5 and the PS4 port of SF4 were announced there. We were anticipating that being where the rumored Super Street Fighter 5 might be revealed – but perhaps we could be getting this collection too. Only time will tell.
The announcement by Splyce to fall Trei ‘Zer0’ Morris was usually anticipated to start out a roster transfer interval in the European Phone of Responsibility scene.
The CWL World wide Pro League Phase 1 MVP was reduce from the 1st European staff to gain a main event in North The us on September 6th, with teammate Dylan ‘Madcat’ Daly revealing the staff had died.
We had acquired word from many sources within just the competitive scene that the alter would trigger a knock-on effect based on who Splyce would choose up, and Pink Reserve have now performed their hand.
Rhys ‘Rated’ Price tag and Joe ‘Joee’ Pinnington will continue to be element of the Pink roster, and they choose up dropped Epsilon player Josh ‘Joshh’ Sheppard alongside Zer0.
People with very good recollections will bear in mind that 3 of the staff, minus Joshh, teamed collectively as element of Orbit during the start out of the Infinite Warfare time, successful the CWL London event hosted by Gfinity in January, 2017.
At the time of publication, previous Pink Reserve players Sean ‘Seany’ O’Connor and Dave ‘Urban’ Marsh have yet to reveal their up coming destination. While almost nothing has been built public, it is believed that City is in competition for the location in the Splyce staff.
The Pink announcement was built by by using their Facebook website page on Saturday September 16th.
“We’re thrilled to announce the return of Joseph ‘Joee’ Pinnington and Rhys ‘Rated’ Price tag to Pink Reserve for the 2018 Phone of Responsibility WWII Year, joining them on the roster are 2016 Phone of Responsibility Entire world Championship runner up Joshua-Lee ‘Joshh’ Sheppard and 2017 Phone of Responsibility Entire world League Year 1 MVP Trei ‘Zer0’ Morris. The United Kingdom primarily based roster is searching ahead to the impending time and continuing to contend at the best level.”
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The reveal provided individual statements on the shift.
Patrik Andersson, CEO of Pink Reserve:
“We’re thrilled to have Joseph and Rhys continuing to depict Pink Reserve, the additions of proven players in Trei and Joshua to the roster tends to make us feel incredibly assured moving ahead.”
“I’m incredibly content to be resigning with Pink. Soon after a incredibly disappointing earlier calendar year I owe it to Patrik to get the results he deserves, he is just one of the incredibly couple entrepreneurs that desires to gain just as poorly as the staff and it is a pleasure to get the job done with. I cannot wait around for this recreation to fall so the Staff and I can get our heads down and fulfill the potential we have.”
“We’re content to renew our contracts below Pink Reserve for a further calendar year and get the job done alongside them going into WWII, bringing on board two of Europe’s finest in Trei and Joshh alongside myself and Rhys. Ideally we can provide Pink Reserve the results that are anticipated of us.”
Pink Reserve Phone of Responsibility:
Rhys ‘Rated’ Price tag
Joe ‘Joee’ Pinnington
Josh ‘Joshh’ Sheppard
Trei ‘Zer0’ Morris
The new lineup will have to wait around for a while till they are in a position to exhibit what they are built of, with Phone of Responsibility WWII not launched till November 3rd all over the world.
The Sledgehammer designed recreation will take the collection back again to boots on the ground mechanics soon after 3 decades of sophisticated motion. The change absent from the jetpack era has been accountable for a range of roster improvements, with the Pink Reserve lineup anticipated to be the 1st of several.
In an era of hacker attacks on critical infrastructure, even a run-of-the-mill malware infection on an electric utility’s network is enough to raise alarm bells. But the latest collection of power grid penetrations went far deeper: Security firm Symantec is warning that a series of recent hacker attacks not only compromised energy companies in the US and Europe but also resulted in the intruders gaining hands-on access to power grid operations—enough control that they could have induced blackouts on American soil at will.
Space will be the next frontier for cyberattackers
Symantec on Wednesday revealed a new campaign of attacks by a group it is calling Dragonfly 2.0, which it says targeted dozens of energy companies in the spring and summer of this year. In more than 20 cases, Symantec says the hackers successfully gained access to the target companies’ networks. And at a handful of US power firms and at least one company in Turkey—none of which Symantec will name—their forensic analysis found that the hackers obtained what they call operational access: control of the interfaces power company engineers use to send actual commands to equipment like circuit breakers, giving them the ability to stop the flow of electricity into US homes and businesses.
“There’s a difference between being a step away from conducting sabotage and actually being in a position to conduct sabotage … being able to flip the switch on power generation,” says Eric Chien, a Symantec security analyst. “We’re now talking about on-the-ground technical evidence this could happen in the US, and there’s nothing left standing in the way except the motivation of some actor out in the world.”
Never before have hackers been shown to have that level of control of American power company systems, Chien notes. The only comparable situations, he says, have been the repeated hacker attacks on the Ukrainian grid that twice caused power outages in the country in late 2015 and 2016, the first known hacker-induced blackouts.
The usual suspects
Security firms like FireEye and Dragos have pinned those Ukrainian attacks on a hacker group known as Sandworm, believed to be based in Russia. But Symantec stopped short of blaming the more recent attacks on any country or even trying to explain the hackers’ motives. Chien says the company has found no connections between Sandworm and the intrusions it has tracked. Nor has it directly connected the Dragonfly 2.0 campaign to the string of hacker intrusions at US power companies—including a Kansas nuclear facility—known as Palmetto Fusion, which unnamed officials revealed in July and later tied to Russia.
Chien does note, however, that the timing and public descriptions of the Palmetto Fusion hacking campaigns match up with its Dragonfly findings. “It’s highly unlikely this is just coincidental,” Chien says. But he adds that while the Palmetto Fusion intrusions included a breach of a nuclear power plant, the most serious DragonFly intrusions Symantec tracked penetrated only non-nuclear energy companies, which have less strict separations of their internet-connected IT networks and operational controls.
As Symantec’s report on the new intrusions details, the company has tracked the Dragonfly 2.0 attacks back to at least December of 2015, but found that they ramped up significantly in the first half of 2017, particularly in the US, Turkey, and Switzerland. Its analysis of those breaches found that they began with spearphishing emails that tricked victims into opening a malicious attachment—the earliest they found was a fake invitation to a New Year’s Eve party—or so-called watering hole attacks that compromise a website commonly visited by targets to hack victims’ computers.
Those attacks were designed to harvest credentials from victims and gain remote access to their machines. And in the most successful of those cases, including several instances in the US and one in Turkey, the attackers penetrated deep enough to screenshot the actual control panels for their targets’ grid operations—what Symantec believes was a final step in positioning themselves to sabotage those systems at will. “That’s exactly what you’d do if you were to attempt sabotage,” he says. “You’d take these sorts of screenshots to understand what you had to do next, like literally which switch to flip.”
And if those hackers did gain the ability to cause a blackout in the US, why did they stop short? Chien reasons that they may have been seeking the option to cause an electric disruption but waiting for an opportunity that would be most strategically useful—say, if an armed conflict broke out, or potentially to issue a well-timed threat that would deter the US from using its own hacking capabilities against another foreign nation’s critical infrastructure. “If these attacks are from a nation state,” Chien says, “one would expect sabotage only in relation to a political event.”
The Ukrainian precedent
Not every group of hackers has shown that kind of restraint. Hackers now believed to be the Russian group Sandworm used exactly the sort of access to electricity control interfaces that Symantec describes Dragonfly having to shut off the power to a quarter million Ukrainians in December 2015. In one case they took over the remote help desk tool of a Ukrainian energy utility to hijack engineers’ mouse controls and manually clicked through dozens of circuit breakers, turning off the power to tens of thousands of people as the engineers watched helplessly.
The six biggest cyber threats GCHQ’s security centre wants us to be worried about
Operations like that one and a more automated blackout attack a year later have made Russia the first suspect in any grid-hacking incident. But Symantec notes that the hackers mostly used freely available tools and existing vulnerabilities in software rather than previously unknown weaknesses, making any attribution more difficult. They found some Russian-language strings of code in the malware used in the intrusions, but also some hints of French. They note that either language could be a “false flag” meant to throw off investigators.
In naming the hacking campaign Dragonfly, however, Symantec does tie it to an earlier, widely analysed set of intrusions also aimed at the US and European energy sectors, which stretched from as early as 2010 to 2014. The hackers behind that series of attacks, known by the names Energetic Bear, Iron Liberty, and Koala, shared many of the same characteristics as the more recent Dragonfly attacks, Symantec says, including infection methods, two pieces of malware used in the intrusions, and energy sector victims. And both the security firm Crowdstrike and the US government have linked those earlier Dragonfly attacks with the Kremlin—a report published by the Department of Homeland Security and the FBI last December included the group on its list of known Russian-government hacking operations.
Symantec says it has assisted the power companies that experienced the deepest penetrations, helping them eject the hackers from their networks. The firm also sent warnings to more than a hundred companies about the Dragonfly 2.0 hackers, as well as to the Department of Homeland Security and the North American Electric Reliability Corporation, which is responsible for the stability of the US power grid. NERC didn’t immediate answer WIRED’s request for comment on Symantec’s findings, but DHS spokesperson Scott McConnell wrote in a statement that “DHS is aware of the report and is reviewing it,” and “at this time there is no indication of a threat to public safety.”
But Symantec’s Chien nonetheless warns any company that thinks it may be a target of the hackers to not only remove any malware it has identified as the group’s calling card but also to refresh their staff’s credentials. Given the hackers’ focus on stealing those passwords, even flushing all malware out of a targeted network might not prevent hackers from gaining a new foothold if they still have employees’ working logins.
The Dragonfly hackers remain active even today, Chien warns, and electric utilities should be on high alert. Given that the group has, in some form, been probing and penetrating energy utility targets for the past seven years, don’t expect them to stop now.
This article was originally published on WIRED.com
Conan Exiles has made more than one dong-centered headline, and it’s beginning to build quite a reputation for itself. Months ago the internet got a good giggle over the penis size slider that players got to tinker with in the player creation suite, and anyone who’s watched Conan Exiles streams on Twitch (there are a lot of you) knows that nudity is fairly rampant in the game, especially in the beginning. With Conan Exiles making its console debut this week on Xbox One, some players may be disappointed to learn that the spicier bits have been censored for the North American release.
That’s right. It was decided that the North American version of Conan Exiles, in order to maintain an M rating, would have to do away with all of the penis flopping. The snake has been caged, because North American gamers are apparently much more sensitive to nudity than our European gaming brothers and sisters, who are going to enjoy a PEGI 18 rated Conan with all of its bare original content.
In the video above you can see a few fellas from Funcom hyping the Xbox One launch and explaining the differences between the European and North American release. If you skip to the 23:51 mark you can hear more about the censorship and the reasoning behind it.
If Conan Exiles were to retain its original, er, features, there’s a good chance that the ESRB would slap it with an Adults Only (AO) rating, which would mean much less visibility for potential buyers, and possible bans from streaming the game on Twitch (we know, it doesn’t make a lot of sense). The bottom line is that an AO rating would hurt Funcom’s bottom line. Conan Exiles enjoyed some fantastic word-of-mouth marketing due to its flippancy over male genitalia, but now the time has come for Funcom to decide between an uncensored product and, likely, more money.
It does seem a bit odd considering the number of games with M ratings that feature male genitalia. Off the top of my head, Grand Theft Auto V, Dante’s Inferno, and South Park: The Stick of Truth were all offenders. All of these games are somewhat modern, and all of them feature male nudity to an extent. On the other hand, nudity is potentially much more prominent in Conan Exiles, whereas in the previously mentioned games you only see it for a short time, so that could make a big difference.
At any rate, we think you’ll have a blast with Conan Exiles, and the XBO version comes with The Frozen North expansion for free! Check it out this Wednesday.
Name of Product: European plug heads for NVIDIA SHIELD™ power adaptors
Hazard: The plug heads can break exposing metal prongs, posing an electric shock hazard.
Consumers should immediately stop using the recalled European plug heads and contact NVIDIA for a free replacement.
Consumer Contact:NVIDIA toll-free at 800-797-6530 anytime or online at www.nvidia.com and click on USA/Canada Link, then click on the support tab located at the top of the page.
Units: About 6,900 (in addition, about 360 were sold in Canada)
Description: This recall involves European plug heads for power adaptors included with NVIDIA SHIELD™ World Charger Kits, as well as with NVIDIA SHIELD tablet computers and TVs intended for use in Europe. The European plug head has two thin round metal prongs within a black plastic hexagonal extender on a black plastic base plate that can be attached to the power adaptor. The power adaptor has the model number SPA011AU5W2 and the NVIDIA name and logo etched on the side of the power adaptor where the European plug head can be attached. There are six different plug heads that come with the World Charger Kit. Only the European plug head is being recalled.
Incidents/Injuries: There have been no reports of injuries or incidents in the U.S. NVIDIA has received nine reports of the European plug heads breaking overseas, including six reports of consumers receiving electrical shocks.
Sold at: Online at NVIDIA.com, Amazon.com, BestBuy.com, and NewEgg.com from October 2015 through June 2017 for about $30.
Importer: NVIDIA Corp., of Santa Clara, Calif.
Manufactured in: China
Note:Health Canada’s press release is available at: http://healthycanadians.gc.ca/recall-alert-rappel-avis/search-recherche/simple/en/?f_mc=4.
This recall was conducted voluntarily by the company under CPSC’s Fast Track Recall process. Fast Track recalls are initiated by firms who commit to work with CPSC to quickly announce the recall and remedy to protect consumers.
About U.S. CPSC: The U.S. Consumer Product Safety Commission is charged with protecting the public from unreasonable risks of injury or death associated with the use of thousands of types of consumer products under the agency’s jurisdiction. Deaths, injuries, and property damage from consumer product incidents cost the nation more than $1 trillion annually. CPSC is committed to protecting consumers and families from products that pose a fire, electrical, chemical or mechanical hazard. CPSC’s work to ensure the safety of consumer products – such as toys, cribs, power tools, cigarette lighters and household chemicals – contributed to a decline in the rate of deaths and injuries associated with consumer products over the past 40 years.
Federal law bars any person from selling products subject to a publicly-announced voluntary recall by a manufacturer or a mandatory recall ordered by the Commission.
For more lifesaving information, follow us on Facebook, Instagram @USCPSC and Twitter @USCPSC or sign up to receive our e-mail alerts. To report a dangerous product or a product-related injury go online to www.SaferProducts.gov or call CPSC’s Hotline at 800-638-2772 or teletypewriter at 301-595-7054for the hearing impaired.
CPSC Consumer Information Hotline Contact us at this toll-free number if you have questions about a recall: 800-638-2772 (TTY 301-595-7054) Times: 8 a.m. – 5:30 p.m. ET; Messages can be left anytime Call to get product safety and other agency information and to report unsafe products.
Media Contact Please use the phone numbers below for all media requests. Phone: 301-504-7908 Spanish: 301-504-7800
View original content:http://www.prnewswire.com/news-releases/nvidia-recalls-european-plug-heads-sold-with-power-adaptors-due-to-electric-shock-hazard-300501148.html
Samsung NEXT, a $150 million global fund, is now poised to back European early-stage start-ups, to fuel more M&A activity in the continent. The announcement marks the start of the group’s expansion plans in Europe beginning with its Berlin headquarters, which adds to the existing international locations in Korea, Silicon Valley, San Francisco, New York and Tel Aviv. The team has plans to open additional locations throughout Europe within the next year.
Recently appointed managing director of Samsung NEXT Europe, Felix Petersen leads the European investments and M&A efforts. Petersen is a serial entrepreneur who was previously a partner at Faber Ventures in Lisbon. His career follows a number of successful exits including geospatial company Plazes AG, acquired by Nokia in 2008 and social networking service Amen, acquired by Tape.tv in 2013.
Samsung NEXT has invested in more than 60 companies and has partnered with thousands of entrepreneurs across the globe since its launch in 2013.
Samsung NEXT’s European arm will target early stage startups with a focus on fast scaling ‘frontier tech’ such as artificial intelligence, internet of things, augmented reality and virtual reality. The investment & M&A arm will partner with growth start-ups to scale their businesses through capital, resources, expertise and deep connections within Samsung’s ecosystem.
Samsung NEXT has also made 15 acquisitions in the past four years, including mobile payment solution LoopPay, cloud computing service provider Joyent, artificial intelligence platform Viv, and IoT platform SmartThings.
“At Samsung NEXT, we’re investing and acquiring companies in areas like AR, VR and AI to build the products and interfaces that will further transform how we’re connecting with the world,” said Felix Petersen, managing director of Samsung NEXT in Europe.
“I’m excited to lead our expansion into Europe. The combination of deep tech talent and cultural diversity makes this market very attractive. It also gives us a great opportunity to become the place for European entrepreneurs looking to build and grow their startups and turn them into revolutionary companies.”
Samsung has revealed plans to begin plowing money into early-stage European startups, a move that comes just months after the Korean electronics giant launched a $150 million funding pot via a newly branded investment vehicle called Samsung Next.
Previously known as the Samsung Global Innovation Center since its inception in 2013, Samsung Next arrived on the scene back in January with its first dedicated investment fund — prior to that, any investments were made from various conduits from within Samsung itself. Over the past four years, Samsung says that it has invested in around 60 startups, of which 12 have exited, and it has made 15 acquisitions.
Samsung Next is focused on “new frontier” investments in areas such as virtual reality (VR), artificial intelligence (AI), and Internet of Things (IoT). So far its purview has been in and around its existing hubs in its native South Korea, Silicon Valley, San Francisco, New York, and more recently Tel Aviv. Now, however, Samsung has set up a European base in Berlin, with plans to open additional offices in Europe “within the next year,” according to a statement issued by the company.
“At Samsung Next, we’re investing and acquiring companies in areas like AR, VR, and AI to build the products and interfaces that will further transform how we’re connecting with the world,” explained Felix Petersen, who recently joined Samsung Next to head up its European excursions. “The combination of deep tech talent and cultural diversity makes this market (Europe) very attractive. It also gives us a great opportunity to become the place for European entrepreneurs looking to build and grow their startups and turn them into revolutionary companies.”
Today’s news comes just a day after a report from Invest Europe, the region’s venture capital association, revealed that European VC firms raised $7.3 billion in 2016, a 10-year high. An improving exit market in Europe is one reason why VC funding could be on the up, but another potential reason is that it’s simply easier to garner better returns in Europe than in places such as Silicon Valley, where startup valuations can be overinflated.
In short, Europe is looking like a good bet for investors seeking good returns.