Pixelmator 2.4 for iOS brings full iOS 11 compatibility, including HEIF and Drag and Drop support


The iOS version of the image editing tool Pixelmator received an update on Tuesday, with version 2.4 “Cobalt” making the app fully compatible with iOS 11, including support for the HEIF format for images and the ability to Drag and Drop files into Pixelmator projects.

A useful addition for iPad users and part of the productivity additions introduced with iOS 11, the ability to use Drag and Drop makes it easier for users to incorporate other media into their Pixelmator compositions. Files can be moved individually or as a group into Pixelmator, including from Split View and the recent files pop-up window from apps located in the Dock.

The addition of High Efficiency Image File (HEIF) support means that Pixelmator is able to use photographs taken on an iPad or an iPhone using the format, instead of JPEG images. Apple introduced HEIF in iOS 11 to improve the compression of images, reducing the amount of an iPhone or iPad’s storage that photographs consume without losing quality, though apps also have to be updated to support images using it.

The Cobalt update also incorporates a number of bug fixes and other improvements, with the developers highlighting four of the main changes in its release notes. One fix related to the app unexpectedly quitting when “zooming in after starting a selection,” while another solves a problem where Pixelmator would occasionally stop responding after the user immediately tries reopening an image after closing it.

The development team also fixed an error where the composition would randomly disappear when layers are added or removed. Lastly, an issue where buttons in the Color and Format popovers would not respond to touches by the user has been cleared up.

Pixelmator for iOS is available in the iOS App Store for $4.99. It is compatible with the iPhone, iPad, and iPod touch running iOS 9.1 or later, and takes up 138 megabytes of storage.

The update to the iOS version of Pixelmator echoes similar changes made to the macOS edition earlier in October. Version 3.7 “Mount Whitney” updated the image editor to be fully compatible with macOS High Sierra and added support for HEIF photographs, as well as a number of other integration and performance improvements.

OmniGraffle gains drag and drop for iOS 11 on iPad and iPhone

A refresh of the long-time Mac drawing app from the Omni Group now pulls in images and text from other apps.

Like its fellow Omni Group apps OmniFocus and OmniPlan, the drawing and charting software OmniGraffle 3.2 has been updated for iOS 11. All three now take advantage of the new operating system’s drag and drop features to change and improve how you work with the apps.

If you’re an AppleInsider reader, you’re already aware that The Omni Group’s software dates back to the dawn of the PowerPC era. More than 20 years later, the company is still updating its suite of software, with OmniGraffle getting a new iOS version for iOS 11.

It’s a drawing application but not for art or sketching. Rather, it’s for making illustrations specifically to explain things. So OmniGraffle is often used for organization charts or for floor plans. You can get very elaborate and detailed, so much so that app designers can mock up in OmniGraffle how their software will look.

OmniGraffle is also meant for just explaining things quickly so it has tools and features to make drawing fast. It’s also got an extremely dedicated following among its users who share and sell collections of templates called Stencils.

If you’ve used MacDraw II, or LucidChart, you’ve got a pretty good handle on what OmniGraffle can do for you. What it can do for you now with iOS 11 is speed up how you can compile a drawing from other people’s Stencils or your own previous documents.

This is done by iOS 11’s drag and drop. It’s the same new drag and drop that has been added to the OmniFocus To Do app where it’s made a significant improvement. It’s the same feature that’s been added to OmniPlan and fixed an issue there that’s been dogging that project management software from the start.

Drag and drop doesn’t make as big a change to OmniGraffle, though. It’s a nice addition and one that when you’ve tried it, you won’t want to go back yet it doesn’t dramatically transform the app.

There are three aspects to how OmniGraffle exploits this new feature. You can now drag items in to your drawing, for instance, and you can drag elements between your drawings. Say you’ve got a floor plan for your house and are now doing one for your office: that sofa shape you spent ages drawing would work fine as a couch in the office plan so you just drag it over.

Similarly, if you’re planning out a bigger office with lots of cubicles then you can just draw one and duplicate it.

In theory you can also drag cubicles or pot plants in your drawings out of OmniGraffle and into other apps but currently that’s limited by how many other apps support this feature. This has long been an issue with OmniGraffle and really all such drawing apps like Lucidchart and Microsoft Visio: the way they play with other apps. You can get drawings from any of them into the rest but typically with some difficulty and actually OmniGraffle’s drag and drop may ultimately improve that. Once other apps are also updated to accept dragged and dropped items.

These most common uses for OmniGraffle —the floor plans, charts and app design —all tend to be jobs where you will reuse elements over and over again. So while everyone will be different, the odds are that you’re most likely to drag elements from one OmniGraffle drawing to another and we can see you building up a library of often-used elements.

Dragging these around is quick and handy, but only once you know how. You could spend the next week stabbing wildly at buttons and options without discovering how to drag an item across multiple documents. That’s really an aspect of iOS 11, however: OmniGraffle uses the same multi-finger approach that the system does.

Press and hold on an item you want to drag and then with a different finger, tap at the button to take you out of the current OmniGraffle document. That’s a Library icon which needs finding: rather than to the top left of the screen, OmniGraffle places it in the middle and just to the left the document title.

When you’re back in the Document Picker, as the Omni Group calls it, you can tap to open any other drawing. So long as you’re still holding that element you’ve dragged from the first document, you can now drop it anywhere in the new.

Once it’s in that new drawing, though, you can use exactly the same technique to drag it between different layers of the document.

We keep saying that you’re dragging elements of a drawing around but those elements can be text as well as shapes or re-used templates. You can drag text in from OmniFocus or OmniPlan, for instance. That’s not going to save you a lot of time unless you’re dragging a lot of text but it could be a way to make sure you’re consistent across many documents.

It’s the same process for dragging text or graphics out of OmniGraffle into other apps. We had most success doing it with the app’s stablemates OmniPlan and OmniFocus but even that success was limited.

When we drag to OmniPlan, any text in the item we’re dragging goes into that project management app’s list of tasks and a bar appears representing it in the Gantt chart. When we dragged the same item into OmniFocus, it was entered as a new task called “PDF document.pdf” with an attachment of that name which has the graphic item in it.

You’re not going to do that. Maybe you’d drag the elements from an org chart over to OmniPlan so that you had every member of staff listed but that’s a stretch. Project plans tend to start with what needs to be done rather than who you’ve got to give work to. So really the dragging out of OmniGraffle won’t become hugely useful until other drawing apps adopt iOS 11’s new features too.

OmniGraffle aims to be a complete drawing package. It also aims to make it quick for you to create detailed and technical drawings. So the ability to quickly re-use elements fits in perfectly with that.

It’s not the kind of update that you go wow at or that you know you will rush to use. What is, though, is the kind of update you’ll become so accustomed to that previous versions will seem slow. OmniGraffle is all about making clear, professional drawings with speed and without fuss, however. So this is an update that makes good use of the new iOS 11 features.

OmniGraffle 3.2 for iOS has a free trial version on the App Store and then costs $49.99 for the Standard version. A Pro version is a further $4.99 upgrade or you can go straight from the trial to Pro for $99.99.

Tesla Wins ‘World’s Greatest Drag Race’ – Tesla Motors (NASDAQ:TSLA)

Rethink Technology business briefs for September 21, 2017.

A Model S P100D wins the quarter mile against . . . just about everyone

Source: Motor Trend

Although I can’t recommend Tesla (TSLA) as an investment at the moment, I’m still a shameless fan of the company and its products, and happy to report good news when it’s available. Motor Trend recently held what it called the “world’s greatest drag race” on the landing strip at Vandenberg Air Force Base in California. And a Tesla Model S P100D with Ludicrous mode won the race.

The Model S’s competitors included some potent and fairly exotic machines such as the Ferrari 488 GTB, Mercedes AMG GT R, Aston Martin DB 11, and McLaren 570GT. The P100D often wins such drag races, where its electric motor torque pushes it to the quarter mile finish first.

But at longer distances, the Tesla usually falls behind, since it doesn’t have the top speed of the exotics. But it was still fun to see the competition trail in the wake of the mighty P100D. And races such as this demonstrate the future of the performance sedan: electric, all-wheel drive. Whatever may befall Tesla and Musk, even its detractors have to admit that Tesla has shown us the future.

Tesla’s reported custom AI chip: that’s what Keller does

Source: wccftech

Yesterday, CNBC reported that Tesla is working with Advanced Micro Devices (AMD) on a custom AI chip. Jim Keller is reported to be leading a team of “more than 50 employees” for the project. Tesla reportedly has received samples of the new chips and is now testing them.

GlobalFoundries, the fabricator that does most of AMD’s work, reportedly made the parts. CNBC says that GloFo’s CEO Sanjay Jha mentioned the work being done for Tesla, although this was seemingly denied later on.

Reuters subsequently reported an email statement from the company:

Tesla has not committed to working with us on any autonomous driving technology or product.

Of course, there wouldn’t be a commitment at this point, but this statement isn’t a denial that some work has been done. Ever since Jim Keller was hired away from AMD in January 2016, rumors have swirled around him that he was designing a custom AI chip to power Tesla’s self-driving cars. Jim is a microprocessor architect. Designing chips is what he does. It’s probably not plausible to assume that Tesla hired him for any other reason.

However, designing microprocessors from scratch is a huge, billion-dollar undertaking, something that non-technical business writers may not appreciate. My take on the rumored Tesla chip is that a collaboration with AMD was always the plan. Even with Keller and his staff, many of whom came over from AMD, Tesla wouldn’t have the resources to go it alone.

So I think it’s likely that Tesla hired AMD to design a “semi-custom” chip along the lines of the console chips. This is the somewhat mysterious “third semi-custom design win” often referred to in AMD conference calls.

Keller’s staff are overseeing the design effort and providing design input. One of those who Keller brought over to Tesla, David Glasco, is listed on his LinkedIn resume as System Architecture Lead at Tesla. But he never left the Austin, Texas, area where AMD is located.

As to the composition of the chip, many have been assuming that it contains custom ARM CPU cores. I actually think this is unlikely for a number of reasons. AMD doesn’t really have the skills to design a true custom ARM core.

But the most important consideration driving this development process for Tesla is the desire to find a lower cost solution than what NVIDIA (NVDA) has to offer. Capitalizing on the development of Ryzen and Vega seems like a good way to do that.

So my take is that the chip is probably a combination of one or more Ryzen “Zeppelin” slices, combined via the Infinity Fabric with a Vega GPU and possibly a custom ASIC for hardware tensor processing. This would take advantage of AMD’s development of Infinity Fabric for EPYC and Threadripper, and make the resultant device relatively low cost to fabricate.

Trip Chowdhry begs to differ

Barron’s reports that Trip Chowdhry of Global Equities regards the CNBC report as “100% false.” In a research note, he writes:

Comprehensive view is that TSLA and NVDA have currently a 5-year contract in place, which was renewed just recently. AMD is not a Player. AMD is DoD (Dead-on-Departure) in DML (Deep Machine Learning) Workloads. Google threw AMD out of its GPU Training Cluster, as AMD had extremely poor performance on GOOGL TensorFlow framework. Later, as a courtesy to AMD, GOOGL redeployed the AMD GPU’s for only VDI (Virtual Desktop Infrastructure). So far we have attended no less than 60 DML (Deep Machine Learning) conferences…we have not seen even a single benchmark of any DML Framework running on AMD GPU’s for production workloads. Investors optimism is completely misplaced that AMD will become a significant DML player. There is only going to be one GPU player NVDA, just like there is only one CPU Player INTC ….rest all the players will be in the others category, which will be about 10% of the market.

Insofar as AMD’s disadvantage in AI on its GPUs is concerned, I don’t doubt that Chowdhry is correct. But I doubt that would stop Keller from pursuing this project. And even though there might be a contractual commitment to NVIDIA for some period of time, projects like this require a significant amount of time. Tesla may simply be looking forward to the next generation of devices post-NVIDIA.

The area where AMD is weakest compared to NVIDIA, in software support for machine learning, is precisely why this effort may be on a multi-year development track. Getting to the point of having a hardware platform is just the start. Now the real work begins to develop the software.

While I disagree with Chowdhry on the reality of the effort, that doesn’t mean I think it’s a good idea. I’ve written previously that Tesla’s autonomous vehicle effort appears to be in disarray. Now the development of a separate hardware platform and the concomitant software effort seems like grasping at straws.

Tesla hasn’t been able to make much progress on the current NVIDIA derived platform, which is half of a Drive PX 2, and I believe, inadequate to support full self-driving capability. So Tesla has decided to go off in a completely different direction. I believe that Tesla would have been better served devoting the money and resources from the AMD effort to solving the problems it has with the current system, whatever those are.

That just wasn’t going to happen once Keller landed on the scene.

Nvidia is part of the Rethink Technology Portfolio and is a recommended buy.

Disclosure: I am/we are long NVDA.

I wrote this article myself, and it expresses my own opinions. I am not receiving compensation for it (other than from Seeking Alpha). I have no business relationship with any company whose stock is mentioned in this article.

OmniFocus, OmniPlan, and OmniGraffle updated for iOS 11 w/ drag and drop, Files app support, more

The Omni Group today is updating a trio of its iOS apps to better take advantage of the changes in iOS 11. Task management app OmniFocus, graphic design app OmniGraffle, and project management app OmniPlan have all been updated with iOS 11 features following Apple’s release earlier today…

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OmniFocus is adding a host of new features. There’s Drag and Drop support for moving tasks within or between projects or adjusting due dates. On iPad, you can drag tasks out of the app itself to save the URL, while you can also drag content into OmniFocus to create tasks.

SiriKit is also coming to OmniFocus, allowing you to easily create new items, mark items as complete, and search using nothing but Siri. OmniFocus also now supports the new iOS 11 Files app.

Likewise, OmniGraffle – the popular drawing and graphic design app – is adding its fair share of iOS 11 features. There’s Drag and Drop support for importing content, adding canvases and layers, managing documents, and more. OmniGraffle also now supports of the Files app on iOS 11.

Other updates to OmniGraffle include SVG improvements, Visio import support, bug fixes for Apple Pencil users, and more.

Finally, OmniPlan is joining the fun with support for Drag and Drop, the Files app, and iCloud. The project management app is also seeing its fair share of icon and design enhancements.

All three of the new Omni Group apps are rolling out on the App Store now:

OmniFocus 2.21

  • Drag & Drop — OmniFocus now supports Drag & Drop both internally and for getting information in and out of the app:
    • You can drag tasks within or between OmniFocus projects to move them around your project hierarchy and create action groups.
    • Drag actions to a different day in Forecast to adjust their due dates.
    • On iPad, you can drag tasks out of the app and they will turn into plain text (TaskPaper format) or URLs (depending on the target app)
    • Also on iPad, you can drag in content from almost any App to create tasks. You can drag Files and Photos directly to the Attachment tab of the Editor to add them to existing tasks.
  • SiriKit — You can now access OmniFocus data directly from Siri. Siri doesn’t yet know about the OmniFocus database structure, so both Projects and Contexts are represented as “Lists” Here are some example phrases for you to try:
    • Item Creation:
      • “Add a task named Buy Milk in OmniFocus”
      • “Remind me about Take Out the Trash at 5 PM in OmniFocus”
      • “Add Harvest Kale to my Gardening list in OmniFocus”
      • “Remind me to Turn on the Sprinklers when I get home in OmniFocus” (OmniFocus creates a context for this location if one does not exist)
      • “Create a list called Learn to Sail in OmniFocus” (always creates a project)
    • Marking Items Complete:
      • “Mark Buy Replacement Apple Watch Band as complete in OmniFocus”
    • Searching:
      • “What lists do I have in OmniFocus?”
      • “Show me the Groceries list in OmniFocus”
      • “Show me my Home Depot tasks in OmniFocus”
    • New Item — You can now drag the New Inbox Item button into the outline to create your new item at a specific spot in a list.
  • Files — Your OmniFocus database and backups now appear in the Files app. This primarily allows you to access these files to send to support for diagnostics; moving and editing of OmniFocus documents via Files without instructions from Omni is likely to cause data loss.
  • Files — Updated our document icons (visible in the Files app).
  • Reminders Capture — Updated the text in this area of Settings to convey its deprecation in favor of Siri integration.
  • Hyperlinks — Fixed a problem where links in notes were difficult to successfully tap.
  • First-run — We now have localized subtitles for the first-run video.
  • Trial — Prevented the Trial bar from blocking important UI elements.
  • Free Viewer Mode — Reminders Capture is now disabled in Free Viewer mode to prevent data loss.

OmniGraffle 3.2

OmniGraffle 3.2 adds support for Drag & Drop on iOS 11 and integration with the iOS 11 Files app.

  • Drag and Drop Content to OmniGraffle — Quickly add to an OmniGraffle document by dragging content from another app to OmniGraffle’s Canvas or Navigation Sidebar. Drop images or text on the Sidebar to position them exactly in the object hierarchy or on the canvas to position them just right visually.
  • Drag from the Canvas — Quickly share graphics with others by lifting a selection directly from the OmniGraffle canvas and dropping on another canvas, a separate OmniGraffle document, or a different app altogether!
  • Drag from the Navigation Sidebar — OmniGraffle supports dragging content from the Navigation Sidebar: Pick up canvases, layers, or individual objects to rearrange them in the sidebar list or drag them to another app. Drag a canvas to the Photos app to quickly export an image of that canvas or drag a layer to the Mail app and the objects on that layer are shared with a transparent background. You can drag a selection of objects to share just those shapes and if you share an artboard object then the objects above the artboard are included.
  • Drag and Drop in the Document Picker — The Document Picker supports Drag and Drop to make document management even easier. Drag files in to quickly import them, drag them out to copy them elsewhere, or pick up a group of documents and add them to a folder in the Document Browser to keep all you projects organized.
  • Files App Integration — Local OmniGraffle documents appear in the “On My iPad” section of the Files app and OmniGraffle documents in iCloud can be opened in place for editing.
  • Visio Import — Instead of being converted in place, Visio files are copied to the OmniGraffle format before opening. If you open a Visio file from the Files app, the OmniGraffle copy is created in OmniGraffle’s Local Documents.
  • Templates — Now when opening an OmniGraffle Template in iCloud you are prompted to create a new document based on the template or open the template itself for editing.
  • Navigation Sidebar Edit Mode — Updated edit mode in the navigation sidebar to maintain the current selection when switching in and out of edit mode.
  • SVG Import — Named colors and hex colors are now supported when importing from SVG.
  • Line Label Fill Color — Updated default fill color for line labels to give them better contrast against more backgrounds.
  • Text Fields — Fixed a bug that prevented moving the insertion point by tapping.
  • Apple Pencil Support — Fixed a couple bugs that prevented the Marker Fill and Stroke features of OmniGraffle’s Apple Pencil support from working.
  • Favorites — Fixed a bug that prevented favorite styles from being removed from the favorites list.

OmniPlan 3.7

  • Drag and Drop Within OmniPlan — You can now drag tasks within or between OmniPlan projects. Tasks can be dragged out of the project Gantt chart or Network diagram and dropped into the Gantt chart (rearranging tasks via drag and drop or dropping tasks into the Network Diagram is not currently supported). Tap multiple tasks to drag and drop more than one task at a time. When multiple tasks have been picked up, they will be dropped in the order they were selected (this is also a quick way to reorder tasks in a project). To cancel dragging tasks after tasks have been picked up, drag the tasks off the edge of your iOS device’s screen.
  • Drag and Drop Between Other Apps — On iPad, you can drag task out of OmniPlan and they will turn into plain text of .ics calendar events (depending on the target app). Dragging calendar events, reminders, plain text, or OmniFocus tasks into an OmniPlan project will create new tasks in the project.
  • Drag and Drop in the Document Picker — The Document Picker supports Drag and Drop to make document management even easier. Drag files in to quickly import them, drag them out to copy them elsewhere, or pick up a group of documents and add them to a folder in the Document Browser to keep all you projects organized.
  • Files App Integration & iCloud Support — OmniPlan 3 now supports file management and iCloud Drive sync via the iOS 11 Files app. Local OmniPlan project files now appear in the iOS 11 Files app, and OmniPlan projects saved to iCloud Drive will open in place for editing. At this point in time we do not recommend syncing OmniPlan files with third party sync services other than iCloud, as many of these sync services do not support OmniPlan’s file package format.
  • Icons — We’ve updated OmniPlan with bolder, more colorful icons.
  • Microsoft Project Import — OmniPlan no longer performs a destructive import of Microsoft Project files. The original .mpp Microsoft Project file now is now left in its original location, and the imported OmniPlan .oplx project file is copied into OmniPlan’s Local Documents. (In previous versions of OmniPlan, the imported .oplx file overwrote in the original .mpp file.)
  • Share Menu — It is no longer possible to share multiple files at a time.
  • View Type — It is now possible to switch between the Gantt and Network views via an option in the View popover (this allows OmniPlan to hide the view type toolbar button when the toolbar is too crowded).
  • Document Browser — Pulling down in the document browser no longer results in unnecessary blank space.
  • Server Repositories — The alert presented when deleting a file from a server repository is now spelled correctly, and provides the option to cancel.
  • Task Inspector — Restored the “i” buttons for inspecting task assignments and dependent tasks.

Check out 9to5Mac on YouTube for more Apple news:

Buy Netflix, NVIDIA as High Rates Drag on Earnings: Goldman

A team of analysts at Goldman Sachs released a research note Monday in which they recommended that investors buy a list of high-growth stocks, or firms that have allocated 90% of their cash flow from operations to fund growth initiatives over the past three years.

The investment bank foresees higher interest rates in 2018 causing earnings growth to decelerate, therefore placing a premium valuation on companies such as on-demand streaming platform Netflix Inx. (NFLX) and chipmaker NVIDIA Corp. (NVDA). (See also: Netflix Will ‘Rule’ World by 2020: Piper Jaffray.)

Forward P/E Contraction

“The majority of the recent market rally has been driven by higher earnings rather than valuation expansion,” said David Kostin, Goldman’s chief U.S. equity strategist. “Going forward, we expect growth to continue to drive S&P 500 stock returns. We expect that the prospect of 4 Fed rate hikes in 2018 will result in a forward P/E contraction.”

Kostin recommends investors take advantage of the reductions in earnings multiples by buying shares of companies such as Wynn Resorts Ltd. (WYNN), Amazon.com Inc. (AMZN), Deere & Co. (DE) and Autodesk Inc. (ADSK), which have secured year-to-date (YTD) returns of 48%, 28%, 25% and 42% respectively.

As 55% of S&P 500 (SPY) companies have surpassed the Street’s forecasts in Q2, beating an at least seven-year record, the Goldman analyst expects the index to finish this year at 2,400, compared to Monday afternoon at 2,465.80. Kostin notes that while information technology and health care stocks have generated most interest on the Street, investors have been cautious to rally on 2018 earnings revisions, an indicator of foreseen pressure on multiples in the market. (See also: Buy McDonald’s and Tech Before Dollar Enters Long Bear Market: Credit Suisse.)

Developer uncovers drag and drop support for iPhone in iOS 11

One of the standout features in iOS 11 is support for drag and drop, which allows iPad users to easily move things such as links and images between applications. Though, the feature is limited to iPad users as Apple works to make the device more of a PC replacement.

Developer Steven Troughton-Smith, however, has discovered how to enable inter-application drag and drop on iPhone…

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Smith explained in a series of tweets that drag and drop on iPhone is currently hidden deep inside the iOS filesystem, but that it is there and has seemingly been tested and considered by Apple as a potential feature.

Drag and drop works similarly on iPhone to how it does on iPad. For instance, it supports dragging an image file from Photos between albums or even all the way to a Messages thread. There’s also support for dragging links and bookmarks.

The question that remains, however, is what Apple’s plans are for the feature. Currently, drag and drop can’t be enabled by the end-user, but rather via the iOS simulator. Smith speculates that one possibility is Apple will make the on-screen home button with the iPhone 8 a “drop target” for drag and drop.

If Apple’s gonna have an onscreen home button on the iPhone 8, it would make a lot of sense to spring-load it for drag & drop. A drop target.

He also explains that once people see drag and drop in action, they’re going to want it on their iPhone and the feature will nearly instantly be copied by jailbreak developers, thus pushing more people to jailbreak their device.

Drag & drop being such a transformative feature, once people see it working [on jailbroken iPhones], they’ll want it. Here’s the thing—if Apple doesn’t enable Drag & Drop for iPhone, everybody will want to jailbreak to get it. That isn’t in Apple’s interests.

Clearly it works great, and they’re using it internally. If you want to see drag & drop on iPhone, you’re going to have to make some noise.

If Apple is indeed saving drag and drop support for the iPhone 8, we’ll have to wait until September to see it. Nevertheless, it’s notable (and somewhat surprising) that Apple is even considering drag and drop for the iPhone.

Hands-On With iOS 11’s iPad Features: Dock, Drag and Drop, App Switcher and More

There’s a major focus on the iPad in iOS 11, with Apple introducing a huge range of iPad-specific features that offer a much improved multitasking experience, allowing the iPad to better serve as a full PC replacement. Many of the features included in iOS 11 have topped the wish lists of iPad owners for years, including Drag and Drop, the Files app, the persistent dock, and more.

iOS 11 significantly overhauls the way the iPad can be used, as can be seen in our hands-on video covering the iPad-specific features you can expect to see in the update.

Subscribe to the MacRumors YouTube channel for more videos.

There’s an expanded Dock on the iPad, which is persistent and can be pulled up with an upwards swipe from within any app. The Dock makes switching between apps much faster, and it enables multitasking features on compatible devices.

Opening the Dock while using an app and dragging a Dock icon upwards will pop up a new window, which can be pulled into a Slide Over or Split View multitasking arrangement. Using the dock, you can switch between Split View apps in seconds.

Accompanying the Dock is a new App Switcher that has a design similar to Spaces on the Mac. It shows all of your most recently used apps, it offers access to Control Center settings, and it even preserves your Split View or Slide Over window arrangements.

Drag and Drop, one of the most desired iPad features, has been implemented in iOS 11. With Drag and Drop, text, links, photos, files, and more can be transferred between apps with simple drag gestures. Drag and Drop supports multitouch, so you can do things like pull a link from Safari, bring up the Dock, open up Messages, and send the link to a friend. Combined with a new Files app, Drag and Drop makes it incredibly easy to manage files.

Apple Pencil support is also expanding in iOS 11. The Apple Pencil can be used systemwide like any other stylus (or a finger), and there are new features that have been designed with the Apple Pencil in mind, including Instant Markup, which allows essentially anything to be annotated, and inline drawing within Mail and Notes.

There’s also a neat Instant Notes feature that lets you tap the Apple Pencil on the screen of an iPad Pro to automatically open a new Note for quick note taking purposes. All of the other features that are new in iOS 11 are available on the iPad, so check out our comprehensive iOS 11 roundup for a complete overview of what’s coming in the update.

iOS 11 is limited to developers at the current time, but Apple plans to make a public beta available in late June so non-developers will have a chance to test the new iPad features at that time. We’ll have more videos covering iOS 11 features coming next week, so make sure to stay tuned to MacRumors.com.

iOS 11 Demo Highlights Potential for Drag and Drop on iPad

During this week’s Worldwide Developers Conference, Apple revealed a collection of iPad-specific abilities coming to iOS 11, including a new customizable dock that can be accessed from within any app, a Files app, a new app switcher, and support for drag and drop.

With the first beta of iOS 11 currently in the hands of developers, a few specific examples of what’s possible with the much-anticipated drag and drop feature have been causing excitement online.

The short video above demonstrates a possible use case in Safari in particular. The clip shows how the user can now long-press on a URL address in the Safari search bar and drag it to the right-hand side of the screen to duplicate the Safari window in Split View mode. Another action demonstrations the ability to drag a hyperlink on a web page and drop it on the + icon at the top right of the Safari toolbar to instantly open a new tab showing the linked page.

A similar hyperlink drag is then drawn over to the Bookmarks icon at the top left of the screen, but this time the user holds onto the link and is able to navigate to their Reading List and store the link there for later referral.

Lastly, the same action is performed on a web-hosted file link, dragging it to the right of the screen to open the download link in another Safari window in Split View. With the hosted file selected with one finger, the user then uses the finger of another hand to invoke the new iPad dock with a swipe up from the bottom of the screen. Continuing with multitouch, he then drags the File app icon up to the right to open the last-viewed Documents sub-folder, and simply drops the selected file into it with his other finger.

Developers are still experimenting with the potential of drag and drop on iPad, but it’s safe to assume that with support for multi-select and spring-loading, the possibilities for various workflows are far-reaching. For instance, another developer has discovered that it is possible to drag up to four different stacks of objects from various apps using four fingers on one hand in order to drop them all into a single Notes sheet.

Drag and drop on iPhone appears to be limited at this stage in iOS 11 in developer beta testing, with the majority of related features restricted to iPad, but it’s possible that some aspects could come across to the smaller screen if Apple feels they’re practicable.

The public beta of iOS 11 is expected to be released later this month, with the final version coming in the fall.

Drag race: Australia vs The World

Australia. It’s the country where there’s always an insect, animal or sea creature trying to kill you. It’s also the country that once housed a thriving car industry.

But, instead of crying over spilt milk, we’re showing the world one last time why the constant fear of death has inspired our local engineers to build a car that’s itching at the chance to chew you up and spit you out.

The manic HSV GTSR W1 (a title that’s yelled at you in text) represents the fastest and most powerful Australian production car ever built. With only 300 making their way to customer’s hands, it’s unlikely you’ll ever see one on the road.


It uses a stupendous 6.2-litre supercharged V8 LS9 engine, last seen on one of Corvette’s fastest ever built vehicles. It makes 474kW of power and a crazy 815Nm of torque, pushing that torque through an old fashioned six-speed manual gearbox.

We’re so proud of our Aussie creation that we wanted to put it to the ultimate test. A drag race against the fastest rear-wheel drive performance sedans on the market.


We found an air strip just north of nowhere and had a brief slot during the morning that we could run and film the entire race sequence.

Starting at 4:30AM, we had to wait until fog lifted before we could start racing. We also had a strict cut off time, with a large charter plane landing on the runway we would be barreling down at over 200km/h.

Sticking with the theme of our last drag race (Tesla Model S P85D v Supercheap Auto V8 Supercar), we wanted to punt an Australian supercar against some of the world’s best sports cars.


One of the best known cars in this segment is the mighty BMW M3 Competition. Offering more power, the Competition sharpens the already impressive offering from BMW.

Under the bonnet of the M3 Competition is a 3.0-litre twin-turbocharged inline six-cylinder engine that cranks out 331kW of power and 550Nm of torque.

The engine is mated to a lightning fast seven-speed dual-clutch automatic transmission that also features a launch control function for optimum race starts.


The loudest of the three European cars is the gruff Mercedes-AMG C63 S, which leads the Euro pack with a 4.0-litre twin-turbocharged V8 engine that pushes out 375kW of power and 700Nm of torque.

It sends that torque through a multi-clutch seven-speed automatic gearbox that includes an easy to use launch control function.


The all-new Alfa Romeo Giulia QV recently entered the market with a scarily quick Nurburgring lap time and debuts an all-new platform for the Italian manufacturer.

Powered by a 2.9-litre twin-turbocharged V6 engine producing 375kW of power, the Giulia QV is the car equivalent of running with the bulls. Race mode disengages all driver aids and when this tempered engine comes on boost, it’s on for young and old.


Instead of using a fancy dual-clutch gearbox, Alfa Romeo stuck with a slick ZF Sachs eight-speed automatic that provides quick gear shifts and a smooth low-speed driving experience, but it misses out on launch control.

The challenge is simple – which of these four sports sedans is quickest from a standing start over around 400m?

We originally intended to run the cars three wide, but given how snappy the Alfa Romeo and BMW were with their driver aids switched off (a requirement for getting maximum traction), we decided to run each drag race with the cars two abreast.


The runway is around 1500m long, which allowed us enough room to hit the 400m mark at around 200km/h with enough room to brake. The surface at the start of the runway was a little gravelly, which presented some unique challenges.

The Mercedes-AMG, BMW and HSV all have a launch control function. While the Mercedes-AMG continuously hooked up from a standing start, the BMW only allowed around half of its torque delivery in first gear with launch control, before snapping sideways in second and third (because all driver aids need to be switched off for launch control to function).

HSV’s Aussie bruiser was much the same – the launch control function isn’t anywhere near as advanced as the one in the Mercedes-AMG or BMW and given it’s a manual transmission, we decided to do the shifting ourselves with the driver aids switched off. It presented the quickest way to get off the line with optimum traction.


Before we go any further, here’s a breakdown of the vehicle specifications.

BMW M3 Competition Mercedes-AMG C63 S Alfa Romeo Giulia QV HSV GTSR W1
3.0TT I6 7DCT 4.0TT V8 7MCT 2.9TT V6 8AT 6.2SC V8 6MT
331kW (444Hp) / 550Nm 375kW (503Hp) / 700Nm 375kW (503Hp) / 600Nm 474kW (636Hp) / 815Nm
0-100km/h: 4.0s (3.8s to 60mph) 0-100km/h: 4.0s (3.9s to 60mph) 0-100km/h: 3.9s (3.8s to 60mph) 0-100km/h: 4.1s
1522kg (3355lb) 1783kg (3931lb) 1585kg (3494lb) 1850kg (4079lb)

First up it was the BMW M3 Competition against the Mercedes-AMG C63 S.


With Dave Zalstein behind the wheel of the M3 Competition, he found the best way to launch was with the vehicle in MDM mode and no launch control. Launch control caused the computers to cut torque (even with driver aids off) and then it started to get hairy in second and third when it delivered a full hit of torque causing the car to get squirmy.

In the C63 S, I simply engaged launch control by pulling the paddles simultaneously in Race mode with my foot on the brake, selecting the Plus paddle to engage, holding the throttle in and then releasing the brake pedal.


The Benz was incredible – it hooked up perfectly off the line and squirmed for traction as it grabbed second, but from there it just kept pulling.

Once both cars had traction, the BMW started catching the Mercedes-AMG, but it wasn’t enough. It was pipped at the finish line by at least a car length.

Given the figures, we think the BMW would likely win if the launch control functioned correctly, but it wasn’t meant to be.


Next cab off the rank was the Alfa Romeo Giulia QV against the Mercedes-AMG C63 S.

I stayed in the C63 S and Dave swapped into the Giulia. Given it doesn’t have launch control, Dave engaged Race mode (which switches off all driver aids) and found the optimum launch rpm to get it off the line with minimal wheel spin.

Even when finding the sweet spot, he found that it would try and squirm sideways when changing to second, but was well and truly hooked up by third.


The results really surprised us – at the halfway mark when the Giulia finally found traction it started pulling ahead. Incredibly, by the finish line it won by a little more than a full car length.

At this point, both Dave and I, along with the rest of the crew were amazed with the noise coming out of these cars. Especially the AMG – they sound ridiculous at full throttle as they barrel down the runway.

Finally, it was time for the Euro victor, the Alfa Romeo Giulia QV to go head-to-head with the thunder from down under – the car, not the Aussie male strippers – the HSV GTSR W1.


This was going to be tricky – the W1 uses a manual gearbox and the launch control fitted to the car wasn’t crash hot. It caused the car to bog down and took away control from the driver.

After practising the launch a few times, I landed on an optimum launch rpm – around 2600rpm. Coupled with a slight clutch slip, it ended up being the best way to get it off the line.

We lined up and prepared for a drag race that would define Australia’s position in the sports car market.


As the countdown commenced, we both prepared the cars, increased revs and took off!

The start in the HSV was nearly perfect with a slight sideways snap into second before it hooked up and began pulling like a freight train.

At the point I changed from second to third we were almost neck and neck. It’s at the point of grabbing third that the GTSR W1 started to make a move on the Giulia QV.

It’s at this point that Dave started laughing – not because he was losing, but because the noise coming from the rear of the Aussie muscle car was so insanely good.


Around three quarters of the way down the 400m run I grabbed fourth gear at which point the HSV started pushing well ahead of the Alfa Romeo. We ended up crossing the finish line at over 200km/h with the HSV around two to three car lengths ahead of the Alfa Romeo.

Without a word of a lie, we literally had 10 minutes to wrap up the last runs with the HSV and Alfa Romeo (including photos and video) before a charter flight needed to land on our runway.

We finished this set of drag races grinning ear to ear. As car nuts, both Dave and I were incredibly chuffed to be able to bring you this story and even more chuffed that the HSV took victory.


It’s a platform that’s around 10 years old and the LS9 retrofit to the GTS body is a car lover’s wet dream. To be able to take on and dispatch three of the fastest European rear-wheel drive four-door sedans on the market makes us both proud and excited to be part of it.

What do you think about the W1’s performance? Were you surprised with the results? What else would you like to see drag raced?


Listen to the CarAdvice team discuss this drag race below, and catch more like this at caradvice.com/podcast.

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MORE: HSV GTSR W1 review