Destiny 2’s Revamped Iron Banner Is Missing Something

Destiny 2’s Iron Banner event made its debut this week, another carryover from the first game that’s been tweaked enough to require a reappraisal. Unfortunately, it’s lost something along the way.

Iron Banner is a week-long event that comes around every six weeks or so. It centers on the competitive Crucible, and in the first game, it tweaked the standard Crucible template in several ways. There was a separate event-specific vendor, loot table, and rank system, all tied to how you performed as you played. Matches were all set to a single game-type, usually Control-point domination, and player levels actually made a (very slight) difference in how much damage they dished out or received.

Destiny 2’s Iron Banner changes almost every part of the original Iron Banner formula, in addition to the many changes the sequel makes to the Crucible overall. You no longer rank up by playing, nor does your rank allow you to directly purchase items from the Iron Banner vendor. Instead, you earn tokens from wins and losses and cash them in at that vendor, same as with other Destiny 2 events. You no longer have to kit yourself out in Iron Banner gear or use special items to max your XP. And in the clearest difference, higher-level characters will no longer enjoy a slight damage advantage when compared with lower-level characters.

Much of the streamlining Bungie has done with Destiny 2 has been for the better, regardless of its (likely) short-term impact on the endless replayability of endgame. But now that I’ve spent an evening with the new Iron Banner, it’s clear that something is missing. Iron Banner has lost some crucial part of its identity.

Iron Banner used to occupy a space in between the hardcore sweat of Trials and the more casual vibe of ordinary Crucible. During Destiny 1, I rarely had the time or inclination to compete seriously in Trials, but I would routinely gear up for Iron Banner whenever it rolled around. A bunch of people from my clan would usually be online that week, and folks would pop into and out of one another’s parties freely. We’d team up, trash-talk, win some, lose some. At the start of the week, I’d see that the vendor had a gun I really wanted, and it was pretty easy to get to the rank I needed to buy it. And while the actual damage boost I got from being high level was almost meaningless, I still felt rewarded to have spent time building a loadout that would help me win.

It’s not bad, exactly. It’s just indistinct.

Those systems have been removed, and the new Iron Banner is struggling to fill the space left in their absence. The new token reward system feels like the easiest thing to point to as a problem, but I don’t think that’s really it. Destiny 2 has shifted to a token economy for just about everything. Trials of the Nine, Faction Rally, and even the Leviathan raid lean toward rewarding players with tokens instead of in-activity loot drops. While the token system can be deflating compared with the first game’s more traditional drops, each of those activities still has a distinct identity.

The raid, obviously, is a raid. Trials sets itself apart from the usual Competitive playlist with its elimination-style punchcards, discrete social space and noticeably fiercer level of competition. Faction Rally allowed for an anodyne but enjoyable propaganda war between the factions, and more tangibly, encouraged players to explore Lost Sectors they may not have checked out previously. Iron Banner, by way of comparison, mostly just feels like Crucible with an expanded loot table.

It’s not bad, exactly. It’s just indistinct. It’s nice to have a Crucible playlist that’s nothing but Control matches, because Control remains one of the most solidly enjoyable of Destiny’s PvP modes. (Destiny 2, unlike its predecessor, doesn’t let you select modes before you start.) I played for a couple hours without fear of the usual back-to-back Supremacy matches that seem to dominate my time in the Crucible otherwise. I’m also always glad when there’s new loot to chase, though after playing all evening and only getting a couple of armor pieces, I do wish I could be saving up for a guaranteed weapon purchase.

Of all of Destiny 1’s varied challenges and timed activities, Iron Banner was the most steadfast. It wasn’t my favorite thing to do, but I always had a good time. Whenever it rolled around, it provided an enjoyable excuse to get back into the game if I’d been taking some time off. Some friends and I would party up, put on our Iron Banner regalia, and go blow some stuff up. The new Iron Banner feels less necessary. It could use some sort of tweak, some creative something to give it a more distinct identity. As it stands, it’s just not very exciting.

Destiny 2 UPDATE – Trials of the Nine countdown, Iron Banner latest, first secret quest | Gaming | Entertainment

Destiny 2 players are getting ready for the latest Trials of the Nine refresh after Iron Banner launched on PS4 and Xbox One this week.

However, the mode and map for Trials of the Nine remains a mystery as Bungie have not released a Destiny 2 schedule for October.

The Destiny 2 developer had previously released a roadmap for the online shooter, but that only covered month one.

So, anything past week four in Destiny 2 is a mystery for players, with a number of big additions on the horizon.

There is plenty of speculation among Guardians about what’s next in store for them – with talk of the first secret quest taking place soon.

Express.co.uk has rounded up all we know so far about what’s happening with Destiny 2 this week and the October schedule.

WHEN IS DESTINY 2 TRIALS OF THE NINE GETTING A REFRESH?

On Friday Destiny 2 Trials of the Nine will get updated, with a new mode and map.

Replacing the Trials of Osiris end-game event, Trials of the Nine is the go-to Destiny 2 game mode for fans of PvP Crucible action.

Trials of the Nine gets updated in Destiny 2 every week at 10am PT / 6pm BST on Friday. 

DESTINY 2 WEEK 6 – TRIALS OF THE NINE MODE AND MAP

For the first four weeks of Destiny 2, we knew exactly what map and mode we’d be playing thanks to the Destiny 2 Month One roadmap.

However, everything past that is now a mystery.

Last week the mode and map in Destiny 2 Trials of the Nine was as follows:

Mode: Survival

Map: European Dead Zone Map, The Dead Cliffs

Seeing as last week was Survival, this week it could switch back to Countdown.

One map that we could see a return of is Altar of Flame.

In week three of Destiny 2 Altar of Flame was meant to be the map for Trials of the Nine.

However, this was swapped out after around two hours due to an exploit.

If you go back to week three though, you may get an idea of what we could be playing tomorrow.

It was changed to Countdown on Eternity.

So it’s possible Altar of Flame may make a return, with the exploit that players were taking an advantage of hopefully now fixed.

DESTINY 2 – TRIALS OF THE NINE REQUIREMENTS

If you want to take part in Trials of the Nine, there are a number of requirements you have to fulfil.

These are as follows:

• Players must complete the Destiny 2 campaign

• Players must complete the the Call to Arms Milestone at least once

• Players must have 260 Power

WHAT ELSE IS HAPPENING IN DESTINY 2? WHAT IS IN THE OCTOBER SCHEDULE?

Friday, as per usual, will also see Xur return with a selection of exotics.

However, anything else happening on Friday – or this week in general – remains a mystery.

It’s rumoured that Destiny 2 fans could see the first secret quest revealed this month.

Fans believe the secret area during the 1AU mission in the main campaign will unlock for the special quest soon. 

It had been expected that the secret room could have unlocked on October 7, as the seventh is a date that has long been favoured by Bungie.

However, that came and past with no reveal – so there is still hope the secret quest may become available this week.

DESTINY 2 IRON BANNER LATEST

Iron Banner launched in Destiny 2 on Tuesday, and fans have already discovered a great Easter Egg.

Destiny 2 players have uncovered an Overwatch secret hidden within the Iron Banner event.

Accessible only by the best players, Lord Saladin references Overwatch character Reaper when players manage a 20-person kill streak.

Destiny 2 Iron Banner guide

Destiny 2 players are getting their first taste of the Iron Banner this week.

A semi-regular Crucible player-versus-player event in the original Destiny, the Iron Banner offered exclusive wolf-themed armor and weapons for skilled players who were willing to put in the time. But things have changed in the sequel, and not just because the Crucible is a four-on-four affair this time around. Here’s what you need to know.

When is the Iron Banner active?

Destiny 2’s first Iron Banner event goes live at the weekly reset this week — 2 a.m. PT on Tuesday, Oct. 10 — and will run for exactly seven days, ending at the same time on Tuesday, Oct. 17.

How do Iron Banner matches work in Destiny 2?

Let’s take a step back and explain the Iron Banner in the original Destiny. Level advantages were enabled, which meant that your gear mattered — if you were at a Light level of 220, you would do more damage to (and take less damage from) a Guardian who was at, say, 180 Light. Of course, the game’s matchmaking system would try to pit you against players who were at a similar level. But this setup still restricted your loadout options: Would you risk switching to a preferred weapon even if it dropped your Light significantly? (In the standard Crucible, you can use whatever gear you want, because level advantages are disabled.)

Bungie is keeping level advantages disabled across all Crucible modes in Destiny 2, including Trials of the Nine and Iron Banner. So whether you’re at a power level of 200 or 305, you’ll be on the same footing as your opponents — life and death will come down to skill. That’s all well and good, but it does take away the defining facet of competition in the Iron Banner.

Control is the gametype for Destiny 2’s first Iron Banner event, but don’t get used to it — it’s usually a different one each time.

How do Iron Banner rewards work in Destiny 2?

The Iron Banner always offers gear that can only be earned by playing Iron Banner matches. You’ll unlock those items in much the same way as you get gear from other activities in Destiny 2: Completing matches gives you Iron Banner tokens — you get more of them if you win — and you turn in those tokens to Lord Saladin, the event’s vendor. When you give him enough of them, he’ll reward you with an Iron Banner engram that can contain Iron Banner-themed armor and weapons.

This setup is way more simple than the reward structure for Destiny’s Iron Banner, where access to gear was gated by the amount of time you put in. To be able to unlock the best items, you had to play enough to level up through five ranks of Iron Banner reputation. That required a significant time commitment, especially within the one week that the event was active. Bungie has also done away with Iron Banner bounties; in fact, there are no bounties in Destiny 2 at all.


Destiny 2 - three Guardians on Distant Shore mapDestiny 2 - three Guardians on Distant Shore map

Distant Shore, the new Crucible map that’s debuting in Destiny 2 alongside the game’s first Iron Banner event.
Bungie/Activision

Is anything else coming with the Iron Banner?

Indeed there is! Bungie announced this afternoon that it will add a new Crucible map to Destiny 2 along with the Iron Banner event. The map, Distant Shore, is set on Nessus. Once the Iron Banner event ends, Distant Shore will enter the rotation for all Crucible gametypes.

Destiny 2 Iron Banner COUNTDOWN: armour, gear, weapons and start time | Gaming | Entertainment

The Destiny 2 Iron Banner was officially unveiled by Bungie, complete with changes and start times.

As confirmed by the development team, The Destiny 2 Iron Banner will return this week on PS4 and Xbox One.

The release time has been set for Tuesday, October 10th, at around 2am PT / 10am BST.

It will finish at the same time on October 17, giving fans a whole week to grab the loot they’re hoping to earn.

Bungie have also confirmed that a few changes have been made from the original game, both in how you earn gear and how you battle in competition with your fellow Guardians.

Destiny 2 Iron Banner will include two teams of four players instead of five, while your fighting abilities, not your power levels, will decide the outcome.

Bungie have also replaced Bounties and Ranks with an Iron Banner Engram, while Iron Banner Tokens are earned in every match.

Guardians earn more Tokens if they are on the winning side, which can be used to grab more engrams.

For those who are itching to compete, you must first complete the Destiny 2 campaign, which will then allow you to meet up with Lord Saladin in the Tower to begin the Iron Banner Quest.

Guardians will be able to fight in the Iron Banner playlist with Quickplay modes and matchmaking, hopefully grabbing some good loot on the way.

New Iron Banner armour and gear is up for grabs for the best Titans, Hunters, and Warlocks, while Bungie have confirmed weapons will also be included.

Announcing the news, Bungie said: “The Red War scattered the heroes of humanity across the solar system. 

“One by one, they have been returning to the City. Now, Lord Saladin will hold court and reward the brave.”

The game for the first Iron Banner in Destiny 2 will be Control.

Bungie had previously confirmed that Iron Banner will return to Destiny 2 in October.

However, until this week the exact date for the return of the week-long PvP event was unknown.

In the Bungie blog post, they also revealed pictures of the armour set Guardians will be able to get their hands on.

And as expected, it will have a distinct Samurai feel to it.

Destiny 2 – Weekly reset day, October schedule mystery, Iron Banner, first secret quest? | Gaming | Entertainment

Destiny 2 players have a big week ahead of them, as the weekly reset kicks off tomorrow as the October schedule remains a mystery.

Bungie in a blog post had revealed a Month One roadmap for the PS4, Xbox One and PC shooter ahead of the Destiny 2 release date in September.

However, the release schedule only revealed what would be taking in Destiny 2 up to week four – anything past that is currently unknown.

It’s leading to speculation that the first secret quest could take place in Destiny 2 as early as this week.

And the already confirmed return of Iron Banner is due to have a release date soon.

Express.co.uk has rounded up all we know so far about the Destiny 2 weekly reset, the October schedule, the return of the Iron Banner and the first secret quest.

WHEN IS THE DESTINY 2 WEEKLY RESET? WHAT WILL BE CHANGED?

The Destiny 2 weekly reset happens every Tuesday. Here are the times for the big weekly shake-up:

• 2am PT 

• 5am ET 

• 10am BST 

The official Destiny 2 weekly reset affects Nightfall Strikes and the ongoing Raid, and also acts as the countdown to complete these tasks.

If you complete them before the reset, you will have to wait until the following Tuesday to start them again and collect new rewards.

This is also when a lot of the game’s milestones get refreshed, which means weekly challenges, destination Flashpoints, call to arms, clan XP and clan XP rewards.

WHAT IS THE DESTINY 2 OCTOBER SCHEDULE?

So far, Bungie have not released an October schedule for Destiny 2.

The Destiny 2 released a roadmap for Guardians ahead of the game’s release back in September.

However, that only outlined what was going on during the first four weeks of Destiny 2 – everything past that is a mystery.

In that roadmap, every Tuesday when the weekly reset kicked in NightFall Strikes and Flashpoint destinations all got a shake-up.

While on Friday Xur would return and Trials of the Nine would get a refresh.

Last Tuesday saw the beginning of Faction Rallies, so it will be interesting to see what happens to mark the beginning of its second week.

WHEN WILL IRON BANNER RETURN TO DESTINY 2?

Bungie have already confirmed that Iron Banner will return to Destiny 2 in October.

However, the exact date for the return of the week-long PvP event is unknown.

In the original Destiny, Iron Banner had its own set of weapons and armour, which dropped at high gear levels and at a generous rate.

It made it one of the best grinding activities for Destiny players that wanted to level up.  

We expect that Iron Banner in Destiny 2 won’t deviate too far from the existing format of Crucible matches with level advantages enabled.

But it’s unclear if it Lord Saladin will return to for the event or if Lady Efrideet will continues to oversee proceedings.

Judging by trailers released so far from Bungie, it looks like Iron Banner in Destiny 2 could have a Samurai-style theme around it.

October will also see the Prestige difficulty hit the Leviathan Raids this month.

DESTINY 2 – WHEN WILL THE FIRST SECRET QUEST BE RELEASED? COULD IT HAPPEN THIS WEEK?

It’s rumoured that Destiny 2 fans could see the first secret quest revealed this week.

The seventh is a date that has long been favoured by Bungie, and fans are hoping October 7 will see the release of Destiny 2’s first secret quest. 

Fans believe the secret area during the 1AU mission in the main campaign will unlock for the special quest on Saturday.

A number of Guardians managed to break into this room thanks to in-game glitches.

However, it didn’t reveal anything more than a few enemies.

Bungie may reveal more details on the October schedule, as well as the return of Iron Banner and Destiny 2’s first secret quest in their blog this week.

The Banner Saga PlayStation Vita Port Cancelled

The Banner Saga isn’t coming to PlayStation Vita.

 

Developer Stoic’s unique art style, engaging storyline and tough combat system all contributed to the success The Banner Saga franchise is currently enjoying. However, sadly, the studio won’t be able to bring its creation to Sony’s PlayStation Vita.

A PlayStation Vita version of the game was reportedly in the works, but got cancelled back in 2015 due to lack of resources. The studio revived the Vita version development after partnering up with Sony a couple of weeks later. Developer Stoic and publisher Versus Evil decided to cancel the port once and for all, with a lengthy message explaining why.

“Development on Vita was progressing well enough, but due to the various unique engine aspects of Banner Saga, we found making the game portable was not so easy.

Specifically, the unique nature of the engine work needed to get the game running on Vita required the game being playable on Vita, making it virtually impossible to do normal testing throughout the process. Once we did get the game running, we ran into significant performance snags that eventually led to the final decision; we need to suspend development. This was a hard decision to make for all parties, but it was mutual across the board.

The game needs a lot more time to get it to the conditions we expect for Vita and Banner Saga fans. To add to this, it does not include a lot of the finishing touches and updates the Stoic team has since launched on the other platforms. Essentially, it would take more time and funding to make this port a reality and despite the best efforts from multiple studios, we have all agreed that this is the best course of action for right now.”

The Banner Saga originally released back in 2014 for PC, then was brought to PS4 and Xbox One consoles in January 2016. Would you have liked to see the game come to PlayStation Vita?

The Banner Saga PlayStation Vita Port Cancelled

The Banner Saga isn’t coming to PlayStation Vita.

 

Developer Stoic’s unique art style, engaging storyline and tough combat system all contributed to the success The Banner Saga franchise is currently enjoying. However, sadly, the studio won’t be able to bring its creation to Sony’s PlayStation Vita.

A PlayStation Vita version of the game was reportedly in the works, but got cancelled back in 2015 due to lack of resources. The studio revived the Vita version development after partnering up with Sony a couple of weeks later. Developer Stoic and publisher Versus Evil decided to cancel the port once and for all, with a lengthy message explaining why.

“Development on Vita was progressing well enough, but due to the various unique engine aspects of Banner Saga, we found making the game portable was not so easy.

Specifically, the unique nature of the engine work needed to get the game running on Vita required the game being playable on Vita, making it virtually impossible to do normal testing throughout the process. Once we did get the game running, we ran into significant performance snags that eventually led to the final decision; we need to suspend development. This was a hard decision to make for all parties, but it was mutual across the board.

The game needs a lot more time to get it to the conditions we expect for Vita and Banner Saga fans. To add to this, it does not include a lot of the finishing touches and updates the Stoic team has since launched on the other platforms. Essentially, it would take more time and funding to make this port a reality and despite the best efforts from multiple studios, we have all agreed that this is the best course of action for right now.”

The Banner Saga originally released back in 2014 for PC, then was brought to PS4 and Xbox One consoles in January 2016. Would you have liked to see the game come to PlayStation Vita?

Pokemon GO App Store Banner Leaks Possible Legendary Pokemon Coming Soon

The first Legendary Pokemon are coming soon to Pokemon GO, according to a banner ad on the App Store. Reddit user lightninglemons22 has a screenshot of the Indian App Store from July 11th, with an update banner promising the already-revealed Pikachu with hat, but also the first official mention of Legendary Pokemon available in Pokemon GO.

iOS app store ad mentions legendary Pokémon! (Indian App Store)

Another report says that this App Store banner appeared in the Singapore App Store, at around 7:00 AM EDT. However, a check of the App Store shows this banner, and in fact the entire “Great New Updates” section is now gone. 

 

Pokemon GO No Banner Ad App Store

Apple gets artwork from developers for feature banners on the App Store, but they provide the text. Someone at Apple accidentally used a banner before the announcement of the first Legendary Pokemon appearances in Pokemon GO.

This is further evidence for the imminent appearance of Legendary Pokemon. Data mining efforts for a recent update show the existence of Legendary raid eggs, along with medals featuring the Legendary Pokemon Lugia.

Pokemon GO Legendary Medals

Legendary Pokemon are one of the most in-demand features from Pokemon GO players. One survey says Florida players want Mewtwo the most. They are notable omissions from the Pokedex right now, even with the second generation of Pokemon now in the game.

The Pokemon GO first anniversary event runs until July 24th. That date is after the July 22nd Pokemon GO Fest happening in Chicago, which features a something called the Ultimate Gym. With the Legendary raid eggs, this banner leak, and the Chicago event happening before the end of the anniversary event, this all adds up to a high possibility that Legendary Pokemon are coming soon, possibly premiering at Pokemon GO Fest.

The introduction of Legendary Pokemon to Pokemon GO would likely save the reputation of the anniversary event. The anniversary box in particular has been disappointing to players, as it offers only a small discount and some extra Ultra Balls. If Legendary Pokemon are part of the event, thanks to this App Store leak, this could make players quite happy with the first anniversary of the game.

Tesla Motors Flag



The ONLY Tesla flag out there right now to buy and show your Tesla love for the only all electric car company out there with the mission to make transportation sustainable.

► Tesla Flag:

► Wheel Tire Air Valve Caps:

Makes a great match if you’re waiting for your Tesla Model 3, S or X to put on your wall, garage and/or living room for all to see. Plus someone who loves/likes Tesla makes an awesome gift as well.

23 X 46 inch. (120 X 60 cm)