How to download Xbox One X 4K game assets on your regular Xbox One

With the Xbox One X around the corner, the regular old Xbox One will allow you to begin preparing for the big day by downloading 4K assets in advance.

The Xbox One X is a 4K behemoth capable of running games at UHD resolutions with 60 frames per second and HDR. Dozens of games are slated to receive free updates to take advantage of the X’s significant 6TF power boost, and you can begin preparing for that eventuality today.

In the latest 1710 update slated for launch in October 2017, the Xbox will gain the ability to download 4K assets early to help prepare for the transfer to the Xbox One X, either via local storage or network transfer. Naturally, the 4K assets won’t make your games look better on your existing Xbox One, you’ll need the X for that. This just helps you get ready to make the move across.

Here’s how to take advantage of the new 4K assets and check to see whether they have downloaded.

  1. Open up the Guide by pressing the Xbox button on your controller.
  2. Navigate to the right using the joystick to the System cogwheel.

  3. Use the “A” button to access Settings.
  4. Use the joystick and “A” button to access System.
  5. Use the joystick and “A” button to select Backup & transfer.

  6. Put a check in the box which says Download 4K game content.

  7. Press the “B” button to go back to the System menu.
  8. Now select Updates with the “A” button.
  9. Put a check in the box that says Keep my games & apps up to date.

Now, when you have enough storage space, the Xbox One will begin updating your games automatically with “Enhanced” 4K assets. Like it says in the warning, these file sizes can be astronomically huge, and the Xbox currently doesn’t give you a great deal of control when it comes to downloading assets for specific games.

You can check whether a game has installed 4K assets or not using the following method, usable as of the 1710 Xbox update.

Check whether 4K assets are installed

  1. Open up the Guide by pressing the Xbox button on your controller.
  2. Navigate down to the Games & apps button shown here.

  3. If a game is downloading 4K assets, it should appear in the Updates tab.
  4. You can check if a game has 4K assets by selecting it, by pressing Right bumper, left bumper, menu and view simultaneously.

  5. You will see this screen depicting “Assets installed,” if you see an “X,” that means the game is Xbox One X-ready.

Admittedly, this functionality is a little clunky, but it probably won’t be used a great deal after this year, as the Xbox One X will download 4K assets automatically.

Next, you’ll want to learn how to move those games from your Xbox One to your Xbox One X. There are multiple ways how to achieve that, listed in the link below.

How to move your games from one Xbox One to another

For more information on the Xbox One X or further help with the latest Xbox update, see the links below.

Random: Someone Claims to Have Unearthed Star Fox: Red Zone Virtual Boy Assets

Here’s one to get us all arguing about assets and fonts into the weekend – someone claims to have images of a ‘lost’ Virtual Boy game called Star Fox: Red Zone. Hm…

Someone called Sparky_78 on Reddit posted the following images; they seem to be the same person that posted the details as Kallus on Assembler Games.

SF Red Zone.jpg
Star Fox Redzone2.jpg

This is the message that apparently explains where the assets come from.

Screenshot_2017-09-14_at_5.59.08_PM.png

Some are convinced, though others think it’s fake (including this writer); this is from a user called VirtuousRage on PlanetVB.

Eh.

Color me faithless, but I find most of these “I have lots of info, but I’m going to just trickle it out in tiny fragments” a hot load of garbage. Reminding me a lot of the whole “Polybius” arcade cabinet stuff. ( Great video on that here btw: https://youtu.be/_7X6Yeydgyg )

If you just take this “box art” example he’s provided you can clearly tell the StarFox logo is cut out from another image as you can still see some white pixels around the edges. ( Take the bottom right of the X for example. )

Also, the font used for “REDZONE” is called “Beyond” a font made in 2011 by “imagex”. (http://www.dafont.com/beyond.font) Nintendo would have to be pulling off some crazy time travel for that to happen.

Finally, I would question his story about this “box art” being used to show investors. From my experience, this is not common practice, but I think I’ve already put this to bed.

I truly will never understand how/why people like this “Issac” fellow get off on just perpetuating lies.

The idea of Star Fox on Virtual Boy isn’t new, as it reportedly did the rounds in the mid-’90s as a tech demo but was pretty much lost to the ages. For example the video below (published on YouTube in 2010) is from WCES 1995 and purports to show glimpses of the Star Fox demo and a Mario platformer that never saw the light of day.

It’s entirely possible that there was once a Star Fox Virtual Boy game in development, of course; the commercial failure of the system gave it a very short lifespan, so various projects in development may have been dropped. That doesn’t mean that ‘Star Fox: Red Zone’ as seen in these ‘assets’ is necessarily real, though.

Do you think this box art and screenshots are fascinating assets of a lost game, or fakes by someone with Photoshop and too much time on their hands? Have it out in the comments below.

Shentong Robot Education Team Co Ltd (8206.HK) and Echo Assets Ltd (EAR.AX) Needle Transferring on Volume

Shentong Robot Education Team Co Ltd (8206.HK) shares are shifting these days on volatility -3.33% or $-.015 from the open up. The HKSE mentioned firm saw a modern bid of $.435 and 636000 shares have traded hands in the session.

Deep diving into the technical degrees for Shentong Robot Education Team Co Ltd (8206.HK), we notice that the equity currently has a 14-day Commodity Channel Index (CCI) of -44.81. Active buyers may choose to use this technical indicator as a inventory evaluation resource. Used as a coincident indicator, the CCI examining earlier mentioned +a hundred would mirror strong price motion which may signal an uptrend. On the flip facet, a examining underneath -a hundred may signal a downtrend reflecting weak price motion. Working with the CCI as a primary indicator, technical analysts may use a +a hundred examining as an overbought signal and a -a hundred examining as an oversold indicator, suggesting a trend reversal.

Shentong Robot Education Team Co Ltd’s Williams P.c Selection or 14 day Williams %R currently sits at -fifty eight.33. The Williams %R oscillates in a selection from to -a hundred. A examining involving and -twenty would issue to an overbought circumstance. A examining from -eighty to -a hundred would signal an oversold circumstance. The Williams %R was created by Larry Williams. This is a momentum indicator that is the inverse of the Fast Stochastic Oscillator.

Currently, the 14-day ADX for Shentong Robot Education Team Co Ltd (8206.HK) is sitting down at 24.seventy eight. Frequently speaking, an ADX worth from -twenty five would indicate an absent or weak trend. A worth of twenty five-50 would guidance a strong trend. A worth of 50-75 would detect a incredibly strong trend, and a worth of 75-a hundred would lead to an really strong trend. ADX is made use of to gauge trend strength but not trend direction. Traders often include the In addition Directional Indicator (+DI) and Minus Directional Indicator (-DI) to detect the direction of a trend.

The RSI, or Relative Energy Index, is a broadly made use of technical momentum indicator that compares price movement around time. The RSI was made by J. Welles Wilder who was striving to measure no matter if or not a inventory was overbought or oversold. The RSI may be helpful for spotting irregular price action and volatility. The RSI oscillates on a scale from to a hundred. The normal examining of a inventory will slide in the selection of thirty to 70. A examining around 70 would indicate that the inventory is overbought, and probably overvalued. A examining less than thirty may indicate that the inventory is oversold, and probably undervalued. Just after a modern check out, the 14-day RSIfor Shentong Robot Education Team Co Ltd (8206.HK) is currently at 44.46, the 7-day stands at 44.forty one, and the 3-day is sitting down at forty three.eighty two.

Needle shifting motion has been spotted in Echo Assets Ltd (EAR.AX) as shares are shifting these days on volatility -3.33% or -.005 from the open up. The ASX mentioned firm saw a modern bid of .one hundred forty five and 139540 shares have traded hands in the session.

Just after a modern check out, Echo Assets Ltd’s  14-day RSI is currently at forty one.eleven, the 7-day stands at 39.96, and the 3-day is sitting down at 35.46.

Getting a further glimpse into the technical degrees of Echo Assets Ltd (EAR.AX), we can see that the Williams P.c Selection or 14 day Williams %R currently sits at -eighty three.33. The Williams %R oscillates in a selection from to -a hundred. A examining involving and -twenty would issue to an overbought circumstance. A examining from -eighty to -a hundred would signal an oversold circumstance. The Williams %R was created by Larry Williams. This is a momentum indicator that is the inverse of the Fast Stochastic Oscillator.

Echo Assets Ltd (EAR.AX) currently has a 14-day Commodity Channel Index (CCI) of -114.07. Active buyers may choose to use this technical indicator as a inventory evaluation resource. Used as a coincident indicator, the CCI examining earlier mentioned +a hundred would mirror strong price motion which may signal an uptrend. 

Currently, the 14-day ADX for Echo Assets Ltd (EAR.AX) is sitting down at forty.seventy four. Frequently speaking, an ADX worth from -twenty five would indicate an absent or weak trend. A worth of twenty five-50 would guidance a strong trend. A worth of 50-75 would detect a incredibly strong trend, and a worth of 75-a hundred would lead to an really strong trend. 

CMU’s RoboTutor To Teach In which Assets Are Sparse

In several establishing nations around the world, teachers and school rooms are scarce.

In the bad rural village of Mugeta in Tanzania, Joash Gambarage grew up surrounded by children without the need of entry to instruction. Even though he’s moved on to graduate studies at the University of British Columbia, the image in Mugeta has not transformed considerably. That’s why Gambarage founded a school that now has about fifty students.

“The young children ended up just remaining property with their parents or with their grandparents offering eggs and things on the streets,” Gambarage explained of his students.

It’s a school with couple sources. The classroom is so modest that one group of students has to wait around outside while some others understand.

Hoping to fill that need to have, two dozen Carnegie Mellon University researchers and coders and other helpers are working on one more educating choice: RoboTutor, an Android tablet with application to instruct literacy and arithmetic competencies.

Team chief and professor Jack Mostow worked 25 several years on a literacy educating task that will be folded into RoboTutor’s operate, which the group options to ship to Gambarage’s school by means of tablets outfitted with academic online games. The for a longer period term intention is to test and make improvements to the application so it can be applied across east Africa. 

“It’s to fill a tragic hole in conditions of instruction in establishing nations around the world,” Mostow explained. “Only 50 % the young children have teachers, let by yourself high quality instruction. The premise of the competitiveness is that reasonably priced technological know-how can plug that hole.”

The workforce is using what is known as clever tutor application that can adapt to unique students’ discovering and alter up thoughts or subjects when a kid learns a ability.

“We can also combination that facts and try out to extract some classes from it about how to refine the application,” Mostow explained. “Both of all those are things that teachers possibly can not do or do in unique techniques. Fantastic teachers understand, but no instructor will ever understand by educating billions of young children, because no instructor will live long enough to instruct billions of young children.”

To develop a application that can instruct and interact with students without the need of a instructor 1st demands a whole lot of instruction, psychology and coding professionals cautiously maintaining an eye on how students interact with the application, Mostow explained.

Just before the group assessments the application in Tanzania, it is managing trials at a preschool on the CMU campus. 1 exercise has two strains of designs to add or subtract. At one trial, some of the young children bought it appropriate away, but a couple bought baffled.

“I didn’t even hear what he explained,” explained one kid in the course of RoboTutor’s “kid tests.”

“Oh, he explained let’s subtract some figures,” Mostow advised her.

“I never even know what that indicates,” she explained.

“Well, this’ll reveal,” Mostow explained. “You know what? Let us start out with addition alternatively.”

Besides staying carefully noticed by Mostow and colleagues, the session was also staying recorded on the personal computer. Other members of the workforce will be equipped to observe together later on and tweak the application.

The workforce has a amount of hurdles to get over. They have to instruct young children not just in English, but also in Swahili.

Maria Robles, CMU graduate pupil in human-personal computer interaction, is working on finger composing on the tablet. It’s not easy, she explained.

“We’ve occur into worries as to how to offer with punctuation,” Robles explained. “For example, in Swahili, there’s things we never have in English. In Swahili, there’s apostrophes we never have in English.”

And Mostow explained he’s been not able to find open up-resource Swahili literature to integrate in the application that does not use archaic spelling and language — an equivalent of educating medieval English to youthful children.

Mostow’s workforce is also on a deadline. Next yr, the group options to enter RoboTutor into the World Learning Xprize competition, which gives a purse of $ten million.

Inspite of the language barrier, Mostow said he’s self-confident CMU’s workforce will stand out among the other two hundred groups competing. The college has been working on artificial tutoring for decades, he explained.

“So we’ve bought less than a yr,” he explained. “But this is just tailor manufactured for Carnegie Mellon.”

In this week’s Tech Report calendar:

Pebble is dead, software assets acquired by Fitbit, upcoming hardware canceled

Following several reports over the past few days, both Pebble and Fitbit have officially announced this morning that Fitbit will acquire Pebble’s software assets as the smartwatch maker is dissolved. The acquisition excludes all hardware.

Neither company has confirmed details of the arrangement, reported to land at approximately $40 million, but the official announcement does clear up what Fitbit will get out of the deal and what will lie in the future for Pebble’s hardware. For Fitbit, this acquisition brings talented software developers skilled in platform and application development, to be used to improve the software on Fitbit’s hardware. Pebble’s developers will work alongside Fitbit’s current development team. James Park, CEO and co-founder of Fitbit had the following to say on the deal.

With basic wearables getting smarter and smartwatches adding health and fitness capabilities, we see an opportunity to build on our strengths and extend our leadership position in the wearables category. With this acquisition, we’re well positioned to accelerate the expansion of our platform and ecosystem to make Fitbit a vital part of daily life for a wider set of consumers, as well as build the tools healthcare providers, insurers and employers need to more meaningfully integrate wearable technology into preventative and chronic care.

From Pebble’s side of things, this acquisition spells the end of the company. In a blog post this morning, Pebble founder Eric Migicovsky explained that, “due to various factors,” Pebble could no longer operate as an independent operation. Pebble’s developers will move to Fitbit while development and manufacturing on Pebble’s hardware products will be ceased.

Current Pebble devices will continue to operate as normal, maintained by Fitbit. However, functionality and support could be reduced in the future. Warranty support on current Pebble devices is also no longer available.

The Pebble Time 2 and Pebble Core have both been canceled with backers from Kickstarter and those who pre-ordered will receive full refunds over the next 4-8 weeks with no action required. Anyone who pre-ordered a Pebble 2 smartwatch and was not charged for it will also have their orders canceled.

Migicovsky further explained that Fitbit’s acquisition of Pebble felt “natural” since the two companies shared many of the same values when it comes to wearables — namely long battery life, cross-platform compatibility, and somewhat utilitarian designs.

The deal completed on December 6th. Pebble will continue to answer questions regarding its hardware through its support site.