Analyst: Your iPhone X Might Arrive Sooner Than Expected | News & Opinion

If you’re interested in Apple’s iPhone X, but have been annoyed with Apple’s shipping delays the last time you considered placing an order, reported improvements in iPhone X production have already started to shorten the smartphone’s delivery times.

According to KGI Securities analyst Ming-Chi Kuo, Apple’s supply chain has stepped up its game for iPhone X production. Foxconn’s iPhone X factories are now reportedly able to produce anywhere from 450,000–550,000 daily units instead of the 50,000–150,000 iPhone X smartphones it was producing just a few months ago.

According to Kuo, Apple’s suppliers were able to address two big bottlenecks for iPhone X production.

“Hon Hai’s daily shipments of iPhone X have climbed to 450-550k units, up from 50-150k units 1-2 months ago; (2) shipments of Career’s LCP LTE antenna will likely grow 100% MoM in both November and December; and (3) production yield of Dot projection module, made by LG Innotek (KR) and Sharp (JP), has moved quickly above 80-90% or higher from below 60% 1-2 months ago,” he wrote in a report, which MacRumors obtained.

Apple’s production has improved enough that Kuo predicts iPhone X shipments for the fourth calendar quarter (not Apple’s fourth financial quarter) could be anywhere from 10 to 20 percent higher than he originally estimated.

For smartphone shoppers, that means that some orders with shipping estimates of 2018 might now actually ship before the end of the year. In general, shipping times for the iPhone X now hover around one to two weeks, versus the five- to six-week estimate early iPhone X buyers experienced.

“In our view, Apple wants consumers to receive their iPhone X as soon as possible. With production capacity rising substantially, it is only natural that buyers are seeing a shorter shipping time,” Kuo writes.

Kuo also notes that iPhone X shipments for the first calendar quarter of 2018 will now likely be flat or lower compared to the fourth quarter. That seems reasonable, given that the holiday shopping season is much more of a purchasing frenzy than, say, mid-February.

Xbox One Backwards Compatibility update: THREE new Xbox 360 games arrive from Microsoft | Gaming | Entertainment

Xbox’s Larry Hryb has announced a new batch of Xbox One Backwards Compatibility games are being launched today.

A total of three will be made available today via both disc install and digital library.

Child of Eden, Goat Simulator & KOF SKY STAGE are coming to Xbox One Backward Compatibility today, Microsoft have confirmed.

As usual, each games has a certain amount of votes on the official Xbox One leaderboards, with The King of Fighters: Sky Stage ranking in lowest this week.

Both KOF SKY STAGE and Goat Simulator have clocked in less than a 1,000 votes each, making Child of Eden the most wanted of the bunch.

Child of Eden is a rhythm action game created by Tetsuya Mizuguchi, which was originally launched on Xbox 360 in 2011.

“Child of Eden thrusts the player into the center of a battle to save Project Lumi, a mission to reproduce a human personality inside Eden, the archive of all human memories. As the project nears completion, the archive is invaded by an unknown virus. The player’s mission is to save Eden from the virus, restoring hope and peace.”

Goat Simulator is a third-person perspective action video game launched in 2014 by developers Coffee Stain Studios.

“Gameplay-wise, Goat Simulator is all about causing as much destruction as you possibly can as a goat. It has been compared to an old-school skating game, except instead of being a skater, you’re a goat, and instead of doing tricks, you wreck stuff. Destroy things with style, such as doing a backflip while headbutting a bucket through a window, and you’ll earn even more points!”

The King of Fighters: Sky Stage was released in 2012 for the Xbox 360 and published by SNK Playmore.

It follows news of original Xbox Backwards Compatibility games coming soon from Microsoft.

Xbox boss Phil Spencer said that original Xbox games are close, and that fans should expect some unannounced titles to be included.

Speaking to Gamespot, he said: “We’re close, we’re really close.

“I have a little dashboard I go to and I can see all the games [and] where they are in getting approvals in the pipeline.

“I know the games that are coming for the original Xbox but I don’t think we’ve announced them all. We have to do this in partnership with partners, but we’re still on track. I feel really good. The games look great.”

Original Xbox Backwards Compatibility was announced at E3 2017.

Destiny’s remaining PlayStation exclusives finally arrive on Xbox

All of the original Destiny’s PlayStation-exclusive content is, at long last, available on Xbox, finally bringing people on Microsoft systems up to speed after multiple years of lagging behind their Sony counterparts.

Thanks to a marketing deal between Sony and Destiny publisher Activision, the game and all of its expansions — and now Destiny 2 — have featured content that is available first on PlayStation, not Xbox. The content includes items like powerful exotic-level weapons; lengthy cooperative missions called strikes; quest lines; maps for the Crucible, the game’s competitive multiplayer component; vehicles such as Sparrows, a Guardian’s personal hovercraft; and unique sets of armor.

Activision and Sony originally behaved as if the exclusivity window for each set of content would run for one year. For instance, Destiny launched in September 2014 on PlayStation 3, PlayStation 4, Xbox 360 and Xbox One, and the PlayStation-only content from its first year wasn’t released on Xbox until September 2015 — alongside the game’s third expansion, Destiny: The Taken King.

However, Activision and Sony have always left themselves some wiggle room with the wording of the timing by saying that content will remain exclusive until “at least [a year from its PlayStation debut].” The phrase “at least” does a lot of work there: Last summer — when everybody was expecting that The Taken King’s PlayStation exclusives would arrive on Xbox in September 2016 alongside the Rise of Iron expansion — Activision and Sony quietly pushed them back for an additional year.

As of today — more than two years after the debut of The Taken King — anybody who owns the expansion on Xbox 360 or Xbox One has access to the following items that were originally exclusive to its PS3 and PS4 versions:

  • Jade Rabbit, an exotic scout rifle
  • Zen Meteor, an exotic sniper rifle
  • Sector 618, a Crucible map set on Earth
  • Echo Chamber, a strike on Venus
  • Sublime Engram armor sets for each of the three classes
  • “Fight Fire with Fire” quest from Petra Venj

Destiny: Rise of Iron - Icarus Crucible multiplayer combat

Crucible action on the Icarus map from Destiny: Rise of Iron.
Bungie/Activision

On the plus side, Sony and Activision did not extend the window for the PS4-exclusive items in Rise of Iron. The following content is now available on Xbox One:

  • Icarus, a Crucible map set on Mercury
  • Iron Camelot armor for all classes from Dusty Iron Engrams
  • “Show of Strength” quest from Tyra Karn

With Rise of Iron, Destiny developer Bungie also added a number of new items that were available only in a Treasure of Ages package. (That’s a mystery box that debuted in March 2017’s Age of Triumph update for Destiny.) Until this point, players on both PS4 and Xbox One could only hope to get those items as a random drop from a Treasure of Ages box. Now they can buy whatever they want directly from the Eververse Trading Company with the in-game currency Silver Dust. Here’s the full list:

  • Chronoshot ornament for Vex Mythoclast
  • Devourer of Moons ornament for Necrochasm
  • Settled Score ornament for Touch of Malice
  • Undiscovered Country ornament for No Land Beyond
  • Basilisk’s Glory ornament for the Suros Regime
  • Tigershark ornament for Dragon’s Breath
  • Perfected Predator ornament for Lord of Wolves
  • Brushfire shader
  • Barrage shader
  • The Blast of War shader

In case you’re wondering about Destiny 2, well, Activision and Sony are saying that its PS4 exclusives won’t be available in the Windows PC or Xbox One versions of the game until “at least Fall 2018.” That’s the line for now, anyway.

For more on Destiny 2, read our review and check out our comprehensive guide.

Samsung is working on an ‘in-folding’ smartphone; confirmed to arrive in 2018

While Samsung has been teasing the arrival of a smartphone with a folding display for long, a recent report, finally confirmed the same. The news comes from Samsung Electronics’ President in charge of Smartphone Business Ko Dong-jin who disclosed that the electronics giant will launch a folding smartphone in 2018. The statement was made at the launch of the Note 8 smartphone, but there are now more details on Samsung’s folding smartphone strategy.

Samsung's in-folding smartphone concept

Samsung’s in-folding smartphone concept

The source of the new comes from Korea’s ETnews that put out a lengthy report, explaining Samsung’s never-ending dedication to build its first smartphone with a folding display.

Samsung’s current goal is to develop a display with a 3R curvature. 3R is basically a number that shows how far a display can be bent. The same figure also indicates the curvature that covers a circle with a radius of 3 mm.

Samsung Electronics has reportedly been working on a folding smartphone for the past 4 to 5 years. While the company initially setup a goal to build an out-folding smartphone, that goal changed about 1 to 2 years ago.

The report details how Samsung Electronics had invested both effort and substantial money in its quest to develop a smartphone with an in-folding display at the beginning of the project. The company developed not just foldable displays,  but had carried out substantial R & D on parts and materials that would work well with the in-folding technology.

Strangely, that goal changed soon after and Samsung changed direction to work on an outward-folding smartphone.

And after researching on out-folding smartphones, just a year ago, Samsung again changed direction and moved back to the earlier goal of developing a smartphone with an in-folding display.

Samsung’s reasoning behind changing direction in design and research is unknown. ETNews does hint that since Samsung already had a head start with in-folding almost half decade ago, it is currently at a point today, where it can begin on the commercialisation process of foldable smartphones. The electronics giant is reportedly done with the R & D stage but has a few obstacles or hurdles that it has to overcome before these smartphones can be put into production.

Overturn, Anime-Motivated VR Game Established To Arrive On HTC Vive, Oculus Rift In October

(Last Current On: September 27, 2017)

A new VR sport themed soon after animes and that includes stealth-oriented gameplay with a pleasant encouraging of explosive, to start with-individual battle termed Overturn is established to release on the Oculus Rift and HTC Vive.

VRFocus is reporting that YJM Games’ Overturn will release on October 17th for the HTC Vive and Oculus Rift.

The plot to the sport is very darn uncomplicated: You and a fellow examination topic named MAGI must escape from a facility making use of what ever indicates attainable.

The sport will see the two of you making an attempt to start out off by stealthing your way by the halls and corridors in an attempt to get your hands on some necessarily mean firepower, and then later you will be capable to purchase an assortment of hefty armament, such as highly effective psychic capabilities, charges, grenades, explosives, and beam rifles.

A moment and a half long gameplay trailer was recently released, that includes some gameplay from the future title that you can look at out under.

The colorful sport continue to functions disembodied hands floating close to on the display, but at least it has hands. VR games that are just weapons floating on-display are completely the worst.

Overturn doesn’t conclude soon after you escape from the facility, however. The trailer reveals players taking down mechs, attaining a vehicle and blasting down enemies together the way.

A large amount of the VR games have not been very spectacular, and Oveturn hasn’t really stepped up a great deal to prove that VR games are anything more than a gimmick. Even continue to, the anime artwork-design and the inclusion of some stealth features definitely provides some flavor to the sport that isn’t current in other VR games, but it continue to kind of looks a large amount like the below-par VR fanfare we have been viewing.

Having said that, at least maybe we’ll start out to see more games department out from the typical fluff we have been viewing from digital reality games. The blend of FPS mechanics and psychic capabilities could give the sport a very little little bit of additional spice.


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