How to link and unlink smart device services from the Google Home app

Some things seem more complicated than they should be.

The Google Home app does more than setting up the Google Home itself. You use it to set up Chromecast devices and smart “things” in your homes, like Hue lights or a Nest. Because you can use the app for so many different things, there is a good chance that eventually you’ll need to unlink one of them from your Google account. At the beginning of September, Google sent out an update for voice control on some of those smart devices which also requires you unlink them to update everything.

More: These products and services work with Google Home

Linking and unlinking a device service from Google Home isn’t difficult, but it’s certainly not the most intuitive process you’ll come across. We can make it a little easier.

Linking a device

  • Open the Google Home app, and tap the Menu in the top left corner of your screen.
  • If you have more than one Google account on your phone, check to make sure you’re using the right one.
  • Scroll halfway down the page and tap the entry marked More settings.
  • Make sure you’re on the Devices tab and not the Rooms tab. They are labeled at the top of your screen.
  • Tap the blue button with the + to add and link a device.
  • Choose your device from the list.
  • Follow the instructions that open from your device manufacturer.
  • When the pairing is complete, click Done in the upper right.
  • Set a name for the device.
  • Assign it to a room.

A word or two on naming and room assignment. You’ll be prompted to give your device a nickname, and the name you choose is what you’ll be calling it if it uses voice commands. Try to make it an easy one or two syllable name that you’ll remember. It doesn’t have to have the same name your manufacturer assigned it or the name you chose during the manufacturer’s setup.

Room assignment is important when you’re using voice to control the things in your house. You might have a Chromecast, some Hue lights, and a smart thermostat in your living room, and have another Chromecast and smart lamp setup in the bedroom. Assigning a room means you can say “Dim the lights in the bedroom” or “Play the Beatles in the living room” and Google Home will do the rest. If you don’t tell it where your stuff is, you’ll have to remember the device names each and every time.

Unlinking a device

  • Open the Google Home app, and tap the Menu in the top-left corner of your screen.
  • If you have more than one Google account on your phone, check to make sure you’re using the right one.
  • Scroll halfway down the page and tap the entry marked More settings.
  • Make sure you’re on the Devices tab and not the Rooms tab. They are labeled at the top of your screen.
  • Tap the blue button with the + in it.
  • You’ll see the same list of devices as you did when you linked one. Your linked devices are at the top of the list labeled Linked services
  • Find the device you want to unlink and tap it.
  • Tap the label marked Unlink account in the window that opens.
  • Confirm your choice

This process removes the permissions the manufacturer had to access your Google account. That means the service itself is removed, but if any data is stored on the device will remain. Follow the instructions from your manufacturer if you need to wipe a device clean so somebody else can use it.

Your account with the manufacturer will also remain in place. You can keep the account in case you need it again or delete it according to the manufacturer’s instructions.

All finished!

You’ll notice this is very different from the process used to add a Google Home or Chromecast device. You won’t need to do this very often, but when you do you’ll have all the directions in one place to get you started!

OmniFocus, OmniPlan, and OmniGraffle updated for iOS 11 w/ drag and drop, Files app support, more

The Omni Group today is updating a trio of its iOS apps to better take advantage of the changes in iOS 11. Task management app OmniFocus, graphic design app OmniGraffle, and project management app OmniPlan have all been updated with iOS 11 features following Apple’s release earlier today…

Spigen TEKA RA200 Airpods Earhooks Cover

OmniFocus is adding a host of new features. There’s Drag and Drop support for moving tasks within or between projects or adjusting due dates. On iPad, you can drag tasks out of the app itself to save the URL, while you can also drag content into OmniFocus to create tasks.

SiriKit is also coming to OmniFocus, allowing you to easily create new items, mark items as complete, and search using nothing but Siri. OmniFocus also now supports the new iOS 11 Files app.

Likewise, OmniGraffle – the popular drawing and graphic design app – is adding its fair share of iOS 11 features. There’s Drag and Drop support for importing content, adding canvases and layers, managing documents, and more. OmniGraffle also now supports of the Files app on iOS 11.

Other updates to OmniGraffle include SVG improvements, Visio import support, bug fixes for Apple Pencil users, and more.

Finally, OmniPlan is joining the fun with support for Drag and Drop, the Files app, and iCloud. The project management app is also seeing its fair share of icon and design enhancements.

All three of the new Omni Group apps are rolling out on the App Store now:

OmniFocus 2.21

  • Drag & Drop — OmniFocus now supports Drag & Drop both internally and for getting information in and out of the app:
    • You can drag tasks within or between OmniFocus projects to move them around your project hierarchy and create action groups.
    • Drag actions to a different day in Forecast to adjust their due dates.
    • On iPad, you can drag tasks out of the app and they will turn into plain text (TaskPaper format) or URLs (depending on the target app)
    • Also on iPad, you can drag in content from almost any App to create tasks. You can drag Files and Photos directly to the Attachment tab of the Editor to add them to existing tasks.
  • SiriKit — You can now access OmniFocus data directly from Siri. Siri doesn’t yet know about the OmniFocus database structure, so both Projects and Contexts are represented as “Lists” Here are some example phrases for you to try:
    • Item Creation:
      • “Add a task named Buy Milk in OmniFocus”
      • “Remind me about Take Out the Trash at 5 PM in OmniFocus”
      • “Add Harvest Kale to my Gardening list in OmniFocus”
      • “Remind me to Turn on the Sprinklers when I get home in OmniFocus” (OmniFocus creates a context for this location if one does not exist)
      • “Create a list called Learn to Sail in OmniFocus” (always creates a project)
    • Marking Items Complete:
      • “Mark Buy Replacement Apple Watch Band as complete in OmniFocus”
    • Searching:
      • “What lists do I have in OmniFocus?”
      • “Show me the Groceries list in OmniFocus”
      • “Show me my Home Depot tasks in OmniFocus”
    • New Item — You can now drag the New Inbox Item button into the outline to create your new item at a specific spot in a list.
  • Files — Your OmniFocus database and backups now appear in the Files app. This primarily allows you to access these files to send to support for diagnostics; moving and editing of OmniFocus documents via Files without instructions from Omni is likely to cause data loss.
  • Files — Updated our document icons (visible in the Files app).
  • Reminders Capture — Updated the text in this area of Settings to convey its deprecation in favor of Siri integration.
  • Hyperlinks — Fixed a problem where links in notes were difficult to successfully tap.
  • First-run — We now have localized subtitles for the first-run video.
  • Trial — Prevented the Trial bar from blocking important UI elements.
  • Free Viewer Mode — Reminders Capture is now disabled in Free Viewer mode to prevent data loss.

OmniGraffle 3.2

OmniGraffle 3.2 adds support for Drag & Drop on iOS 11 and integration with the iOS 11 Files app.

  • Drag and Drop Content to OmniGraffle — Quickly add to an OmniGraffle document by dragging content from another app to OmniGraffle’s Canvas or Navigation Sidebar. Drop images or text on the Sidebar to position them exactly in the object hierarchy or on the canvas to position them just right visually.
  • Drag from the Canvas — Quickly share graphics with others by lifting a selection directly from the OmniGraffle canvas and dropping on another canvas, a separate OmniGraffle document, or a different app altogether!
  • Drag from the Navigation Sidebar — OmniGraffle supports dragging content from the Navigation Sidebar: Pick up canvases, layers, or individual objects to rearrange them in the sidebar list or drag them to another app. Drag a canvas to the Photos app to quickly export an image of that canvas or drag a layer to the Mail app and the objects on that layer are shared with a transparent background. You can drag a selection of objects to share just those shapes and if you share an artboard object then the objects above the artboard are included.
  • Drag and Drop in the Document Picker — The Document Picker supports Drag and Drop to make document management even easier. Drag files in to quickly import them, drag them out to copy them elsewhere, or pick up a group of documents and add them to a folder in the Document Browser to keep all you projects organized.
  • Files App Integration — Local OmniGraffle documents appear in the “On My iPad” section of the Files app and OmniGraffle documents in iCloud can be opened in place for editing.
  • Visio Import — Instead of being converted in place, Visio files are copied to the OmniGraffle format before opening. If you open a Visio file from the Files app, the OmniGraffle copy is created in OmniGraffle’s Local Documents.
  • Templates — Now when opening an OmniGraffle Template in iCloud you are prompted to create a new document based on the template or open the template itself for editing.
  • Navigation Sidebar Edit Mode — Updated edit mode in the navigation sidebar to maintain the current selection when switching in and out of edit mode.
  • SVG Import — Named colors and hex colors are now supported when importing from SVG.
  • Line Label Fill Color — Updated default fill color for line labels to give them better contrast against more backgrounds.
  • Text Fields — Fixed a bug that prevented moving the insertion point by tapping.
  • Apple Pencil Support — Fixed a couple bugs that prevented the Marker Fill and Stroke features of OmniGraffle’s Apple Pencil support from working.
  • Favorites — Fixed a bug that prevented favorite styles from being removed from the favorites list.

OmniPlan 3.7

  • Drag and Drop Within OmniPlan — You can now drag tasks within or between OmniPlan projects. Tasks can be dragged out of the project Gantt chart or Network diagram and dropped into the Gantt chart (rearranging tasks via drag and drop or dropping tasks into the Network Diagram is not currently supported). Tap multiple tasks to drag and drop more than one task at a time. When multiple tasks have been picked up, they will be dropped in the order they were selected (this is also a quick way to reorder tasks in a project). To cancel dragging tasks after tasks have been picked up, drag the tasks off the edge of your iOS device’s screen.
  • Drag and Drop Between Other Apps — On iPad, you can drag task out of OmniPlan and they will turn into plain text of .ics calendar events (depending on the target app). Dragging calendar events, reminders, plain text, or OmniFocus tasks into an OmniPlan project will create new tasks in the project.
  • Drag and Drop in the Document Picker — The Document Picker supports Drag and Drop to make document management even easier. Drag files in to quickly import them, drag them out to copy them elsewhere, or pick up a group of documents and add them to a folder in the Document Browser to keep all you projects organized.
  • Files App Integration & iCloud Support — OmniPlan 3 now supports file management and iCloud Drive sync via the iOS 11 Files app. Local OmniPlan project files now appear in the iOS 11 Files app, and OmniPlan projects saved to iCloud Drive will open in place for editing. At this point in time we do not recommend syncing OmniPlan files with third party sync services other than iCloud, as many of these sync services do not support OmniPlan’s file package format.
  • Icons — We’ve updated OmniPlan with bolder, more colorful icons.
  • Microsoft Project Import — OmniPlan no longer performs a destructive import of Microsoft Project files. The original .mpp Microsoft Project file now is now left in its original location, and the imported OmniPlan .oplx project file is copied into OmniPlan’s Local Documents. (In previous versions of OmniPlan, the imported .oplx file overwrote in the original .mpp file.)
  • Share Menu — It is no longer possible to share multiple files at a time.
  • View Type — It is now possible to switch between the Gantt and Network views via an option in the View popover (this allows OmniPlan to hide the view type toolbar button when the toolbar is too crowded).
  • Document Browser — Pulling down in the document browser no longer results in unnecessary blank space.
  • Server Repositories — The alert presented when deleting a file from a server repository is now spelled correctly, and provides the option to cancel.
  • Task Inspector — Restored the “i” buttons for inspecting task assignments and dependent tasks.

Check out 9to5Mac on YouTube for more Apple news:

Here’s a Look at the First Wave of Augmented Reality ARKit Apps Hitting the iOS App Store Today

With the launch of iOS 11 today, Apple has turned hundreds of millions of iPhones into augmented reality-capable devices thanks to the support of a new developer framework called ARKit. With this technology, iOS developers can more easily craft AR experiences for users on compatible iPhones and iPads, using each device’s built-in cameras, processors, and motion sensors.

As of now, the first wave of these apps are available for you to download and test on the iOS 11 App Store. The first apps range from game updates to practical everyday tools and even apps that encourage a healthier lifestyle, with more refined experiences likely coming in the future once developers get a grasp on what users enjoy with the first wave of apps.

Note that to use ARKit-enabled apps on iOS 11 you must have an iOS device with an A9, A10, or A11 processor. This means ARKit apps can be launched on iPhone 6s, iPhone 6s Plus, iPhone 7, iPhone 7 Plus, iPhone SE, iPhone 8, iPhone 8 Plus, and the upcoming iPhone X. For iPads, you can use the 9.7-inch iPad or the 10.5-inch and 12.9-inch iPad Pro. The older 9.7-inch model of the iPad Pro is compatible as well.

One you have iOS 11 installed on one of these devices, head over to the new App Store and check out some of the ARKit apps listed below to see how Apple’s new augmented reality technology works in your own home.

Games

Splitter Critters (left) and Egg, Inc. (right)

Splitter Critters ($2.99)

What’s it about? Use swipes of your finger to split a colorful landscape and guide alien critters back to their spaceship, avoiding enemies and solving puzzles in the process.

How’s AR used? Scan a flat surface and then place a fully playable version of the main game into the real world, housed within a small white box.

Warhammer 40,000: Freeblade (Free)

What’s it about? Control an Imperial Knight war machine in the Warhammer 40,000 universe and fight the evil forces of Chaos through 170 single player missions using cannons, missiles, and thermal blasts to defeat your enemies.

How’s AR used? Drop your Imperial Knight from the main game into an AR “Photo Mode” to take snap shots of the war machine in the real world.

Egg, Inc. (Free)

What’s it about? A farming simulation game focused on hatching eggs, building hen houses, hiring drivers, and researching advanced technologies to upgrade your egg farm.

How’s AR used? Take a glimpse at your farm in AR with a “Farm To Table” picture-taking mode.

Thomas & Friends Minis (Free)

What’s it about? Build, decorate, paint, and create full train sets and then control characters from Thomas & Friends as you drive through your customized train set.

How’s AR used? Bring all of your creations into the real world with the app’s AR mode, which places your train set on a flat surface so you can zoom in and around while still being able to interact with various tools and control characters.

Continue reading “Here’s a Look at the First Wave of Augmented Reality ARKit Apps Hitting the iOS App Store Today”

HRG Launches Industrial Robotics Tutorial App to Better Prepare the Workforce

China is the greatest and swiftest-expanding robot industry in the globe. According to the Ministry of Industry and Info Technological know-how, in the very first seven months of 2017, 71,600 industrial robots have been made in China, accounting for extra than 30 per cent of international output for the duration of the period of time. Studies also counsel an raising desire for skilled personnel. The Ministry predicts that China will need to have 200,000 skilled personnel to run industrial robots as of 2020.  

“We supply an educational platform for folks to discover value and strengthen their expertise. We also want to develop a put wherever our industrial robot peers will be ready to endorse their makes and solutions,” explained Zhang Mingwen, Vice President of HRG Robotics.

HRG Robotics has made attempts to accommodate the emerging robotic talent advancement industry. It has made a extensive educational method for industrial robots with self-review tutorials, discovering units, and brick-and-mortar training educational facilities in a vary of Chinese metropolitan areas, including Shenzhen, Hefei, Chongqing, Changsha, and Yangzhou.

The company also has partnered with a broad array of renowned businesses, domestic and overseas, to check out new educational methods, these types of as planning training courses and educational elements for distinct robot solutions, arranging competitions that endorse superior robotic systems, and setting up connections with tutorial institutes and businesses to discover and produce talent for the industry. These functions include:

  • In 2016, HRG Robotics teamed up with ABB to hold the very first industrial robot stimulation opposition that focused college or university pupils. The 2017 opposition software is now open.
  • A just one-7 days training and opposition plan for industrial robot industry experts will kick off on September 23. HRG Robotics and FANUC are jointly providing training for contestants.

HRG Robotics calls for extra intercontinental cooperation in industrial robot education and learning. “We will carry on to check out new enterprise advancement possibilities with our partners who have curiosity to commit in the Chinese industry,” explained Zhang.

About Strike Robot Group

Strike Robot Group (“HRG Robotics” or “the Group”), established in 2014, is a giant in China’s higher-tech robotics industry with a joint investment decision from the Heilongjiang provincial governing administration, the Harbin municipal governing administration and the Harbin Institute of Technological know-how (Strike). The Group’s main organizations include production of a vary of robots and robotic equipment for distinctive industries. The company is also a answer and services service provider for technological innovation businesses. HRG Robotics has a existence in 13 main Chinese metropolitan areas as nicely as workplaces in Washington D.C., California, Frankfurt, Seoul and Tokyo.

To discover extra about Strike Robot Group, be sure to pay a visit to: http://www.hrgrobotics.cn/en/

Watch authentic content material:http://www.prnewswire.com/news-releases/hrg-launches-industrial-robotics-tutorial-application-to-better-put together-the-workforce-300520239.html

Source Strike Robot Group

Related Inbound links

http://www.hrgrobotics.cn/en/

Snapchat Rolls Out 3D Bitmoji World Lenses, Upgrades App

Per a Business Insider report , Snap Inc. ‘s SNAP messaging application Snapchat is rolling out 3D Bitmoji, which users can access through the rear facing Snapchat camera and superimpose it on their posts.

Bitstrips, the developer of Bitmoji, was reportedly acquired by the company in March 2016 for about $100 million. However, the company is yet to make any monetary gains from it.

Snap has been experiencing a slowdown in its user base and revenue growth rates. Notably, shares of Snap have lost 39.1% of its value since its listing date of Mar 2, 2017 against 8.7% growth of its industry .

App Updates

Snap is striving hard to boost its user base and win over investors’ confidence by continuous addition of new features. Further, increase in the number of advertisers on the platform will enable the company to earn more revenues.

Per eMarketer’s latest report, this year, Snapchat’s domestic user base is likely to increase 25.8% to $79.2 million driven by a 19.2% increase in users in the 18 to 24 age group.

Snapchat’s acquisition of Looksery helped it bring the Lenses feature to its platform in 2015. Moreover, Snap, in a bid to expand in augmented reality, introduced “World Lenses” in April 2017. The feature allows users to superimpose special effects on the photos or videos. We believe with the latest addition of this animated feature, Snapchat will be able to make its platform more attractive to users.

In July, Snap released an update to its Snapchat app with a new linking feature called Paperclip, which allows users to add web links to their snaps.

Snapchat also introduced other new “creative tools” to upgrade snaps – backdrops for adding illustrated backgrounds to photos and voice filters for altering voice without an animated lens. Further, the voice filters allow users to modify the sound of their voice in various ways.

Snap Inc. Price

Snap Inc. Price | Snap Inc. Quote

Growing Competition

Although Snapchat’s latest features such as Stories in Search, 3D World Lens, Custom Stories, Snap Maps and Geofilters have helped it boost engagement and user growth in the last quarter, the company faces serious competition from Facebook FB . Facebook has started to mimic Snapchat features on its platforms and succeeded in making them more popular than Snapchat.

Interestingly, analysts have related the slowdown in Snapchat’s user growth to the popularity of Facebook’s Instagram Stories, a blatant rip-off of the former’s hallmark feature.

At the latest iPhone X event, Apple AAPL mentioned that it is working with Snapchat for creating filters. However, Apple also spoke about its intention to strengthen augmented technology efforts in its iMessage application. Therefore, it remains to be seen whether these factors help drive growth for Snapchat or further intensify competition.

Zacks Rank and a Key Pick

Snap has a Zacks Rank #3 (Hold).

A better-ranked stock in the broader technology sector is Micron Technology MU , sporting a Zacks Rank #1 (Strong Buy). You can see the complete list of today’s Zacks #1 Rank stocks here .

Long-term earnings growth rate for Micron is currently projected to be 10%.

Looking for Stocks with Skyrocketing Upside?

Zacks has just released a Special Report on the booming investment opportunities of legal marijuana. Ignited by new referendums and legislation, this industry is expected to blast from an already robust $6.7 billion to $20.2 billion in 2021. Early investors stand to make a killing, but you have to be ready to act and know just where to look.

See the pot trades we’re targeting>>

Want the latest recommendations from Zacks Investment Research? Today, you can download 7 Best Stocks for the Next 30 Days. Click to get this free report

Facebook, Inc. (FB): Free Stock Analysis Report

Snap Inc. (SNAP): Free Stock Analysis Report

Apple Inc. (AAPL): Free Stock Analysis Report

Micron Technology, Inc. (MU): Free Stock Analysis Report

To read this article on Zacks.com click here.

Zacks Investment Research

The views and opinions expressed herein are the views and opinions of the author and do not necessarily reflect those of Nasdaq, Inc.

iTunes 12.7 Released, Removes App Store

iTunes

Apple has released iTunes 11.7 for Mac and Windows users, a point release update that brings some notable changes to the music and media player app.

The new version of iTunes adds support for iOS 11 while simultaneously removing the iOS App Store from being included in iTunes. Additionally, iTunes 12.7 removes the ability to sync iOS apps and ringtones on an iPhone, iPad, or iPod touch via iTunes on the desktop. Instead, Apple wants you to manage and download iOS apps from the iPhone or iPad itself via the native iOS App Store application.


Users can download the latest iTunes release from the software update mechanism of iTunes itself, via the Mac App Store Updates tab, or from the apple.com iTunes download page here.

The release notes accompanying the iTunes 12.7 download are as follows:

The new iTunes focuses on music, movies, TV shows, and audiobooks. It adds support for syncing iOS 11 devices and includes new features for –

– Apple Music. Now discover music with friends. Members can create profiles and follow each other to see music they are listening to and any playlists they’ve shared.

– Podcasts. iTunes U collections are now part of the Apple Podcasts family. Search and explore free educational content produced by leading schools, universities, museums, and cultural institutions all in one place.

If you previously used iTunes to sync apps or ringtones on your iOS device, use the new App Store or Sounds Settings on iOS to redownload them without your Mac.

When you launch iTunes 12.7 you will see a pop-up window with an alert informing the user that iTunes has been “updated to focus on music, movies, TV shows, podcasts, and audiobooks” and telling the user to use App Store or Sound Settings in iOS to deal with apps and ringtones.

iTunes message removing App Store

It’s worth mentioning that iTunes 12.6.x is currently compatible with iOS 11, though that may change when the final version of iOS 11 is released to the public on September 19.

Pokemon Go update TRANSFORMS app, but Niantic believes THIS is the real future of AR | Gaming | Entertainment

Pokemon Go is about to be transformed thanks to new technology available in the iPhone X, 8 and 8 Plus.

The cameras on the iPhone 8 Plus are said to have been custom tuned for AR.

“Each camera is individually calibrated, with new gyroscopes and accelerometers for accurate motion tracking,” reads an Apple iPhone 8 statement.

“The A11 Bionic CPU handles world tracking, scene recognition and the GPU enables incredible graphics at 60fps, while the image signal processor does real-time lighting estimation.

“With ARKit, iOS developers can take advantage of the TrueDepth camera and the rear cameras to create games and apps offering fantastically immersive and fluid experiences that go far beyond the screen.”

But despite the improvements to AR, Niantic boss and Pokemon Go creator John Hanke still thinks the technology is limited.

In fact, Hanke thinks that AR glasses are the future of augmented reality.

Check out the gallery below for a look at Gen 1, Gen 2 and Gen 3 Pokemon that could be included in the Pokemon Go Halloween 2017 event.

“AR on phones is a very important step on the path to full AR,” Hanke told Medium.

“But it’s a step that should be understood as one with limitations in its current form factor and level of development.”

After explaining that AR is more than just a digital overlay on your phone, Hanke added: “The point is that the AR camera view is a cool step forward, but it’s only part of what is going to make AR so important and powerful.

“Holding a phone in front of you to align an AR view is, honestly, a little awkward. Based on experiences with apps that are mostly focused on this visual aspect of AR, some will conclude that AR is a gimmick that lacks real utility.

“That’s a bummer, because it really is the first step to something that is going to transform the world as we know it.”

Hanke thinks that while devices like Google Glass were massively flawed, AR glasses are the way forward.

“Glasses are coming,” he continued. “They are hard and it will take a while but we will get them and once we do, we won’t go back.”

Hanke said that once the social implications of such a device are ironed out, AR glasses will transform the way we interact with the world.

“Imagine buildings, offices, homes, cities and transportation with live, dynamic interfaces customized to you and what you want to do.

“The billions of dollars a year that we spend on physical signs, directories, schedules, and all of the other ‘UI’ that we need to navigate the physical world won’t be needed and will be replaced with digital overlays with far greater functionality.

“And yes, colorful animated creatures can inhabit our backyards and parks, waiting to be discovered.

“Games beyond anything we can imagine today will be played out. Not by humans wired into Matrix-style pods, but by human beings walking, running, exploring, talking and connecting in the real world.”

Update for Nintendo Switch Online app may have fixed chat’s most frustrating feature

A new update for the Nintendo Switch Online app on iOS and Android devices is live and, according to Nintendo’s description of the service, previous issues with voice chat have been fixed.

In version 1.1.0, “voice chat will now continue when other apps are opened” and “voice chat will now continue during sleep mode,” according to Nintendo’s official website. When the iOS and Android apps went live in July, Switch players pointed out that not being able to use their phones for other activities, like looking up a walkthrough guide or checking messages, wasn’t exactly an example of a user-friendly design.

The new version of the apps will allow players to switch between apps on their phone without disconnecting from voice chat. Similarly, if your phone enters sleep mode while voice chat is in use — think of the way your iPhone or Android-phone behaves when apps like Spotify are active — it won’t end the conversation you’re having while playing games.

There are a couple of caveats worth mentioning, though. Players won’t be able to switch from the Nintendo Switch Online app to another app that uses the microphone or includes audio output. In practice this means turning on apps like Spotify or YouTube will likely interrupt chat, as they both use your phone’s audio output. But looking something up online or sending a text should be fine.

On the Nintendo Switch subreddit, members acknowledged that this is a step in the right direction, but aren’t celebrating the app just yet.

“This is definitely good and it’s a step in get right direction,” one member wrote. “However fixing a completely broken app doesn’t make the overall voice implementation any better. Baby steps I guess.”

“We’re one step closer,” another commenter wrote. “Next thing they need to do is build the function onto the console and delete the app.”

We may get more information about the future of Nintendo Switch Online and its smartphone apps today during Nintendo’s 45-minute Switch and 3DS-focused direct. That begins at 3 p.m. PT/6 p.m. ET.

iTunes 12.7 for Mac removes iOS app store

iTunes 12.7 for Mac removes iOS app store | Macworld<!– –><!–
–>

itunes menu 127

Apple

“);});try{$(“div.lazyload_blox_ad”).lazyLoadAd({threshold:0,forceLoad:false,onLoad:false,onComplete:false,timeout:1500,debug:false,xray:false});}catch(exception){console.log(“error loading lazyload_ad “+exception);}});

iTunes 12.7 for Mac was released on Tuesday with a major change in the app. Apple has redesign iTunes so that it focuses on sales of music, movies, TV shows, audiobooks, and podcasts. It no longer has an App Store for buying apps for your iPhone or iPad.

itunes 126 app store Apple

One last look of the App Store in iTunes 12.6.

This means that in order to buy an iOS app, you must do it on the iOS device itself. You no longer can buy an iOS app within iTunes, and then load the app to your device when you perform a sync.

Apple announced last month that iTunes U content can now be found in the iTunes’ podcasts section.

If you purchased ringtones through iTunes, Apple says that you can download them through your iPhone using the App Store app, or through Settings > Sounds > Ringtone > Store.

itunes 127 featuresApple

Apple’s release notes on iTunes 12.7.

How to upgrade to iTunes 12.7

  1. On your Mac, launch the App Store app in your Applications folder.
  2. Click on the Update button at the top of the app.
  3. The app will use the internet to look for new updates. If you don’t see the iTunes 12.7 update, try reloading the page by pressing Command-R.
  4. When you’re ready, click the Update button next to the section about the iTunes 12.7 update. If the iTunes app is open, your Mac will tell you that the installation cannot proceed until you close iTunes. Click Continue to have your Mac close iTunes and continue with the upgrade.
  5. The installation will take a few minutes. You should not need to restart your Mac, unless you also decided to click the Update All button, which installs any other OS updates available.
  6. When you launch iTunes 12.7 you’ll see a disclaimer about the changes.
    itunes 127 disclaimer Apple





iOS 11 + iPhone X tidbits: Face ID interface and setup, Camera app adjustments, more

The leaks from the iOS 11 GM continue this weekend. Following information such as a new Portrait Lighting feature and the iPhone X naming scheme, developers have now uncovered additional details on Face ID, the Camera app, and more.

Spigen TEKA RA200 Airpods Earhooks Cover

The most interesting tidbit here is a look at the Face ID interface during the setup process. While earlier reports had explained details about how Face ID works, this is the clearest look at the interface. Shared on Twitter by Guilherme Rambo, you can see the square face design outline the face during the authentication process. When the face is recognized, the borders light up and the animation transforms into a smiley face.

The video shared on Twitter isn’t accurate in terms of timing, as Rambo notes. This process relates to the initial setup process of Face ID rather than the unlocking process, much like the fingerprint outline that appears during Touch ID setup.

Rambo has also shared a screenshot of the Face ID preferences. Here you can see the option to use Face ID for things such as iPhone unlock, iTunes and App Store purchases, and Safari AutoFill.

Ideally, Face ID will work passively after the initial setup process as this animation is a bit long to have to sit through every time. For more information on Face ID, check out Greg’s full breakdown from last night.

Rambo also offers a look at the iPhone X’s camera interface. While not a whole lot here is different, you can see the extra black space at the top and bottom to “accommodate the notch and home indicator.” Furthermore, he says the camera shutter button “gives a nice haptic feedback” when running on a 2017 iPhone.

There’s also a new activity indicator when loading a video. The indicator appears in the status bar along the top, which as we noted earlier, is completely rethought on the iPhone X thanks to the notch.

We’ll keep digging through the iOS 11 GM to see what else we can uncover. Read more below.