Video games are often long, complex, and challenging. Yet players have to learn them and enjoy learning them or the companies that make them go broke. Video games furthermore “empower” certain children who have a difficult time in social situations. For example, a child who is an outcast may gain social standing because he is a video game aficionado. Video games are an excellent way to relieve stress. In fact, for the average non-gamer, spending 15 to 20 minutes a day playing will do wonders for stress relief.
Children who have problems with attention, self-esteem, and boundaries are often helped by the gaming experience, and are now being implemented into therapy for these types of children. Children that see themselves as failures also receive benefit from playing video games, because they provide the player with a sense of participation and excitement in basic life-like situations
Video games are so much fun and you can disconnect yourself from everything else going on around you and kind of just drift off into dreamland for a moment, it can be nice once in awhile. These have taken over the world; they have become so popular that almost all households own at least one type of video game, for the children and the adults as well. Video games fall somewhere between the two categories, needing both the mental exercise of determining the best way to play, and application of game mechanics through manual skill.
Parents have the responsibility of helping their children select books, toys, television programs and movies that are appropriate for each particular child. Entertainment materials should be fun, engaging and spur creative fantasy. Parental education – not unconstitutional regulation – is the solution to keeping inappropriate games away from children.