The morning Inbox has more predictions about EA’s next wave of Star Wars games, as one reader worries that only boring games sell.
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I saw Bungie were asking on Twitter what people wanted from the first expansion, which is due out this year, and I realised I’m not sure what I’d really prefer. Personally I’d want to see a new alien race, because I am pretty tired of shooting the same old ones and I think the lack of one was the biggest problem with the sequel (which I do like overall).
But I know they’re not going to do that so I guess… a Vex story? Because they haven’t really had one of those and I still don’t really understand what they’re supposed to be. (They’re time travelling robots, but we never seem to see them do anything time-travelly.) The expansion is on Mercury, so I’m guessing this is quite likely.
Other than that I think they could so something to make the end game stuff a bit more difficult, and definitely make gear stats random again. I’ve enjoyed Destiny 2 but I’m starting to get a bit tired of it now and if a lot of good games come out soon I can see myself drifting away. So hopefully the expansion will be good enough to pull me back in.
Always bet on boring
It is sobering to see just how predictable most gamers are. If I’d thought about it beforehand I probably could’ve predicted all the most popular games in that list of the most anticipated games for Christmas. And yet still I ended up being surprised that Assassin’s Creed Origins and WWE 2K18 were there ahead of any mention of Wolfenstein II, The Evil Within 2, or Middle-Earth: Shadow Of War.
It reminded me that Ghost Recon: Wildlands, rather than the being the completely forgettable non-event that I thought of it as, was actually the best-selling new game of the year until (I assume) Destiny 2. With such a great year in gaming it’s still the most boring, predictable, least challenging games that do well, and I guess that’s never going to change.
Not that I have anything against Call Of Duty, but I guess that’s the point. It’s not the exciting, divisive games that do the best it’s the ones that nobody has anything against. The lowest common denominator that nobody hates but nobody loves. Ho hum, I look forward to next week’s charts when The Evil Within 2 and Shadow Of War have both bombed and FIFA 18 is still number one.
I’m not sure I really understood the letter from the reader talking about third party support on the Switch, because he was talking about current gen support but only named last gen games. It’s not really important though as my take on the situation is a little different. I think the reason the Switch is proving so successful is because it has no third party support!
By and large the only games worth having are Nintendo and indie titles, and personally I find these far more interesting than boring big AAA games (ironically, except Wolfenstein II – which is coming to Switch anyway). I think a lot of people probably feel the same way, turned off by microtransactions, games as a service, loot boxes and all the other horrible nonsense of third party games.
On the Switch there are rarely any hidden costs in any of the games, they’re all very different from the norm, and the selection of indie games is excellent and fills in all the gaps from Nintendo. Switch is by far my most played console at the moment and I feel I have increasingly no interest on what’s happening on the ‘big’ consoles.
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I can’t see Blizzard making an Overwatch 2 for years. It’ll be like their other games where maybe you get a sequel every five years or so, but more likely they try to keep this one going on for as long as possible. There’s a big danger of losing players when you go from one sequel to the next and I wouldn’t be surprised if Bungie had lost a lot with Destiny 2, even though I think the new one is the better game.
That said I would definitely be up for a Overwatch story-based spin-off. I hate having to watch the shorts and comics and everything to learn who the characters are and would much rather do all that in a game. Don’t know if Blizzard might not think it was worth it – they seem to have gone a bit like Valve lately – but I should think they’re making enough money for it to seem like a worthwhile risk.
Make like a tree
I was going to work today and shaking my head at all the leaves falling from the trees and the Christmas stuff starting to pile up in shops, and wondering where the year has gone. And then I realised that if it’s already getting on into October then that means one very good thing: Super Mario Odyssey is nearly out.
I will not lie, I cannot wait for that game and have never felt so confident in a game’s quality given all the super positive previews and the roll that Nintendo are on at the moment.
The laughable thing is my Switch was meant to be a Christmas present, but that went out the window as soon as the Zelda reviews came out and I’ve basically never looked back since. So fall you leaves! The quicker you’re on the ground the quicker Mario will be out!
Bit worried not to see Wolfenstein II on the list of the most anticipated games for Christmas, although I can’t pretend I’m that surprised. I wonder if it still has a chance for success though once the controversy kicks in about its anti-Nazi setting. I thought Bethesda would try to play this down, so as to not upset Gamergaters and other of gaming’s more unpleasant fringes. But they’ve really gone for it recently, and are actually playing up its unexpected relevance.
It’s the sort of thing I could see the mainstream news picking up on and that could really help the game. Although I don’t know if they’d try to spin it to be a negative or not. The BBC I could imagine saying that games have finally become relevant with something to say, but who knows how the papers would take it.
I hope Bethesda try to push that angle because it’s the only chance the game has of doing well, and that’s the most important thing.
Totally agree with the reader saying that Cuphead has pushed you to become a better player. I love the graphics so much I couldn’t ignore the game, as I normally would for something that advertised itself as being super hard on purpose.
I haven’t beaten it yet myself, but I’m getting there and feeling very satisfied with myself with each boss beaten. A great example of how not trying to please everyone all the time can really pay off. It’s certainly changed the way I look at games quite a bit.
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I was really impressed with The Last Jedi trailer too, and agree with the reader that it’s about time we got something out of EA that wasn’t just an online shooter. Although I suppose that’s just the sort of ‘games as service’ thing that’s popular (and profitable) with publishers at the moment.
I’m hopeful for more though and the way I understand it at the moment we’ve got an Uncharted style game on the way, plus something from BioWare and something from the guys that made Titanfall. Presumably BioWare’s game is a role-player of some sort, which will be great, but I don’t know about the Titanfall dev. Saying it’d be an AT-AT simulator seems too easy, but I’m assuming it will be shooter based somehow, considering they’re all ex Modern Warfare guys.
Or maybe it’ll be a Jedi-base game? Like it was said we haven’t really had that yet and I could imagine them being into a swordfighting kind of a sci-fi game. I know I would be.
I will never understand why the made up the main character in the Resident Evil films. Or, for that matter, what the obsession with Alice in Wonderland was with the first one. Where did all that come from?
Forget the Last Jedi trailer.
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GC: Wow, these are amazing!
This week’s Hot Topic
The subject for this weekend’s Inbox was suggested by reader msv858 (Twitter), who asks what’s your favourite start to a video game?
It doesn’t matter whether it’s a non-interactive intro or cut scene, the opening moments of the first level, or the whole thing, but what do you think is the most memorable and effective start to a game? How important is it that a game grabs you straight away, or are you okay with a slow burn?
How long does it take you to make a first decision about a game, and what’s the quickest you’ve ever given up on one? Conversely, what’s the quickest you’ve realised a game is a classic, and that you’re definitely going to love it?
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